enikus Level 1 of the Dungeon (0, 0, D:1) a +0 spear (26, 15, D:1) a kobold skeleton (27, 33, D:1) a rat skeleton (30, -9, D:1) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (35, -10, D:1) an orb of mayhem (35, 7, D:1) a +0 whip (42, 3, D:1) a +0 club (49, 11, D:1) a +0 club a goblin corpse (skeletalised by now) (49, 27, D:1) a +0 whip Level 2 of the Dungeon (4, 24, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (6, 4, D:2) a quokka skeleton (9, 34, D:2) a +0 leather armour (10, 2, D:2) an adder skeleton (10, 21, D:2) a +0 dagger (17, 24, D:2) a +0 hammer (19, 2, D:2) a hobgoblin skeleton (22, -2, D:2) a +0 dagger a +0 dagger (23, -1, D:2) a +0 club a +0 club a +0 dagger a +0 helmet a +0 animal skin a +0 short sword (23, 0, D:2) a +0 dagger (23, 5, D:2) a bat skeleton (23, 8, D:2) a +0 club (23, 35, D:2) a +0 short sword of flaming (24, 33, D:2) a +0 trident (24, 36, D:2) a -1 dagger of draining (38, 9, D:2) a +0 mace (42, 6, D:2) 5 stones a +0 dagger (44, 20, D:2) a +0 sling a +0 whip (48, 7, D:2) a +0 dagger (51, 11, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) the quill talisman of Theory {rElec SInv} [quill talisman] rElec: It insulates you from electricity. SInv: It lets you see invisible. (unseen) (0, 10, D:3) a +0 mace (2, 11, D:3) a +0 morningstar (3, 12, D:3) a +0 dagger a +0 leather armour (4, 14, D:3) a +0 club (5, 15, D:3) a +0 dagger a +0 robe (9, 7, D:3) a +0 ring mail (10, 22, D:3) a +0 trident (12, 22, D:3) a +0 dagger a +0 robe a +0 mace (14, 22, D:3) a +0 dagger a +0 scale mail a +0 short sword a +0 leather armour a +0 flail a +1 dagger of flaming a +0 robe a +0 club a +0 chain mail (22, 15, D:3) a +0 hand axe a +0 ring mail a +0 hand axe a +0 scale mail a +0 mace a +0 leather armour (22, 17, D:3) a +0 club a +0 ring mail (22, 18, D:3) a +0 falchion 3 boomerangs a +0 leather armour (29, -3, D:3) a +0 spear