eowindel Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, -2, D:1) a +0 club (3, 1, D:1) a stone (3, 6, D:1) a +0 dagger 4 stones (11, 17, D:1) a +0 club (18, 12, D:1) a +0 dagger (23, 6, D:1) 21 stones (24, 5, D:1) a +0 short sword 3 stones (27, -10, D:1) a +0 dagger (28, 5, D:1) a +0 club (33, 10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 16 stones (2, 4, D:2) 19 arrows (16, -15, D:2) 23 stones (20, 18, D:2) a +0 chain mail (22, 10, D:2) a +0 rapier (27, 6, D:2) 17 sling bullets (39, -6, D:2) a +0 dagger (41, 13, D:2) a +0 robe (47, 0, D:2) 24 stones Level 3 of the Dungeon (0, 0, D:3) a +0 giant club (11, -41, D:3) a +0 dagger (12, -18, D:3) a potion of degeneration (12, -12, D:3) a stone (13, -35, D:3) a +0 club (13, -11, D:3) a stone (14, -41, D:3) a stone (15, -41, D:3) a stone (16, -41, D:3) a stone (16, -33, D:3) a +0 ring mail (16, -31, D:3) a +0 spear (17, -32, D:3) a +0 spear (18, -32, D:3) a +0 spear (21, -6, D:3) 2 stones (24, 2, D:3) a +0 whip (26, -2, D:3) 13 arrows (27, -32, D:3) a +0 shortbow 19 arrows (30, -32, D:3) an arrow (42, 2, D:3) a +0 club (45, -28, D:3) a +4 short sword (47, 15, D:3) 21 stones (48, -34, D:3) 10 bolts (52, -1, D:3) a cursed -3 club (52, 1, D:3) a +0 club 2 potions of degeneration Level 4 of the Dungeon (0, 0, D:4) 22 bolts (1, 8, D:4) 21 bolts (4, -17, D:4) a +0 hand axe a +0 club a +0 leather armour a +0 club a +0 dagger a +0 robe (12, 16, D:4) a +0 scale mail (14, -12, D:4) 22 stones (14, 10, D:4) a +0 robe (19, 12, D:4) 19 arrows (25, -23, D:4) a cursed +0 ring mail (32, -30, D:4) a +0 ring mail (35, -31, D:4) a +0 hand axe (44, 11, D:4) a +1 whip of freezing a +0 robe (50, -28, D:4) 17 stones (50, -10, D:4) a +0 dagger (62, -30, D:4) a +0 quarterstaff Level 5 of the Dungeon [Shop] Zedameud's Antique Weapon Boutique a +0 flail (84 gold) a +0 rapier of speed (336 gold) a +3 dagger of venom (465 gold) a +0 war axe (84 gold) the +2 hand crossbow "Puenofoa" {venom, Str+3 Int+3 Dex+4} (1012 gold) It poisons the ammo it fires. It affects your strength (+3). It affects your intelligence (+3). It affects your dexterity (+4). a +0 mace (72 gold) a +2 quarterstaff of draining (460 gold) a +0 dagger (48 gold) a +0 spear (72 gold) a +3 arbalest of velocity (568 gold) [Shop] Ilangaar's Weapon Emporium a +1 hand axe of chopping (138 gold) a +0 quarterstaff (48 gold) 21 sling bullets (126 gold) a +0 long sword (42 gold) the +10 mace of Moral Flaws {crush, rC+ Dex+3} (897 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from cold. 25 sling bullets (150 gold) a +0 flail (42 gold) a +3 short sword of freezing (268 gold) a +0 short sword (36 gold) [Shop] Sawoted's Assorted Antiques a scroll of remove curse (81 gold) 2 potions of curing (162 gold) an uncursed amulet of rage (1080 gold) a potion of flight (81 gold) a scroll of fog (54 gold) a wand of confusion (13/48) (302 gold) a +0 leather armour (54 gold) an uncursed ring of stealth (472 gold) a +0 ring mail (108 gold) [Shop] Siac's Weapon Shoppe 24 stones (36 gold) 14 arrows (42 gold) a +3 blowgun (292 gold) a +0 glaive (97 gold) a +0 shortbow of freezing (111 gold) a +0 blowgun (37 gold) (0, 0, D:5) a +0 robe (7, 41, D:5) a +0 trident (8, 39, D:5) a +0 flail (8, 40, D:5) a +0 hand axe a +0 dagger a +0 robe (8, 42, D:5) a +0 club (9, 18, D:5) a +0 centaur barding (22, 2, D:5) a +0 scale mail (32, 24, D:5) a cursed -1 giant club (34, 6, D:5) a +0 dagger a cursed +0 robe (35, 20, D:5) 21 sling bullets (36, 5, D:5) a +0 morningstar (36, 6, D:5) a +0 dagger a +0 leather armour (38, 14, D:5) a +0 whip a +0 ring mail a +1 dagger of venom a +0 ring mail (39, 12, D:5) a +0 hand axe a +0 leather armour (39, 13, D:5) a +0 dagger (40, 9, D:5) a +0 robe (40, 14, D:5) a +0 trident (46, -3, D:5) a +0 giant club (52, 3, D:5) 17 sling bullets Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 scale mail (2, -11, D:6) a +0 chain mail (3, -1, D:6) a +0 hand axe (4, -6, D:6) a +0 dagger a +0 robe (4, -3, D:6) a +0 club 15 stones (4, -2, D:6) a +0 hand axe (7, -6, D:6) a +0 short sword a +0 leather armour (8, -6, D:6) a +0 dagger a +0 robe (15, -16, D:6) 19 bolts (21, -23, D:6) 12 stones (26, -16, D:6) the +1 dagger of Veosad {freeze, *Noise rElec SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It lets you see invisible. It may make noises in combat. (29, -25, D:6) an uncursed staff of conjuration (41, -19, D:6) a +0 giant spiked club (42, -17, D:6) a potion of degeneration (53, -12, D:6) a +0 leather armour (54, -12, D:6) a +0 ring mail a +0 flail (58, -18, D:6) a +0 flail a +0 chain mail (61, -19, D:6) a +0 rapier of protection a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) 2 stones (0, 1, D:7) a +0 dagger a cursed -1 dagger a +0 whip (0, 2, D:7) a +0 giant club a stone a +1 whip of venom (1, 2, D:7) 3 stones (1, 12, D:7) a +0 scale mail (4, -9, D:7) 21 arrows (5, 23, D:7) 12 arrows (8, 16, D:7) a large rock (9, 12, D:7) 3 large rocks (22, -5, D:7) 14 stones (22, 4, D:7) a +0 whip (23, -7, D:7) 21 stones (23, 3, D:7) a +0 spear (30, -5, D:7) 18 bolts (31, 29, D:7) 19 stones (31, 30, D:7) a +0 scale mail (35, -12, D:7) a +0 club a cursed +0 scale mail a +0 trident a +0 chain mail (35, -11, D:7) a +0 short sword a +0 leather armour a +0 whip a +0 scale mail (35, -10, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon (0, 0, D:8) 4 needles of confusion (6, 7, D:8) a +0 chain mail (7, 2, D:8) a +0 club (unseen) (8, 2, D:8) a +0 club (still there?) a +0 flail (still there?) (9, 3, D:8) a +0 whip a +0 leather armour (20, 19, D:8) a +0 giant club a cursed +0 giant club (49, 8, D:8) a royal jelly (50, 11, D:8) a +0 club (51, 10, D:8) a royal jelly (52, 11, D:8) a royal jelly (53, 8, D:8) a royal jelly (54, 7, D:8) a royal jelly