Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 2141310010104350440 58 engelados the Conjurer (level 4, -3/30 HPs) Began as a Barachi Conjurer on Apr 28, 2023. Slain by a gnoll ... wielding a +0 spear (5 damage) ... on level 2 of the Dungeon. The game lasted 00:01:46 (1858 turns). engelados the Conjurer (Barachi Conjurer) Turns: 1858, Time: 00:01:46 Health: -3/30 AC: 2 Str: 8 XL: 4 Next: 1% Magic: 0/9 EV: 12 Int: 21 God: Gold: 51 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.11/turn (no ring) @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 51 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 8 scrolls of identify {unknown} d - 2 scrolls of enchant weapon {unknown} e - a scroll of teleportation {unknown} f - a scroll of fear {unknown} Potions b - a potion of magic Skills: - Level 2.1 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Summon Small Mammal Summ 12% N/A 13% 1 Dazzling Flash Conj/Hex 28% N/A 13% 3 Call Canine Familiar Summ 3% N/A 36% 3 Summon Guardian Golem Hex/Summ 3% N/A 36% 3 Tukima's Dance Hex 3% N/A 36% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Passage of Golubria Tloc 3% N/A 77% 4 Yara's Violent Unravell Hex/Tmut 1% 3d3 98% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Zin Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The gnoll is moderately wounded. The gnoll shouts! You hear a shout! A gnoll comes into view. It is wielding a +0 whip. You hear a shout! The magic dart hits the gnoll. The gnoll is moderately wounded. You hear a shout! The magic dart hits the gnoll. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 halberd. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. The magic dart hits the gnoll. You kill the gnoll! You have reached level 4! You feel clever. There is a stone staircase leading up here. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (severely wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 spear. You die... .## .....###.#.#.##### #... .... #.#.#.....# ##### #..###. . #.#.#####.# #.... #..... #.#.....#.# #.#.# #...## #.#####.#.# #.#.# .....# ..#.....#.####.#<# .....# # ######.#####......#.# .....# ##.#....#.# #########.# ....##.# #......@..####.........# .......# #...........##.######### ...##### #.....gg..#.##.# ..)# #######...#....# ...##########...######### ........>............... ................#######. ....................# .................##.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) 5 dart slugs 3 ball pythons (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) 4 goblins 3 hobgoblins (D:1) 5 kobolds 2 quokkas 7 bats A frilled lizard (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | engelados the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 68 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 679 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/7 991 | D:1 | Reached skill level 5 in Conjurations 1604 | D:2 | Found a glowing silver altar of Zin. 1835 | D:2 | Reached XP level 4. HP: 30/30 MP: 0/9 1858 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_loops_cross, kennysheep_small_spiral D:2: layout_basic, basic_altar, shapermc_ecumenical_altar_mp_highgroup, skrybe_limestone_x, lightli_corner_chamber Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.3 Conjurations | 5 | 5.2 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Cast: Magic Dart | 80 | 3 || 83 Armor: Robe | 1 | || 1 Dodge: Dodged | 1 | 1 || 2