epok Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (0, 7, D:1) 10 poisoned needles (4, -7, D:1) a +0 dagger (5, -27, D:1) a +0 dagger (13, 5, D:1) a +0 hunting sling (16, 11, D:1) a +0 spear (20, -23, D:1) 15 stones (25, -11, D:1) a +0 short sword 3 stones (38, -21, D:1) 15 stones (38, -1, D:1) 11 arrows (38, 11, D:1) 16 arrows (42, -7, D:1) 12 sling bullets (44, -13, D:1) a +0 hunting sling (46, -13, D:1) a +0 short sword (47, -29, D:1) a cursed +0 short sword (50, -13, D:1) 14 sling bullets (50, 8, D:1) a +0 hand axe (55, -19, D:1) a +0 leather armour (55, -17, D:1) a +0 ring mail (56, -28, D:1) a +1 short sword of venom (65, -16, D:1) 15 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 spear (0, 1, D:2) a +0 halberd (0, 2, D:2) a +0 halberd (6, -23, D:2) a +0 club (9, -24, D:2) a +0 hunting sling (10, -30, D:2) a +0 club (15, 10, D:2) 26 stones (20, -21, D:2) a +0 chain mail (22, -15, D:2) a +0 club (32, -37, D:2) 17 arrows (36, -17, D:2) 2 stones (40, -18, D:2) a stone (42, -30, D:2) a +0 club (42, -18, D:2) a +0 whip (45, -31, D:2) a +0 club (54, 12, D:2) 13 poisoned needles Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (3, -16, D:3) a +0 dagger (9, 4, D:3) a +0 dagger a +0 robe (11, -30, D:3) 22 stones (21, -8, D:3) a +0 short sword (22, -8, D:3) a +0 dagger of protection a +0 hand axe (23, -9, D:3) a cursed +0 robe a +0 dagger (31, -29, D:3) a +0 chain mail (32, 7, D:3) a cursed +0 leather armour (33, -26, D:3) 13 stones (35, -5, D:3) a +0 club (45, -28, D:3) a poisoned tomahawk a +0 dagger (45, 11, D:3) 11 arrows (46, -28, D:3) a +0 hand axe 3 poisoned tomahawks a +0 club (51, -13, D:3) a cursed +0 leather armour (52, -4, D:3) 18 stones (53, -21, D:3) 3 javelins of returning Level 4 of the Dungeon (0, 0, D:4) a +0 halberd a gnoll corpse (1, -2, D:4) a +0 whip (1, 1, D:4) the +8 dagger of Amorality {flame, rC+ MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It affects your resistance to hostile enchantments. (2, -7, D:4) a +0 falchion (3, -12, D:4) 24 stones (7, 2, D:4) a +0 hand axe a cursed +0 leather armour (22, 14, D:4) a +0 giant spiked club (25, -12, D:4) a +0 dagger (25, 5, D:4) a +0 dagger (29, -12, D:4) 18 poisoned needles (30, 26, D:4) 19 stones (33, -12, D:4) a +0 ring mail (34, -14, D:4) a +0 giant club (37, -6, D:4) a +0 hand axe (38, -7, D:4) a +0 whip (39, -1, D:4) a +0 leather armour