Dungeon Crawl Stone Soup version 0.30.1 (webtiles) character file. Game seed: 16468320515520293401 59 engelados the Conjurer (level 4, 0/27 HPs) Began as an Octopode Conjurer on July 5, 2023. Slain by a bat (1 damage) ... on level 3 of the Dungeon. The game lasted 00:02:15 (2144 turns). engelados the Conjurer (Octopode Conjurer) Turns: 2144, Time: 00:02:16 Health: 0/27 AC: 1 Str: 6 XL: 4 Next: 3% Magic: 0/8 EV: 13 Int: 22 God: Gold: 90 SH: 0 Dex: 10 Spells: 8/9 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 90 gold pieces. Inventory: Jewellery j - a ring of ice Scrolls b - a scroll of immolation {unknown} f - 6 scrolls of identify {unknown} h - a scroll of vulnerability {unknown} i - a scroll of amnesia {unknown} Potions a - a potion of magic c - a potion of flight {unknown} d - a potion of haste {unknown} e - 2 potions of curing {unknown} g - a potion of cancellation {unknown} k - a potion of attraction {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.1 Spellcasting + Level 4.8 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Dazzling Flash Conj/Hex 26% N/A 14% 3 Lesser Beckoning Tloc 6% N/A 19% 2 Gell's Gravitas Tloc 3% N/A 36% 3 Teleport Other Tloc 3% N/A 36% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 36% 3 Fulminant Prism Conj/Hex 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 41% 4 Starburst Conj/Fire 6% 6d4 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the orc. You kill the orc! The gnoll closely misses you. The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll misses you. The magic dart hits the gnoll. The gnoll is heavily wounded. The bat hits you but does no damage. The gnoll barely misses you. The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The bat completely misses you. The gnoll misses you. You barely miss the gnoll. You grab the gnoll. You squeeze the gnoll, but do no damage. The gnoll is heavily wounded. You constrict the gnoll. The bat closely misses you. The gnoll barely misses you. You tentacle-slap the gnoll but do no damage. The gnoll is severely wounded. You constrict the gnoll. The bat barely misses you. The gnoll hits you with a +0 flail. You tentacle-slap the gnoll but do no damage. The gnoll is severely wounded. You constrict the gnoll, but do no damage. The bat hits you but does no damage. The gnoll hits you with a +0 flail. You tentacle-slap the gnoll. The gnoll is almost dead. You constrict the gnoll. The bat completely misses you. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (almost dead, constricted by you, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is almost dead. You constrict the gnoll, but do no damage. The bat hits you. You die... .......######.#..##.##. #..รท.....#.........##) #........#..g....#.... #................#.##. #........#............ #........#.......##### #........#.......# #....bg..#.......# #....@...#.......# #........######### ########## You could see a gnoll and a bat. Vanquished Creatures 2 adders (D:2) 2 dart slugs An orc (D:3) 3 endoplasms (D:1) 6 goblins A hobgoblin (D:3) 6 jackals 4 ball pythons A bat (D:1) 5 frilled lizards 3 kobolds (D:1) 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | engelados the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 412 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1357 | D:2 | Reached XP level 3. HP: 16/21 MP: 3/6 2051 | D:3 | Reached XP level 4. HP: 26/27 MP: 3/8 2110 | D:3 | Noticed a scorpion 2143 | D:3 | HP: 1/27 [gnoll/+0 flail (8)] 2144 | D:3 | Slain by a bat Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, roderic_roman_lattice D:2: layout_loops_ring D:3: layout_rooms, marbit_many_paths, ebering_ghost_disaster_area Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.1 Dodging | | 2.0 Stealth | | 2.6 Conjurations | | 4.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 17 | 4 || 21 Constrict | 3 | 1 || 4 Tentacles | 2 | 1 || 3 Cast: Magic Dart | 67 | 12 || 79 Armour: Skin | 2 | 2 || 4 Dodge: Dodged | 21 | 10 || 31