endtime Level 1 of the Dungeon (2, 23, D:1) a +0 club (7, 3, D:1) a +0 short sword (7, 13, D:1) a +0 short sword (10, 1, D:1) a +0 hunting sling (10, 13, D:1) a +1 dagger of draining (12, 13, D:1) a stone (15, 26, D:1) an uncursed ring of teleportation (16, 12, D:1) a stone (24, 6, D:1) a stone (25, 5, D:1) 14 arrows (25, 7, D:1) a +0 dagger (29, 23, D:1) a +0 whip (30, 3, D:1) a +0 club (35, 2, D:1) a +0 plate armour (41, 0, D:1) a +0 robe Level 2 of the Dungeon (2, -3, D:2) a +0 club (3, -4, D:2) 20 stones (10, 0, D:2) a +0 leather armour (11, -1, D:2) a +0 club (23, 5, D:2) a +0 club (24, -18, D:2) an uncursed amulet of inaccuracy (25, -16, D:2) a +0 short sword (25, 9, D:2) a +0 dagger (35, -12, D:2) 18 stones (43, -11, D:2) a +0 scale mail (46, 3, D:2) 11 stones (46, 22, D:2) 23 stones (47, 16, D:2) a +0 chain mail (47, 22, D:2) 25 stones (48, -8, D:2) a cursed +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip a cursed -2 club 11 stones a +0 leather armour (1, 0, D:3) a +0 club a tomahawk a +0 ring mail (3, 1, D:3) a tomahawk (4, 0, D:3) a stone a tomahawk (8, -4, D:3) a cursed -3 short sword (12, -20, D:3) a +0 ring mail (18, -5, D:3) a +0 robe a +0 dagger (19, -6, D:3) a stone (20, -5, D:3) a +0 trident (21, -11, D:3) a +0 dagger (21, -5, D:3) a stone a +0 leather armour a +0 flail (22, -12, D:3) 5 stones (22, -5, D:3) a stone (23, -13, D:3) a +0 whip (23, -5, D:3) a stone (23, 16, D:3) a +0 club (24, -16, D:3) a +0 club a +0 club a throwing net (30, -1, D:3) a +2 naga barding (40, -18, D:3) a +0 club (40, 16, D:3) a +0 whip a +0 club Level 4 of the Dungeon (0, 0, D:4) 10 arrows (2, 9, D:4) 3 potions of brilliance (2, 12, D:4) a +2 flail of crushing a +0 scale mail (4, -2, D:4) a +0 giant club (6, -5, D:4) a +0 hand axe (9, 5, D:4) a +0 robe (11, 4, D:4) 24 stones (12, 2, D:4) 23 stones (16, 8, D:4) a +0 falchion a cursed -2 scale mail (17, 9, D:4) a +0 flail (19, 9, D:4) a +0 trident (22, 18, D:4) a +0 short sword a +0 leather armour a +1 flail of protection a +0 leather armour (22, 19, D:4) a cursed -3 hand axe (36, 19, D:4) a +0 ring mail (39, 30, D:4) a +0 war axe a +0 leather armour (45, 30, D:4) a +0 trident (47, 0, D:4) a +0 long sword (48, 3, D:4) 6 tomahawks (50, 20, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Ziexzis's Magic Scroll Emporium a scroll of amnesia (38 gold) a scroll of immolation (38 gold) a scroll of identify (22 gold) a scroll of recharging (104 gold) a scroll of magic mapping (38 gold) a scroll of enchant weapon (82 gold) a scroll of amnesia (38 gold) a scroll of random uselessness (11 gold) a scroll of enchant armour (82 gold) a scroll of torment (82 gold) (0, 0, D:5) a +0 shortbow 21 arrows a centaur corpse (skeletalised by now) (0, 4, D:5) 19 stones (1, 2, D:5) an arrow (3, -35, D:5) 27 stones (8, -17, D:5) 24 bolts (10, -7, D:5) a +0 dagger of freezing a +0 animal skin (13, -13, D:5) 13 arrows (15, 21, D:5) a cursed +0 hunting sling (46, -35, D:5) a +0 club (47, -11, D:5) a cursed ring of teleportation (50, -34, D:5) the +6 trident "Vuzus" {vamp, rElec rN+} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It insulates you from electricity. It protects you from negative energy. The Shining One disapproves of the use of such an item. (53, 11, D:5) 18 sling bullets (53, 24, D:5) a +0 club (57, -10, D:5) 18 arrows (59, -23, D:5) a +0 flail a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 15 arrows a centaur corpse (2, 0, D:6) 2 arrows (3, 0, D:6) an arrow (9, 8, D:6) a +0 hand axe (15, -10, D:6) a +4 rapier (24, -2, D:6) 25 stones (25, -6, D:6) 13 bolts (27, -12, D:6) an arrow (27, -11, D:6) an arrow (28, -10, D:6) an arrow (28, -9, D:6) an arrow (28, -8, D:6) an arrow (28, -7, D:6) a +0 shortbow 23 arrows