Dungeon Crawl Stone Soup version 0.22-a0-412-g2b68d144a4 (webtiles) character file. 56 epok the Insei (level 3, -1/29 HPs) Began as a Demonspawn Gladiator on May 12, 2018. Killed by divine providence ... invoked by an orc priest (14 damage) ... on level 2 of the Dungeon. The game lasted 00:03:06 (2408 turns). epok the Insei (Demonspawn Gladiator) Turns: 2408, Time: 00:03:07 Health: -1/29 AC: 9 Str: 14 XL: 3 Next: 69% Magic: 3/3 EV: 13 Int: 9 God: Gold: 89 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + (no shield) rNeg . . . Faith . n - +0 robe (curse) rPois . Spirit . b - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... h - amulet of the gourmand HPRegen 0.09/turn (no ring) MPRegen 0.08/turn (no ring) @: sanguine armour A: sanguine armour 1 a: no special abilities You were on level 2 of the Dungeon. You were full. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 89 gold pieces. Inventory: Missiles c - 3 throwing nets g - 45 stones (quivered) Armour a - a +0 leather armour b - a +0 helmet (worn) n - a cursed +0 robe (worn) Jewellery h - an amulet of the gourmand (around neck) Scrolls e - a scroll of identify Potions f - a potion of berserk rage i - a potion of flight {unknown} j - a potion of magic {unknown} k - a potion of might {unknown} Comestibles d - 3 rations Skills: * Level 3.0 Fighting + Level 2.3 Throwing - Level 2.6 Dodging * Level 3.3 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your bleeding wounds create armour. (AC +6) Message History The orc priest is severely wounded. The orc priest barely misses you. You hit the orc priest. The orc priest is almost dead. The orc priest hits you. You closely miss the orc priest. The orc priest is almost dead. The orc priest hits you. Your blood congeals into armour. You barely miss the orc priest. The orc priest is almost dead. The orc priest looks braver for a moment. You closely miss the orc priest. The orc priest is almost dead. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You barely miss the orc priest. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... ###### ##### #####..... #...## ###......... #o#..###.#......... #.@................ ##.#.###.#......... #.#.###.#......... #.............#### #.#..##.......# #.#..##...##### #.#..##...# ####.#..##...######## #................##.. You could see an orc priest. Vanquished Creatures An adder (D:2) A leopard gecko (D:1) 3 giant cockroaches 7 goblins 8 hobgoblins 2 quokkas (D:2) 2 ball pythons (D:1) 4 bats (D:2) 5 frilled lizards 3 kobolds (D:2) 9 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | epok the Demonspawn Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 432 | D:1 | Gained mutation: When seriously injured, your bleeding wounds create armour. (AC +6) [demonic ancestry] 432 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1353 | D:2 | Reached XP level 3. HP: 21/28 MP: 3/3 2408 | D:2 | Killed from afar by an orc priest Vault maps used: D:1: minmay_arrival_wavy_path, serial_glass, glass_columns_a, glass_columns_c, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_c, kennysheep_doodads D:2: minmay_wonky_spiral, kennysheep_generic_room_13 D:3: minmay_quantized Skill XL: | 1 2 3 | ---------------+----------+----- Throwing | 2 | 2.3 Unarmed Combat | 3 | 3.3 Fighting | 3 | 3.0 Dodging | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 199 Punch || 2 Throw: Stone || 25 Use: Scroll || 4 Stab: Sleeping || 1 Eat: Chunk || 10 Armor: Leather armour || 36 Robe || 18 Dodge: Dodged || 121 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 80 | 0.0 | 0 | 45 | 0.0 | 2408 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 26 | 0.0 | 0 | 17 | 0.0 | 992 D:2 | 0 | 54 | 0.0 | 0 | 28 | 0.0 | 1414 +---------+---------+-------+---------+---------+-------+---------