Dungeon Crawl Stone Soup version 0.30.0-17-ge0270778cf (webtiles) character file. Game seed: 8499289472800282036 117 engelados the Conjurer (level 5, -5/32 (35) HPs) Began as a Barachi Conjurer on May 22, 2023. Slain by a hell rat (6 damage) ... in a sewer. The game lasted 00:03:50 (2672 turns). engelados the Conjurer (Barachi Conjurer) Turns: 2672, Time: 00:03:51 HP: -5/32 (35) AC: 4 Str: 9 XL: 5 Next: 1% MP: 0/10 EV: 12 Int: 20 God: Gold: 132 SH: 0 Dex: 10 Spells: 10/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . h - +2 robe {Archmagi} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: archmagi @: unable to hop, drained, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 132 gold pieces. Inventory: Armour h - a +2 robe of the Archmagi (worn) Scrolls a - a scroll of magic mapping {unknown} d - a scroll of blinking {unknown} e - a scroll of fear {unknown} f - 2 scrolls of poison {unknown} g - 2 scrolls of identify {unknown} i - a scroll of enchant armour {unknown} Potions b - 2 potions of magic c - a potion of curing {unknown} j - a potion of attraction {unknown} Skills: - Level 2.1 Dodging - Level 1.7 Stealth - Level 3.7 Spellcasting + Level 5.8 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 80% 2d7 1% 2 Dazzling Flash Conj/Hex 46% N/A 12% 3 Slow Hex 20% N/A 13% 1 Inner Flame Hex/Fire 5% N/A 36% 3 Fulminant Prism Conj/Hex 11% 3d9 36% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 36% 4 Yara's Violent Unravell Hex/Tmut 2% 3d3 98% 5 Enfeeble Hex 2% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History You feel a surge of power! The magic dart hits the hell rat but does no damage. The hell rat is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the hell rat. The hell rat is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (heavily wounded, 100% to hit) You feel a surge of power! The magic dart hits the hell rat. The hell rat is severely wounded. The hell rat closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (severely wounded, 100% to hit) You feel a surge of power! The magic dart hits the hell rat but does no damage. The hell rat is severely wounded. The hell rat barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hell rat Aim: a hell rat (severely wounded, 100% to hit) You feel a surge of power! The magic dart hits the hell rat but does no damage. The hell rat is severely wounded. The hell rat bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You feel drained. You die... ######### ###...~~..### ###†..~..~~~~~### #...~.##'##r@~.~# ##~..###~~.###..~## #~~~## ~~~~~ ##†~.# #~~.# ~~~~~~~ #.~~# #...##~!???!~##.~~# ##..~###?∩?###~~.## #†~.~~#####~..†.# ###~~~.~∩~.~~~### ###~~~∩..~### You could see a hell rat. Vanquished Creatures 4 gnolls (D:2) A river rat (D:3) A dart slug (D:1) 2 worms 5 orcs (D:2) 3 endoplasms 2 giant cockroaches 2 goblins (D:1) 4 hobgoblins 4 jackals (D:2) 2 kobolds (D:2) 4 quokkas 5 ball pythons 3 bats A frilled lizard (D:1) 17 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | engelados the Barachi Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 416 | D:1 | Reached XP level 2. HP: 18/19 MP: 0/5 1197 | D:2 | Reached XP level 3. HP: 24/24 MP: 4/7 1366 | D:2 | Reached skill level 5 in Conjurations 1517 | D:2 | Reached XP level 4. HP: 30/30 MP: 2/9 1846 | D:2 | Found a faded altar of an unknown god. 2486 | D:3 | Found a glowing drain. 2563 | Sewer | Entered a sewer 2601 | Sewer | Reached XP level 5. HP: 35/35 MP: 8/10 2672 | Sewer | HP: 1/34 [hell rat (17)] 2672 | Sewer | Slain by a hell rat Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_rom_forum, minivault_4 D:3: layout_basic, portal_sewer_entry_b Sewer: sewer_hellmonk_bad_rat Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.7 Conjurations | 5 | 5.8 Dodging | | 2.1 Stealth | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 2 || 2 Cast: Magic Dart | 61 | 82 || 143 Ability: Hop | 1 | 1 || 2 Use: Potion | | 1 || 1 Armour: Robe | 3 | 1 || 4 Dodge: Dodged | 12 | 7 || 19