Dungeon Crawl Stone Soup version 0.33.1-1-gc282f97621 (webtiles) character file. Game seed: 14101411539723589515 84 enikus the Magician (level 4, -5/31 HPs) Began as a Djinni Conjurer on July 26, 2025. Slain by Ijyb ... wielding a +2 dagger of venom (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:20 (1394 turns). enikus the Magician (Djinni Conjurer) Turns: 1394, Time: 00:03:20 Health: -5/31 AC: 4 Str: 10 XL: 4 Next: 74% Gold: 100 EV: 11 Int: 20 God: SH: 0 Dex: 11 rFire + + + c - +2 whip (flame) rCold . . . (no offhand) rNeg . . . g - +2 robe {rC+ rF+} rPois ∞ (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn %: infuse magic (-6 HP) @: confused, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, deformed body, strong 1, inability to drink after injury 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons c - a +2 whip of flaming (weapon) Armour d - a +0 pair of gloves (worn) g - a +2 robe of resistance (worn) Scrolls b - 4 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} Potions f - a potion of mutation Skills: * Level 0.1 Fighting + Level 2.2 Dodging + Level 1.5 Stealth * Level 4.5 Spellcasting * Level 4.5 Conjurations * Level 4.5 Hexes * Level 4.5 Summonings * Level 4.5 Necromancy * Level 4.5 Translocations * Level 4.5 Forgecraft * Level 4.5 Fire Magic * Level 4.5 Ice Magic * Level 4.5 Air Magic * Level 4.5 Earth Magic * Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 22% 2d6 (+2d3 19% 4 e - Soul Splinter Necr 88% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Xom Shops: D:1 = D:3 = Annotations: D:3 Ijyb, Robin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Armour fits poorly on your strangely shaped body. You are strong. (Str +4, Int/Dex -1) You occasionally lose the ability to drink potions when taking damage. Message History Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +2 dagger of venom, wearing a +0 ring mail of fire resistance and carrying a wand of charming (severely wounded, strong, haloed, 82% to hit) You focus your ray upon Ijyb. The searing ray hits Ijyb. Ijyb is severely wounded. The searing ray hits the hobgoblin! You kill the hobgoblin! The searing ray hits the hobgoblin. You kill the hobgoblin! The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) Ijyb zaps a wand. Your will is overpowered! You are confused. You stop channelling your searing ray. Ijyb zaps a wand. Your will is overpowered! You are more confused. Ijyb hits you but does no damage. Okay, then. You completely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +2 dagger of venom! * * * LOW HITPOINT WARNING * * * You're too confused to move! Ijyb zaps a wand. You resist with some effort. You are too confused! You closely miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +2 dagger of venom. * * * LOW HITPOINT WARNING * * * You bump into the rock wall. Ijyb screams, "It's all mine!" Ijyb zaps a wand. Your will is overpowered! You are more confused. Robin throws Ijyb at you! You miss Ijyb. Ijyb is severely wounded. Ijyb hits you with a +2 dagger of venom! You die... Ijyb screams, "Time for next experiment!" #.# .######.##### ............# #######.###.# #.# #.# #.# #.# #####.# #.# ##### #.....# #.# ##@g.###∩##### #.# ##.###.##.# #.# ##g## ##.#.# #.# #[## ##..# #.# .gg.g.).# #..# #.# .....†#.# #..# #.# .)....##. .#.#######.# ##.## # .##.........# # .# ########..# You could see Ijyb (strong) and Robin. Vanquished Creatures Jessica (D:2) 2 adders (D:2) 2 dart slugs 2 endoplasms 2 giant cockroaches (D:2) 9 hobgoblins A quokka (D:2) 2 ball pythons 5 bats 5 frilled lizards 3 goblins 4 kobolds 4 rats 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | enikus the Djinni Conjurer began the quest for the Orb. 0 | D:1 | enikus set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 140 | D:1 | Found a faded altar of an unknown god. 154 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 261 | D:1 | Found Cexeimem's Jewellery Boutique. 691 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 691 | D:2 | Learned a level 1 spell: Soul Splinter 797 | D:2 | Noticed Jessica 803 | D:2 | Killed Jessica 804 | D:2 | Reached XP level 4. HP: 25/31 MP: 0/0 924 | D:2 | Found a shimmering altar of Xom. 1350 | D:3 | Found Barineekh's Jewellery Emporium. 1369 | D:3 | Noticed Ijyb 1380 | D:3 | Noticed Robin 1382 | D:3 | Gained mutation: You are strong. (Str +4, Int/Dex -1) | [potion of mutation] 1382 | D:3 | Gained mutation: You occasionally lose the ability to drink | potions when taking damage. [potion of mutation] 1382 | D:3 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 1392 | D:3 | HP: 1/31 [Ijyb/+2 dagger of venom (6)] 1394 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_rooms, shapermc_ecumenical_altar_acropolis, serial_shops, shop D:2: layout_loops_ring, basic_altar, kennysheep_generic_room_3, uniq_jessica D:3: layout_loops_ring, serial_shops, shop, nicolae_goblin_pals Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Forgecraft | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Fighting | | 0.1 Dodging | | 2.2 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | | 6 || 6 Cast: Magic Dart | 42 | 23 || 65 Searing Ray | 5 | 3 || 8 Use: Potion | | 1 || 1 Armour: Robe | 2 | 10 || 12 Dodge: Dodged | 2 | 5 || 7