endtime Level 1 of the Dungeon (1, 12, D:1) a +0 club (3, 25, D:1) a +0 dagger (7, 12, D:1) a kobold corpse (skeletalised by now) (8, 8, D:1) a stone (8, 9, D:1) a stone (8, 10, D:1) a stone (10, 6, D:1) a bat corpse (skeletalised by now) (10, 7, D:1) a hobgoblin corpse (skeletalised by now) (12, 4, D:1) a frilled lizard corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (12, 6, D:1) a bat corpse (skeletalised by now) (22, -10, D:1) a stone (24, 7, D:1) a +0 hunting sling (29, -10, D:1) a +0 club a +0 dagger 4 stones (30, -10, D:1) a +0 club (35, 0, D:1) 2 stones (35, 1, D:1) a stone (35, 2, D:1) a stone (35, 6, D:1) a goblin corpse (skeletalised by now) (47, -7, D:1) 25 stones (58, -11, D:1) a +0 short sword (62, -7, D:1) a +0 scale mail Level 2 of the Dungeon (0, 0, D:2) 4 gold pieces (3, 14, D:2) a dart slug corpse (6, 8, D:2) a bat corpse (8, 11, D:2) 17 stones