engelados Level 1 of the Dungeon (3, 2, D:1) a +1 dagger of venom (4, 8, D:1) a +0 ring mail (4, 25, D:1) a +0 dagger (6, 13, D:1) a +0 leather armour (9, 2, D:1) a +0 short sword (10, 1, D:1) a +0 short sword a stone (11, -4, D:1) a +0 spear (14, 12, D:1) a +0 dagger (15, 14, D:1) a +0 club (23, 26, D:1) a +0 leather armour (40, 2, D:1) a +0 spear (42, 34, D:1) a +0 plate armour (44, 6, D:1) a +0 falchion Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (10, -22, D:2) 6 stones (14, -7, D:2) 7 stones a +0 dagger (15, 17, D:2) a +0 short sword (22, 17, D:2) a +0 club (29, -9, D:2) a +0 quarterstaff (30, 5, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (8, 6, D:3) 5 poisoned darts (24, 30, D:3) 3 boomerangs a +0 flail (25, 32, D:3) a +0 hand axe (33, 15, D:3) a +0 ring mail (33, 41, D:3) a +0 flail a +0 chain mail (34, 15, D:3) a +1 trident of freezing (35, 4, D:3) a +0 flail (35, 5, D:3) a +0 short sword (35, 15, D:3) a +0 scale mail (37, -4, D:3) a staff of air (39, 14, D:3) a +0 dagger (40, 9, D:3) a +0 short sword (40, 28, D:3) a +0 leather armour a +0 short sword (41, 20, D:3) a +0 buckler (47, 18, D:3) a +0 mace (48, 18, D:3) a +1 whip of venom a +0 leather armour (50, 25, D:3) 6 poisoned darts (52, 1, D:3) a +0 club a +0 flail a +0 ring mail (52, 2, D:3) a +0 dagger a +0 robe (53, 2, D:3) a +0 flail a +3 leather armour (54, 3, D:3) a +0 hand axe a +0 ring mail (55, 5, D:3) a +0 club (61, 4, D:3) a +0 spear Level 4 of the Dungeon [Shop] Ahuhehai's Weapon Shoppe a +0 short sword (42 gold) a +0 club (14 gold) the +6 long sword of Kyequi {elec, Str+3} (728 gold) It occasionally discharges a powerful burst of electricity upon striking a foe. Str: It affects your strength (+3). the +10 war axe "Zinui" {vamp, rN+ Will+ rCorr Int+2} (1219 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+2). rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. a +2 battleaxe of electrocution (394 gold) a +0 glaive (91 gold) 4 poisoned darts (22 gold) 6 stones (8 gold) a +0 hand axe (42 gold) a +0 sling (21 gold) 8 stones (11 gold) a +0 dagger (28 gold) (0, 0, D:4) 6 stones (11, -12, D:4) a +0 dagger (12, -18, D:4) a +0 club (12, -17, D:4) a +0 club (12, -16, D:4) a +0 dagger a +3 short sword of draining a +0 animal skin a +0 helmet a +0 club a +3 dagger (12, -15, D:4) a +0 club (15, 13, D:4) a +0 short sword (24, 33, D:4) a +0 mace 2 boomerangs a +0 leather armour (25, 33, D:4) a +0 morningstar a +0 leather armour a +0 whip a +0 leather armour a +0 dagger (26, 20, D:4) the +3 ring mail of Resilience {Rampage rCorr} rCorr: It protects you from acid and corrosion. Rampage: It bestows one free step when moving towards enemies. (30, 25, D:4) a +2 helmet (34, 20, D:4) a +0 giant club (48, 3, D:4) a +0 dagger (52, 22, D:4) 4 javelins Level 5 of the Dungeon (0, 0, D:5) a scroll of identify (7, -17, D:5) a +0 ring mail (10, -6, D:5) a +0 robe (11, -6, D:5) a +0 trident (16, -4, D:5) a +0 leather armour