ereinion Level 1 of the Dungeon [Shop] Lideanoo's General Store the +0 spear "Heann" {freeze, rElec MP+7 Int+3} (565 gold) Int+3: It affects your intelligence (+3). rElec: It insulates you from electricity. MP+7: It affects your magic capacity (+7). a +4 long sword of holy wrath (396 gold) 3 stones (4 gold) a +0 leather armour (28 gold) 8 stones (11 gold) a scroll of enchant armour (105 gold) (0, 0, D:1) a +0 scale mail (3, -2, D:1) a frilled lizard corpse (skeletalised by now) (9, -14, D:1) a +0 dagger a kobold corpse (skeletalised by now) (13, -36, D:1) a ball python skeleton a quokka skeleton (13, -23, D:1) a +0 whip (14, -37, D:1) a hobgoblin skeleton (26, -9, D:1) a +0 leather armour (27, -40, D:1) a hobgoblin skeleton (28, -40, D:1) a +0 dagger (39, -9, D:1) a +0 club (46, -35, D:1) a +0 war axe (52, -29, D:1) a frilled lizard skeleton (54, -36, D:1) a hobgoblin skeleton Level 2 of the Dungeon [Shop] Buoby's Jewellery Boutique a +6 ring of strength (432 gold) an amulet of regeneration (360 gold) a +5 ring of evasion (432 gold) a ring of resist corrosion (240 gold) an amulet of magic regeneration (360 gold) a ring of protection from cold (300 gold) a ring of resist corrosion (240 gold) a dragon-blood talisman (720 gold) a +6 ring of dexterity (432 gold) (0, 0, D:2) 8 stones (7, -44, D:2) the +4 whip "Pejeas" {holy, rC+ rN+ MP+5 Dex+2} Dex+2: It affects your dexterity (+2). rC+: It protects you from cold. rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). (13, -42, D:2) a +0 whip (16, -25, D:2) a bat corpse (skeletalised by now) (31, -40, D:2) a jackal skeleton (40, -53, D:2) a +0 leather armour (44, 3, D:2) a rat corpse (skeletalised by now) (45, -52, D:2) a +0 lajatang (46, -29, D:2) a +0 dagger 5 stones (51, -8, D:2) a rat skeleton (57, -7, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 3 poisoned darts (1, 4, D:3) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (2, 4, D:3) a +0 whip (5, 6, D:3) a +0 spear (13, -1, D:3) a hobgoblin corpse (skeletalised by now) (17, -19, D:3) a bat corpse (skeletalised by now) (18, 18, D:3) a +0 leather armour (26, -9, D:3) a +0 dagger (35, -3, D:3) a rat skeleton (36, -6, D:3) a +0 dagger a +0 dagger a hobgoblin skeleton (36, -5, D:3) a +0 club a +0 animal skin a +0 helmet (36, -4, D:3) a +0 dagger (36, -3, D:3) a ball python skeleton (37, -6, D:3) a +0 dagger (37, -3, D:3) a +0 dagger (39, 29, D:3) 6 stones (42, 1, D:3) a bat corpse (skeletalised by now) (51, 18, D:3) a +0 dagger (54, -9, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (3, -25, D:4) a +0 sling (3, -17, D:4) a +0 trident 3 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (4, -14, D:4) 2 scrolls of noise a +6 ring of intelligence (7, 2, D:4) a bombardier beetle corpse (9, -42, D:4) a scroll of fear (9, -40, D:4) a potion of enlightenment (9, -13, D:4) a +0 dagger (10, -13, D:4) a +0 hand axe (14, -24, D:4) 4 stones (29, -16, D:4) a +0 war axe a +0 leather armour