eneti Level 1 of the Dungeon (0, 0, D:1) a +1 mace of draining (16, 2, D:1) a +0 dagger (22, -15, D:1) 3 stones (23, -11, D:1) a +0 dagger (24, -25, D:1) a +0 dagger (34, -14, D:1) a mace (35, -13, D:1) a stone a +0 dagger (44, -32, D:1) 8 stones (51, -25, D:1) a +0 dagger (51, 23, D:1) a +0 club (54, -10, D:1) a +0 club (55, -35, D:1) a war axe (58, 8, D:1) a +0 tower shield (63, -30, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a potion of degeneration (3, 29, D:2) a falchion (8, 43, D:2) a +0 scale mail (12, 17, D:2) 5 stones (16, 0, D:2) 9 stones (22, 36, D:2) 5 stones (35, -10, D:2) a +0 club (37, 3, D:2) a short sword (38, -4, D:2) a +0 dagger (42, 21, D:2) a +0 club (49, -1, D:2) a +0 club (54, 2, D:2) a flux talisman (55, -9, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 4 stones (7, 27, D:3) a +0 short sword (9, 18, D:3) a +2 hand axe of freezing (10, -21, D:3) a +0 spear (11, 3, D:3) a fizzy emerald potion (15, 17, D:3) a dagger (22, 20, D:3) a +0 club a +0 sling (27, 29, D:3) 3 stones (28, -9, D:3) a +2 dagger of distortion 5 poisoned darts (33, -3, D:3) the +2 leather armour of Proximity {Dex+2 Stlth+} Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. If you switch to wearing this armour, your AC would decrease by 1 (8 -> 7). (33, 28, D:3) a scale mail (36, -1, D:3) a +0 whip a stone (40, -19, D:3) 4 stones (43, 21, D:3) 5 stones (56, 28, D:3) a potion of brilliance (61, -2, D:3) a short sword Level 4 of the Dungeon (0, 0, D:4) a great mace (5, -9, D:4) a +0 dagger a +0 robe (6, -8, D:4) a +0 trident (7, -3, D:4) a +0 club (8, -3, D:4) a +0 dagger a +0 robe (8, -2, D:4) a +0 short sword (13, 23, D:4) a +0 ring mail (15, 4, D:4) a +0 club (17, 24, D:4) a +0 leather armour (23, -9, D:4) a potion of degeneration (28, -2, D:4) a dagger (28, 18, D:4) a +0 hand axe an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) 6 stones (14, 13, D:5) a ring of wizardry the Ecumenical Temple