engelados Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -9, D:1) a +0 mace (5, -7, D:1) a +0 ring mail (12, -3, D:1) a +0 leather armour (13, -16, D:1) a +0 dagger 5 stones (19, 4, D:1) 5 stones (22, 3, D:1) 4 stones (24, -13, D:1) a +0 whip (25, 11, D:1) 6 stones (32, 31, D:1) a +0 hand axe (34, -18, D:1) a +0 dagger (37, 15, D:1) a +0 dagger a +0 animal skin a +0 helmet (43, 24, D:1) 4 stones Level 2 of the Dungeon (1, 28, D:2) a +0 scythe a +0 robe (10, 6, D:2) 5 stones (14, 4, D:2) a +0 club (19, -4, D:2) 4 poisoned darts (19, -3, D:2) 4 stones (19, 2, D:2) 2 javelins (19, 6, D:2) a +0 dagger a +0 club (22, 13, D:2) a +3 dagger (23, 10, D:2) a +0 club a +0 club (23, 13, D:2) a +0 club a +0 dagger (24, 10, D:2) a +0 club (25, 26, D:2) a +0 dagger 4 stones (28, 18, D:2) 4 stones a +0 short sword (30, 12, D:2) a +0 short sword 4 stones a +0 ring mail (32, 45, D:2) a +0 ring mail (35, 28, D:2) 5 stones (37, 21, D:2) a +0 flail (40, 46, D:2) a +0 short sword (44, 40, D:2) a +0 flail a +0 whip a +0 flail (45, 33, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, 18, D:3) a +0 whip (4, -12, D:3) a +0 club a +0 robe (10, 18, D:3) a +0 club (12, 7, D:3) a +0 leather armour (13, 26, D:3) 3 stones (13, 28, D:3) a +0 spear (16, 30, D:3) 6 stones (17, 25, D:3) 5 stones (19, -8, D:3) a +0 sling (21, -15, D:3) a +2 dagger of venom a +0 dagger (21, -14, D:3) a +0 dagger of venom (29, -10, D:3) a +0 hand axe (39, 30, D:3) 9 stones (40, 14, D:3) 6 stones (52, 24, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (9, -11, D:4) a +0 club (10, -18, D:4) a +0 spear (12, -57, D:4) a +0 mace (19, -25, D:4) a +0 whip a +0 hand axe a +0 leather armour (21, -23, D:4) a +0 mace a +0 chain mail (23, -21, D:4) a +0 flail (31, -19, D:4) a scroll of identify (33, -19, D:4) a potion of curing (36, -33, D:4) a +0 dagger 3 stones (52, -49, D:4) a stone a +0 dagger (52, -7, D:4) 2 stones (57, -14, D:4) a +0 club (59, -54, D:4) a staff of conjuration Level 5 of the Dungeon (7, 34, D:5) an amulet of the acrobat (13, 14, D:5) a +0 whip (18, 2, D:5) 8 stones (20, 13, D:5) a +0 dagger a +0 robe (23, 3, D:5) a +0 war axe a +0 plate armour (23, 42, D:5) a +0 club a +0 leather armour (23, 43, D:5) a +0 club a +0 dagger a +0 robe a +0 sling a +0 short sword 8 stones a +0 ring mail (23, 44, D:5) a +0 dagger a +0 leather armour a +4 dagger a +0 robe a +0 dagger a +0 robe (23, 45, D:5) a +0 dagger (27, 9, D:5) a +0 whip (29, 6, D:5) a +0 flail 7 stones (30, 6, D:5) a +0 falchion a +0 leather armour (33, 18, D:5) a +0 club (34, 19, D:5) a +0 flail (37, 16, D:5) a +0 falchion 3 poisoned darts a +0 club a +0 robe (39, 14, D:5) a +0 dagger a +0 leather armour Level 6 of the Dungeon (6, -41, D:6) a +0 robe (8, -37, D:6) the +4 ring mail of Buotoho {Harm rN+ Will- Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It protects you from negative energy. Harm: It increases damage dealt and taken. Will: It decreases your willpower. (22, -22, D:6) a +0 robe (25, -30, D:6) a +0 club (33, -18, D:6) a ring of see invisible (37, -11, D:6) a ring of poison resistance 2 throwing nets a ring of see invisible (37, 1, D:6) 8 stones (39, -4, D:6) a +0 mace (46, -2, D:6) a +0 giant spiked club (48, -31, D:6) 2 stones (49, -6, D:6) a +0 dagger a +0 robe (50, -8, D:6) a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 short sword a +0 ring mail (51, -8, D:6) a +0 dagger a +0 dagger a +0 robe (53, -7, D:6) a +0 hand axe 5 stones (54, -7, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 rapier (2, 9, D:7) a +0 flail (13, -7, D:7) a +0 dagger (still there?) 