endtime Level 1 of the Dungeon (4, -7, D:1) 14 stones (6, -4, D:1) a +0 robe (18, -3, D:1) a +0 hunting sling (19, 23, D:1) a +0 club a +0 whip (21, -5, D:1) a +0 club (36, 6, D:1) a +0 scale mail (36, 18, D:1) 14 sling bullets (37, 4, D:1) a +0 club (38, 3, D:1) a +0 short sword (38, 5, D:1) a +0 short sword (42, -3, D:1) a +0 leather armour (50, 7, D:1) a +0 mace (57, -7, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (1, 11, D:2) a +0 short sword (5, 29, D:2) 21 sling bullets (10, 30, D:2) a potion of degeneration (10, 33, D:2) a +0 short sword (12, 36, D:2) 8 tomahawks (13, 18, D:2) 12 stones (18, 29, D:2) 14 stones (20, 5, D:2) a +0 dagger (22, -5, D:2) a +0 halberd (unseen) (22, 28, D:2) a +0 club (23, -6, D:2) a jackal skeleton a jackal skeleton a jackal skeleton (24, -6, D:2) a +0 club (25, -7, D:2) a +0 animal skin a +0 dagger a +0 club (35, -2, D:2) a cursed -3 club a +0 club (39, -10, D:2) a +0 ring mail (39, 24, D:2) a +0 club a +0 dagger (57, 21, D:2) a +0 dagger (57, 25, D:2) a +0 dagger (61, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 spear (6, -10, D:3) an adder corpse (skeletalised by now) (33, 17, D:3) a +0 dagger (33, 20, D:3) a goblin skeleton (34, 19, D:3) a +0 club (42, 15, D:3) a +0 club a +0 club a +0 club (44, -8, D:3) a +0 club (unseen) (48, 13, D:3) a cursed +0 leather armour