Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 12932304735508227959 95 ereinion the Conjurer (level 4, -4/33 HPs) Began as a Demigod Conjurer on Nov 12, 2024. Slain by an ice beast (10 damage) ... on level 4 of the Dungeon. The game lasted 00:04:54 (1765 turns). ereinion the Conjurer (Demigod Conjurer) Turns: 1765, Time: 00:04:54 Health: -4/33 AC: 2 Str: 8 XL: 4 Next: 17% Magic: 0/9 EV: 11 Int: 30 God: Gold: 146 SH: 0 Dex: 12 Spells: 3/6 levels left rFire + . . a - staff of fire rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - +6 ring of intelligence HPRegen 0.25/turn h - ring of resist corrosion MPRegen 0.11/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 146 gold pieces. Inventory: Armour d - a +0 robe (worn) Magical Staves a - a staff of fire (weapon) Jewellery e - a +6 ring of intelligence (left hand) h - a ring of resist corrosion (right hand) Scrolls c - a scroll of noise {unknown} g - 3 scrolls of identify {unknown} i - a scroll of fear {unknown} j - a scroll of enchant armour {unknown} Potions b - a potion of magic f - 4 potions of curing Skills: - Level 1.7 Dodging - Level 1.7 Stealth - Level 1.7 Spellcasting + Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 70% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d6 26% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 26% 4 Arcjolt Conj/Air 9% 1d19 58% 5 Summon Lightning Spire Summ/Air 2% 3d4 63% 4 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Annotations: D:2 Digging Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You feel sick. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ice beast Aim: an ice beast (81% to hit) The searing ray hits the ice beast but does no damage. (Press . to maintain the ray.) You feel sick. The searing ray hits the ice beast. The ice beast is lightly wounded. You feel sick. The searing ray hits the ice beast. The ice beast is moderately wounded. You feel sick. You are no longer poisoned. The searing ray hits the ice beast! The ice beast is heavily wounded. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you! Unknown command. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 100% to hit) The magic dart hits the ice beast but does no damage. The ice beast is heavily wounded. The ice beast hits you but does no damage. It was a potion of curing. You feel better. The ice beast hits you. The ice beast freezes you! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ice beast Aim: an ice beast (heavily wounded, 100% to hit) The magic dart hits the ice beast but does no damage. The ice beast is heavily wounded. The ice beast hits you. * * * LOW HITPOINT WARNING * * * The ice beast freezes you! You die... ## #.# .. #.. ... .# #.# #.#.. #.# #.#. #.# ... #.## #.# #..###Y# #.....@# #..##### #..# #..# # #..#####.## #.......... ##......... ####.###### ##.##.# You could see an ice beast. Vanquished Creatures 2 adders 2 dart slugs A ribbon worm (D:2) 7 orcs 5 endoplasms 3 giant cockroaches 4 goblins 6 hobgoblins 6 jackals A quokka (D:1) 7 ball pythons 4 bats 3 frilled lizards 2 kobolds 5 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ereinion the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 151 | D:1 | Reached skill level 4 in Conjurations 172 | D:1 | Reached XP level 2. HP: 16/20 MP: 0/7 219 | D:1 | Learned a level 2 spell: Searing Ray 686 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/8 1098 | D:3 | Reached skill level 5 in Conjurations 1625 | D:3 | Reached XP level 4. HP: 13/33 MP: 1/9 1754 | D:4 | Noticed an ice beast 1765 | D:4 | Slain by an ice beast Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_loops_ring, nicolae_eternal_life D:2: layout_rooms, kennysheep_pointless_box, lightli_corner_chamber D:3: layout_rooms, mainiacjoe_overflow_surrounded_room, nicolae_ru_the_path_less_chosen, hellmonk_ecumenical_altar_dog_temple, dreamdust_princess_corridor D:4: layout_loops_ring, bloody_makhleb Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 4 5 | 5.4 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | 15 | || 15 Cast: Magic Dart | 102 | 8 || 110 Searing Ray | 1 | 1 || 2 Use: Potion | | 1 || 1 Armour: Robe | 26 | 7 || 33 Dodge: Dodged | 12 | 1 || 13