6 poisoned darts (still there?) (21, 2, D:7) a +0 dagger (23, 13, D:7) a stone a +0 short sword (26, 15, D:7) a +0 dagger (27, 9, D:7) a +0 flail (28, 9, D:7) a staff of death (28, 13, D:7) a +0 robe (29, -18, D:7) a +0 leather armour (30, 5, D:7) a +0 hand axe (30, 7, D:7) a +2 vorpal great mace (30, 21, D:7) a +0 robe (31, -6, D:7) a +0 giant spiked club (34, 5, D:7) a +0 short sword (36, 13, D:7) a phial of floods (38, 12, D:7) 3 large rocks (39, 25, D:7) a +0 leather armour (47, 16, D:7) a +0 ring mail a +0 long sword (49, 10, D:7) 2 large rocks (51, 15, D:7) 2 stones a +0 short sword a +0 flail (52, -1, D:7) a +0 dagger 3 poisoned darts a +0 short sword (52, 0, D:7) 5 stones a +0 short sword (52, 3, D:7) a +0 dagger (53, 10, D:7) a +0 giant spiked club a +0 giant club (56, 16, D:7) a +1 vorpal morningstar Level 8 of the Dungeon [Shop] Rari's General Store a scroll of brand weapon (123 gold) 5 boomerangs (32 gold) a +1 plate armour of positive energy (416 gold) 5 poisoned darts (26 gold) 6 stones (7 gold) a wand of iceblast (7) (218 gold) the +2 hat of the Bear Spirit {Spirit, *Rage Will++} (453 gold) Going berserk makes the wearer tougher, and they're slowed less afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will: It greatly increases your willpower. 6 stones (7 gold) (0, 0, D:8) a +0 falchion a +0 robe (2, 0, D:8) a +0 falchion a +0 robe a +4 battleaxe of freezing a +0 robe (8, 23, D:8) a +0 dagger (14, 4, D:8) a +0 robe a +2 great sword (16, 4, D:8) a +0 robe a +0 trident (17, 4, D:8) a +0 robe a +0 spear (28, 10, D:8) a +0 club (32, 10, D:8) a +0 robe a +3 great sword (36, 13, D:8) a +0 chain mail a +0 dire flail (37, 13, D:8) a +0 buckler a +0 scale mail a +0 spear of venom (38, 14, D:8) a +0 leather armour a +0 short sword (39, -3, D:8) a +0 spear (39, 13, D:8) a +0 spear (39, 15, D:8) a +0 robe a +0 dagger (39, 16, D:8) a +0 ring mail (39, 17, D:8) a +0 plate armour a +0 halberd (40, 11, D:8) a +0 whip a +0 whip (40, 12, D:8) a +0 club (40, 15, D:8) a +0 ring mail a +0 hand axe (40, 17, D:8) a +0 leather armour a +0 short sword (41, 11, D:8) a +0 rapier a +0 leather armour a +0 ring mail a +0 dagger (41, 12, D:8) a +0 dagger (41, 17, D:8) a +0 club a +0 robe a +3 dagger of distortion (42, -9, D:8) a +0 trident of venom (43, -7, D:8) a +0 hat (59, 25, D:8) a +0 dire flail a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) a +0 mace (1, 15, D:9) a ring of resist corrosion (8, -2, D:9) a +0 rapier (19, 23, D:9) a stone a +0 club (19, 24, D:9) a +0 dagger (19, 25, D:9) 6 poisoned darts a +0 whip (20, -7, D:9) a +0 dagger (20, -6, D:9) a +0 club a curare-tipped dart (21, -8, D:9) a +0 short sword a stone (22, 5, D:9) a +0 shortbow (22, 27, D:9) a +0 troll leather armour a stone a +0 dagger (24, 25, D:9) a +0 dagger (25, 14, D:9) a +0 war axe (26, 0, D:9) a +0 giant club a +0 giant club (26, 19, D:9) 6 stones Level 10 of the Dungeon (3, 7, D:10) a throwing net (7, 11, D:10) a +0 dagger a +0 robe a scroll of teleportation an orc corpse (9, 11, D:10) a +0 flail a +0 chain mail (27, -17, D:10) a +0 whip (32, -9, D:10) a +0 scale mail Level 11 of the Dungeon (0, 0, D:11) 12 gold pieces (8, -15, D:11) 21 gold pieces (9, -9, D:11) a +0 shortbow (17, -8, D:11) a +0 dagger (20, 0, D:11) a +0 robe (34, -16, D:11) a potion of degeneration Level 12 of the Dungeon (1, 0, D:12) a +0 troll leather armour (15, 1, D:12) a scroll of noise the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a river rat corpse (skeletalised by now) (0, 1, Lair:1) a hell rat corpse (skeletalised by now) a hell rat corpse (skeletalised by now) (1, 1, Lair:1) a rat corpse (skeletalised by now) (2, 1, Lair:1) a hell rat corpse (skeletalised by now) (4, -2, Lair:1) a +0 robe (4, 14, Lair:1) a bullfrog corpse (skeletalised by now)