endtime Level 1 of the Dungeon (0, 0, D:1) a +0 mace (9, 8, D:1) a +0 club (10, 31, D:1) a giant cockroach corpse (10, 32, D:1) 4 stones (11, 30, D:1) a stone (13, -18, D:1) 24 sling bullets (16, -22, D:1) a +1 dagger of speed (16, 18, D:1) 23 arrows (18, 33, D:1) a rat skeleton (19, -7, D:1) a +0 club (20, -21, D:1) a +0 leather armour (21, 14, D:1) a +0 dagger 2 stones (22, 14, D:1) a +0 club (25, 35, D:1) a +0 scale mail (26, -2, D:1) a +0 leather armour (28, -12, D:1) a stone (29, -13, D:1) a stone (29, 34, D:1) a +0 club a cursed -3 short sword a kobold corpse (skeletalised by now) (30, 6, D:1) 8 bolts (31, -13, D:1) a +0 dagger (49, 6, D:1) a +0 club a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 8 gold pieces (0, 5, D:2) a +4 short sword of venom a kobold corpse (5, 7, D:2) a +0 plate armour (11, 10, D:2) a +0 club a hobgoblin corpse (12, 9, D:2) a rat corpse (14, 3, D:2) a +0 scale mail