Dungeon Crawl Stone Soup version 0.30.0-10-gfe55d96785 (webtiles) character file. Game seed: 16971187741708228131 67 engelados the Conjurer (level 4, -3/27 HPs) Began as an Octopode Conjurer on May 16, 2023. Slain by a gnoll ... wielding a +0 whip (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:26 (1660 turns). engelados the Conjurer (Octopode Conjurer) Turns: 1660, Time: 00:01:26 Health: -3/27 AC: 1 Str: 6 XL: 4 Next: 16% Magic: 10/16 EV: 13 Int: 22 God: Gold: 136 SH: 0 Dex: 10 Spells: 6/7 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . b - ring of magical power rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: no passive effects @: very slightly contaminated A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 136 gold pieces. Inventory: Jewellery b - a ring of magical power (left tentacle) Scrolls c - a scroll of vulnerability {unknown} g - 2 scrolls of immolation {unknown} h - 2 scrolls of identify {unknown} Potions a - 2 potions of magic d - a potion of resistance {unknown} e - a potion of haste {unknown} f - a potion of mutation {unknown} i - a potion of degeneration {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.3 Spellcasting + Level 5.4 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 52% 2d6 2% 2 Dazzling Flash Conj/Hex 28% N/A 13% 3 Mephitic Cloud Conj/Pois/Air 10% N/A 19% 3 Call Imp Summ 4% N/A 21% 2 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: a gnoll, wielding a +0 flail (almost dead, constricted by you, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. You constrict the gnoll. You kill the gnoll! You have reached level 4! You tentacle-slap the gnoll. You grab the gnoll. You tentacle-slap the gnoll. The gnoll is moderately wounded. You constrict the gnoll. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (moderately wounded, constricted by you, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (severely wounded, constricted by you, 100% to hit) The magic dart hits the gnoll. The gnoll is almost dead. You constrict the gnoll, but do no damage. The gnoll closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 club (almost dead, constricted by you, 100% to hit) The magic dart hits the gnoll. You kill the gnoll! You closely miss the gnoll. Your grab misses the gnoll. The gnoll hits you with a +0 whip! You die... #.##................ #..........######### #..........# ###†.......# #.####.#.. #.# #.### #.# #. #)# #. #@# #g# #...g