engelados Level 1 of the Dungeon (0, 0, D:1) a +0 club (-11, 3, D:1) 17 stones (-26, 10, D:1) a +0 dagger (-26, 11, D:1) a stone (-26, 16, D:1) 2 stones (-46, 17, D:1) a +0 club (-41, 19, D:1) a +0 dagger (-39, 20, D:1) 16 stones (-24, 20, D:1) a +0 robe (-13, 20, D:1) 3 tomahawks (0, 27, D:1) a +0 scale mail (-40, 29, D:1) a +0 short sword (-25, 31, D:1) a +0 dagger (-8, 32, D:1) a stone (-46, 37, D:1) 24 stones (-29, 40, D:1) a +0 helmet a +0 pair of gloves Level 2 of the Dungeon (11, 7, D:2) a +0 dagger (10, 8, D:2) a +0 dagger (11, 8, D:2) a +0 club (1, 9, D:2) a +0 club a +0 hunting sling 23 stones (10, 9, D:2) a +0 leather armour (8, 10, D:2) a +0 club a +0 robe (17, 12, D:2) 12 poisoned needles (10, 16, D:2) a +0 dagger (23, 17, D:2) a +0 club a +0 robe (22, 18, D:2) a +0 club (32, 18, D:2) a +0 dagger (37, 21, D:2) a +0 dagger (33, 22, D:2) a +0 club a +0 leather armour (12, 25, D:2) a +0 club (8, 28, D:2) a +0 falchion a +1 animal skin a +0 helmet (9, 28, D:2) a +0 club a +0 dagger (-4, 34, D:2) a +0 short sword (27, 34, D:2) a +0 dagger (27, 35, D:2) a +0 club (30, 36, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of Moderation {+/*Tele +Fly rPois MR+ Int-2 SInv} (3640 gold) [ring of teleportation] It causes random teleportation, and can be evoked to teleport at will. It affects your intelligence (-2). It protects you from poison. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you fly. the +8 spear of Dilon {pain, rF- Str+3 Dex+2} (5800 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). It affects your dexterity (+2). It makes you vulnerable to fire. the amulet of Strebby {Inacc -Tele Int+9} (1680 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+9). It prevents most forms of teleportation. the ring "Nacualo" {Fire +Blink rN+ Stlth+} (4600 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It lets you blink. It makes you more stealthy. (0, 0, D:3) a +0 mace (-1, 7, D:3) a +0 hand axe (-14, 11, D:3) a +0 short sword (-4, 11, D:3) a +0 dagger (3, 17, D:3) a +0 spear (-19, 21, D:3) a cursed -1 whip (-8, 27, D:3) 28 arrows (-38, 30, D:3) a +0 dagger (10, 30, D:3) a +0 plate armour (-17, 36, D:3) 19 stones (7, 45, D:3) a +0 ring mail Level 4 of the Dungeon (12, 0, D:4) 23 bolts (2, 6, D:4) 28 arrows (8, 6, D:4) a +0 ring mail (-15, 10, D:4) a stone (-6, 10, D:4) a +0 robe a +0 dagger (-4, 10, D:4) a +0 robe a +0 dagger (-25, 15, D:4) a +0 robe (-18, 16, D:4) a +0 short sword (4, 16, D:4) a +0 flail (17, 16, D:4) 11 arrows of frost (-20, 18, D:4) a +0 club a +0 dagger (14, 25, D:4) a cursed +0 ring mail (15, 25, D:4) a +0 robe (23, 29, D:4) a +0 trident a +0 leather armour (32, 38, D:4) a +0 leather armour (-21, 39, D:4) 25 arrows (-6, 40, D:4) a +0 dagger (10, 42, D:4) a +0 cloak (4, 43, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 flail (0, 3, D:5) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (-1, 6, D:5) a tomahawk (1, 8, D:5) a +0 flail a +0 leather armour an orc corpse (1, 9, D:5) an orc skeleton (1, 10, D:5) a tomahawk a stone (2, 11, D:5) 2 tomahawks (-31, 14, D:5) a +0 dagger (unseen) (-28, 14, D:5) a +2 hand axe of electrocution (unseen) (-30, 15, D:5) a +0 club (unseen) the Ecumenical Temple