engelados Level 1 of the Dungeon (2, 30, D:1) a +0 dagger (5, 7, D:1) a +0 whip 2 stones (41, -6, D:1) a +0 club 5 stones (44, -15, D:1) a +0 short sword (51, -1, D:1) a +0 dagger Level 2 of the Dungeon (3, -27, D:2) a +0 club (6, -29, D:2) 8 stones (8, -17, D:2) 2 poisoned darts (12, -27, D:2) a +0 short sword (12, -20, D:2) a +0 morningstar (17, -20, D:2) a +0 short sword (19, -8, D:2) a +0 short sword 5 stones (46, 8, D:2) a +0 club (47, -5, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +1 ring mail of poison resistance (5, -5, D:3) a +0 club a +0 robe (13, 1, D:3) a +0 ring mail (14, -11, D:3) a +0 dagger (18, -11, D:3) a +0 short sword (28, 6, D:3) 5 stones (29, -22, D:3) a +0 club (40, -36, D:3) 7 stones (50, 10, D:3) a +0 mace a +0 scale mail (51, -20, D:3) a +0 spear (51, -15, D:3) a +0 club (55, -15, D:3) a +0 halberd Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, -22, D:4) 4 poisoned darts (3, -10, D:4) a +0 club (6, -24, D:4) a +0 dagger (9, -24, D:4) a +0 whip (9, 7, D:4) a +0 scythe a +0 robe (11, 11, D:4) a +0 leather armour (19, -9, D:4) 3 stones (24, 18, D:4) 4 stones (25, -14, D:4) a +0 giant club (25, -5, D:4) a +0 dagger (36, 13, D:4) a +0 dagger (38, 12, D:4) a +0 quarterstaff of draining (42, -1, D:4) a +0 trident (44, -4, D:4) a +0 club (45, -4, D:4) a +0 spear Level 5 of the Dungeon [Shop] Ekyt's Weapon Shop the +6 long sword "Spiderslayer" {spect, rElec rF+ rC+ SInv} (992 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. rF: It protects you from fire. rC: It protects you from cold. rElec: It insulates you from electricity. SInv: It lets you see invisible. a +1 hand axe of flaming (173 gold) 4 stones (5 gold) a +0 hand axe (42 gold) a +2 vampiric war axe (315 gold) the +7 short sword of Iteutsur {drain, Contam rElec Int+10 Dex-3} (889 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Int: It affects your intelligence (+10). Dex: It affects your dexterity (-3). rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. a +0 quarterstaff (56 gold) 7 stones (9 gold) a +4 scimitar of electrocution (448 gold) a +0 flail (49 gold) a +2 vampiric short sword (294 gold) (0, 0, D:5) 13 gold pieces (6, -3, D:5) a +0 dagger a +0 robe an orc corpse (18, -9, D:5) a +0 long sword (18, 3, D:5) a +0 leather armour a +0 short sword an orc corpse (27, 26, D:5) a +0 club a +0 ring mail (28, 27, D:5) a +0 leather armour (28, 28, D:5) a +0 dagger a +0 ring mail (39, 38, D:5) a +0 spear (40, 20, D:5) a +0 giant club an adder corpse (skeletalised by now) (42, 9, D:5) a +0 flail (50, -2, D:5) a +0 hand axe an orc corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a scroll of identify (1, 8, D:6) 14 gold pieces (5, 1, D:6) a wand of mindburst (19)