Dungeon Crawl Stone Soup version 0.30.0-29-ga12c61a403 (webtiles) character file. Game seed: 14315291528934225918 74 engelados the Conjurer (level 4, -2/27 HPs) Began as an Octopode Conjurer on June 9, 2023. Frozen to death by an endoplasm (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:10 (2514 turns). engelados the Conjurer (Octopode Conjurer) Turns: 2514, Time: 00:02:11 Health: -2/27 AC: 1 Str: 6 XL: 4 Next: 28% Magic: 0/8 EV: 13 Int: 22 God: Gold: 68 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Missiles e - a throwing net Armour d - a +0 buckler Scrolls b - 2 scrolls of noise {unknown} f - a scroll of butterflies {unknown} g - a scroll of enchant armour {unknown} Potions a - a potion of magic c - 3 potions of curing {unknown} h - a potion of mutation {unknown} i - a potion of ambrosia {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.2 Spellcasting + Level 4.9 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 50% 2d6 2% 2 Dazzling Flash Conj/Hex 28% N/A 13% 3 Vhi's Electric Charge Tloc/Air 6% N/A 36% 3 Fulminant Prism Conj/Hex 7% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Arcjolt Conj/Air 7% 1d17 77% 5 Plasma Beam Fire/Air 1% 2x1d12 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence is heavily wounded. Terence barely misses you. The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence closely misses you. You are out of magic! You are out of magic! You tentacle-slap Terence but do no damage. You grab Terence. Terence is heavily wounded. You constrict Terence, but do no damage. Terence hits you with a +0 flail. You tentacle-slap Terence but do no damage. Terence is heavily wounded. You constrict Terence, but do no damage. Terence hits you with a +0 flail! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Unknown command. You tentacle-slap Terence. You squeeze Terence. Terence is severely wounded. You constrict Terence. Terence closely misses you. You aren't carrying any items that you can evoke. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (almost dead, constricted by you, 100% to hit) The magic dart hits Terence. You kill Terence! You have reached level 4! You tentacle-slap the endoplasm but do no damage. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Unknown command. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You die... #.....###.# #..# #.....# #.###..####.# #.....###..#........# .............#.###### ..........>.##.....# ..........########.# ........#.... #...# #######.#.### #.### #.#.# #@# #.#.# #J# .......J[....# .[.†...#### .####.. ... ###. .. .. You could see an endoplasm. Vanquished Creatures Terence (D:2) An adder (D:2) A worm (D:2) A dart slug (D:1) 5 ball pythons (D:1) 2 endoplasms (D:1) 4 giant cockroaches 2 goblins 4 hobgoblins 3 kobolds 2 quokkas (D:1) 3 bats 2 frilled lizards 6 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | engelados the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 225 | D:1 | Reached XP level 2. HP: 17/17 MP: 1/5 1110 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 2500 | D:2 | Noticed Terence 2512 | D:2 | Killed Terence 2513 | D:2 | Reached XP level 4. HP: 3/27 MP: 0/8 2513 | D:2 | HP: 1/27 [endoplasm (2)] 2514 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic D:2: layout_basic, minmay_liquid_box, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.2 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 12 | 2 || 14 Tentacles | 4 | || 4 Constrict | 3 | || 3 Cast: Magic Dart | 80 | || 80 Dodge: Dodged | 12 | || 12