Dungeon Crawl Stone Soup version 0.30.0-17-ge0270778cf (webtiles) character file. Game seed: 18074749264656420553 65 engelados the Conjurer (level 4, -9/27 HPs) Began as an Octopode Conjurer on May 22, 2023. Mangled by Terence ... wielding a +1 hand axe of flaming (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (1819 turns). engelados the Conjurer (Octopode Conjurer) Turns: 1819, Time: 00:01:43 Health: -9/27 AC: 1 Str: 6 XL: 4 Next: 14% Magic: 0/8 EV: 13 Int: 22 God: Gold: 124 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . h - staff of cold rCold + . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 124 gold pieces. Inventory: Magical Staves h - a staff of cold (weapon) Scrolls d - 2 scrolls of vulnerability {unknown} j - a scroll of identify {unknown} l - a scroll of teleportation {unknown} Potions a - 2 potions of magic b - a potion of might {unknown} c - a potion of brilliance {unknown} e - a potion of mutation {unknown} f - a potion of haste {unknown} g - a potion of heal wounds {unknown} i - a potion of flight {unknown} k - a potion of lignification {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Dazzling Flash Conj/Hex 28% N/A 14% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 1 runed translucent door, Crazy Yiuf, Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aim: Terence, wielding a +1 hand axe of flaming and wearing a +0 chain mail (moderately wounded, constricted by you, 100% to hit) The magic dart hits Terence! Terence is heavily wounded. You constrict Terence, but do no damage. Terence closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 hand axe of flaming and wearing a +0 chain mail (heavily wounded, constricted by you, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. You constrict Terence, but do no damage. Terence closely misses you. You hit Terence but do no damage. Terence is heavily wounded. You constrict Terence. Terence hits you with a +1 hand axe of flaming. Terence burns you. You hit Terence but do no damage. Terence is severely wounded. You constrict Terence. Terence hits you with a +1 hand axe of flaming! * * * LOW HITPOINT WARNING * * * Terence burns you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 hand axe of flaming and wearing a +0 chain mail (severely wounded, constricted by you, 100% to hit) The magic dart hits Terence but does no damage. Terence is severely wounded. You constrict Terence. Terence closely misses you. You hit Terence but do no damage. You squeeze Terence, but do no damage. Terence is almost dead. You constrict Terence, but do no damage. Terence hits you with a +1 hand axe of flaming! You die... ..........# ♣....♣ ######.##.# #....# #.##.# #....# #.##.# #...## #.##.# #..## #.##.# #.## #.##.######.# #.##........# #.#########@# #@# #.# #.# #.# #.# #.# #.# You could see Terence. Vanquished Creatures An adder (D:2) A worm (D:2) 3 dart slugs (D:1) 4 bats 4 endoplasms 2 giant cockroaches 6 goblins 4 hobgoblins 3 quokkas 6 ball pythons A frilled lizard (D:1) 3 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | engelados the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 217 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 751 | D:1 | Reached XP level 3. HP: 14/21 MP: 2/6 1350 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/8 1784 | D:2 | Found a runed translucent door. 1785 | D:2 | Noticed Crazy Yiuf 1801 | D:2 | Noticed Terence 1817 | D:2 | HP: 1/27 [Terence/+1 hand axe of flaming (2)] 1819 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic D:2: layout_basic, uniq_terence, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 8 || 8 Tentacles | | 3 || 3 Constrict | | 1 || 1 Cast: Magic Dart | 69 | 20 || 89 Armour: Skin | 1 | 1 || 2 Dodge: Dodged | 2 | 6 || 8