epok Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (2, -20, D:1) a +0 club (3, -23, D:1) a +0 club (5, -15, D:1) a +0 dagger (6, -4, D:1) 27 sling bullets (12, -9, D:1) a +0 club (16, -1, D:1) a +0 club (18, -10, D:1) a +0 club (19, -7, D:1) a +0 club (19, 7, D:1) 17 arrows (23, -19, D:1) a +0 club (23, 0, D:1) 13 sling bullets (24, -31, D:1) a cursed -2 whip (29, -17, D:1) a +0 dagger (34, -10, D:1) a +0 ring mail Level 2 of the Dungeon (2, -12, D:2) a +0 short sword (15, -11, D:2) a +0 dagger (18, -40, D:2) a +0 hand axe (21, -3, D:2) a +0 robe (33, -18, D:2) a +0 club (54, -17, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 short sword a +0 whip a +0 club (6, 12, D:3) a +0 scale mail (16, 10, D:3) 14 arrows (35, 29, D:3) a +0 flail (35, 31, D:3) a +0 leather armour (39, 15, D:3) a +0 short sword (42, 4, D:3) a +0 club (44, 19, D:3) 26 sling bullets (44, 50, D:3) a +0 hand axe (48, 1, D:3) a +0 leather armour (50, 16, D:3) a +0 club (51, 8, D:3) 4 large rocks (61, 12, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 trident a +0 leather armour (0, 1, D:4) a +0 hand axe (4, 3, D:4) 17 arrows (8, -4, D:4) a +0 chain mail (10, -11, D:4) 22 arrows (11, 1, D:4) a cursed +0 plate armour (13, 31, D:4) a +0 helmet (17, 21, D:4) a +0 giant club (19, 0, D:4) a +0 plate armour (31, 5, D:4) a +0 helmet (35, -8, D:4) a +0 robe (38, 5, D:4) a +0 dagger a +0 robe (39, 5, D:4) a cursed -1 short sword a +0 leather armour (39, 17, D:4) a +0 scale mail (42, 5, D:4) a +0 dagger a +0 robe (46, -1, D:4) a cursed -3 dagger a +0 robe (46, 0, D:4) a +0 leather armour a +0 club a +0 short sword a +0 ring mail a +0 flail (56, 18, D:4) a +0 spear (56, 22, D:4) a +0 rapier a +0 leather armour (57, 18, D:4) a +0 halberd (57, 19, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) an arrow (0, 1, D:5) a +0 flail a +0 dagger a +0 robe a +0 dagger a +0 robe a +2 flail of protection a +0 scale mail (0, 2, D:5) a +0 shortbow 8 arrows (0, 22, D:5) a +0 club (2, -6, D:5) 21 arrows (11, 5, D:5) a +0 dagger of draining (20, 0, D:5) a +0 ring mail (25, -9, D:5) a +1 halberd of venom a +0 robe (25, 1, D:5) a +0 flail a +0 chain mail a +0 club (25, 2, D:5) a +0 short sword (32, 9, D:5) a +0 flail (34, 3, D:5) 6 arrows a +0 shortbow (36, 3, D:5) an arrow (36, 7, D:5) a +0 club a +0 ring mail (37, 3, D:5) an arrow (38, 3, D:5) an arrow (40, 3, D:5) an arrow (40, 10, D:5) a +0 leather armour a +0 dagger (41, 25, D:5) 3 potions of degeneration (44, -4, D:5) 18 arrows (46, 25, D:5) 19 arrows (49, 29, D:5) a +0 scale mail (50, 12, D:5) a +0 dagger a +0 robe (51, 33, D:5) a +0 mace a +0 robe (51, 34, D:5) a +0 dagger of protection a +0 robe (54, -10, D:5) +0 ice dragon scales (54, -4, D:5) a +0 mace Level 6 of the Dungeon (0, 0, D:6) a +2 whip of holy wrath (9, -17, D:6) a +0 giant spiked club (25, -29, D:6) a +0 leather armour (30, 19, D:6) a +3 chain mail (31, -8, D:6) an arrow (31, 0, D:6) a +0 flail a +0 leather armour a +0 dire flail a +0 chain mail a +0 club a +0 hand axe a +0 dagger a +0 robe (33, -5, D:6) an arrow (34, -5, D:6) an arrow (36, -3, D:6) a +0 shortbow 6 arrows (37, 4, D:6) a +0 chain mail (45, -8, D:6) a +0 mace (46, -8, D:6) a +0 war axe a +0 plate armour (48, -8, D:6) a +0 robe a +0 dagger (48, -3, D:6) a +0 chain mail a +0 trident a +0 robe a cursed +0 morningstar a +1 robe of positive energy a +0 dagger (49, -4, D:6) a +0 giant spiked club (49, -3, D:6) a +0 robe a +0 dagger a +0 club (51, -7, D:6) 23 arrows a cursed +0 short sword Level 7 of the Dungeon [Shop] Ganusche's Weapon Boutique a +0 war axe (49 gold) a +0 mace (42 gold) a cursed -2 war axe (1 gold) a +2 shortbow of flaming (243 gold) the +1 whip of the Thirsty Gods {holy, Dex+2} (289 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). Yredelemnul disapproves of the use of such an item. a +2 battleaxe of freezing (331 gold) a +0 shortbow (42 gold) a +0 falchion (42 gold) a throwing net (42 gold) a +0 hand axe (42 gold) 11 stones (15 gold) a +0 long sword (49 gold) a cursed -1 flail (1 gold) (0, 0, D:7) a +0 robe (12, -7, D:7) a cursed +2 scimitar a +0 robe (18, 5, D:7) a +0 whip (18, 14, D:7) a cursed -1 giant club (21, -5, D:7) a +0 shortbow 3 arrows (22, -21, D:7) the +6 whip of Reinforcement {flame, rPois rC++ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from cold. It protects you from poison. It lets you see invisible. (22, -14, D:7) 27 sling bullets (23, -17, D:7) 4 arrows a +0 hunting sling of freezing 23 sling bullets (23, -6, D:7) 2 arrows (24, -28, D:7) a +0 shortbow (24, -16, D:7) a sling bullet (24, -13, D:7) a +0 giant club (24, -7, D:7) 2 arrows (24, -6, D:7) an arrow (25, -20, D:7) a +0 shortbow 2 arrows (25, -7, D:7) an arrow (26, -8, D:7) 4 arrows (26, -7, D:7) an arrow (27, -18, D:7) 17 sling bullets (27, 4, D:7) 15 sling bullets (34, 2, D:7) a +0 hand axe (54, -29, D:7) a +1 leather armour of magic resistance Level 8 of the Dungeon (0, 0, D:8) a +0 whip (0, 3, D:8) a +0 club a +0 leather armour (1, -1, D:8) a +0 trident a +0 chain mail (2, 1, D:8) a +0 short sword a cursed +0 scale mail (19, 2, D:8) a +0 dagger (unseen)