endtime Level 1 of the Dungeon (12, -34, D:1) a cursed +0 robe (12, -7, D:1) 22 stones (12, 2, D:1) a +0 club (14, -21, D:1) a +0 club (19, -8, D:1) a +0 club (24, -38, D:1) a +1 whip of venom (39, -37, D:1) a +0 whip (41, -16, D:1) a stone (42, -16, D:1) a +0 club (43, -24, D:1) 17 stones (43, -5, D:1) a +0 whip of distortion (51, -6, D:1) a +0 club (57, -11, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 24, D:2) a +0 leather armour (9, 22, D:2) a +0 war axe (17, 0, D:2) a +0 scimitar (22, 22, D:2) a +0 hand axe (23, 2, D:2) 29 stones (23, 17, D:2) a +0 robe (24, 20, D:2) 26 stones (37, 25, D:2) 25 stones (42, 9, D:2) 22 arrows (48, -3, D:2) a +0 spear (51, 9, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) a +0 robe (4, -9, D:3) a bat corpse (skeletalised by now) (6, 8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (6, 18, D:3) a +0 hand axe a +0 scale mail (8, 5, D:3) 29 stones (9, -20, D:3) a kobold corpse (skeletalised by now) (9, 4, D:3) a +0 hand axe an orc corpse (skeletalised by now) (10, -13, D:3) a scroll of noise (32, 8, D:3) a +0 shield (33, -22, D:3) a +0 war axe (42, -26, D:3) a +0 flail (48, -18, D:3) an adder corpse