Dungeon Crawl Stone Soup version 0.32.1-3-gfed517dd83 (webtiles) character file. Game seed: 11374938902097902318 60 ereinion the Conjurer (level 3, 4/26 HPs) Began as a Demigod Conjurer on Nov 12, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:02:19 (1433 turns). ereinion the Conjurer (Demigod Conjurer) Turns: 1433, Time: 00:02:20 Health: 4/26 AC: 2 Str: 8 XL: 3 Next: 55% Magic: 0/9 EV: 11 Int: 24 God: Gold: 126 SH: 0 Dex: 12 Spells: 3/6 levels left rFire . . . l - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: no passive effects @: quite poisoned (4 -> 2) A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons l - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls e - 2 scrolls of enchant weapon {unknown} f - a scroll of enchant armour {unknown} g - a scroll of silence {unknown} j - a scroll of brand weapon {unknown} k - a scroll of amnesia {unknown} Potions b - a potion of magic c - a potion of haste {unknown} d - a potion of degeneration {unknown} h - a potion of enlightenment {unknown} i - a potion of heal wounds {unknown} Skills: + Level 2.4 Dodging - Level 1.7 Stealth + Level 2.3 Spellcasting * Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Canine Familiar Summ 2% N/A 34% 3 Sigil of Binding Hex 2% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Dimensional Bullseye Hex/Tloc 1% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History You feel sick. You see here a +0 dagger. l - a +0 dagger You feel sick. The adder completely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (100% to hit) The magic dart hits the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. The adder bites you but does no damage. l - a +0 dagger (weapon) You hit the adder but do no damage. The adder is lightly wounded. You feel sick. The adder closely misses you. The adder bites you. You hit the adder but do no damage. The adder is lightly wounded. You feel sick. You are no longer poisoned. The adder bites you. You are poisoned. The adder poisons you! You closely miss the adder. The adder is lightly wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You hit the adder but do no damage. The adder is lightly wounded. You feel sick. The adder bites you but does no damage. x2 You hit the adder. The adder is lightly wounded. You feel sick. The adder closely misses you. You barely miss the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. You closely miss the adder. The adder is lightly wounded. You feel sick. The adder barely misses you. The adder closely misses you. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...# ##..~. ######...#####.~... #.....>.......~..~~ #.###.........~.~~. ##.##.......##..~.~♣ ##..#..†###.....~.~♣# #.......# #...##~~~~~ ##..#...###...##.≈.~. #.S@............~..~ #!####..........♣... #.# ##...#######.## ... ..... #... ..... #.... .... ..... ...).. You could see an adder. Vanquished Creatures 3 adders (D:2) A dart slug (D:2) 5 ball pythons 4 endoplasms 4 goblins 2 jackals (D:2) 4 kobolds 3 bats (D:1) A frilled lizard (D:1) A rat (D:2) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ereinion the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 331 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/7 416 | D:1 | Learned a level 2 spell: Searing Ray 950 | D:2 | Reached skill level 4 in Conjurations 1084 | D:2 | Reached XP level 3. HP: 23/26 MP: 3/8 1433 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_widening_spiral_wide, layout_rooms, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_end_1, infiniplex_forest_end_1, infiniplex_forest_lined_2, infiniplex_forest_clump_medium, infiniplex_forest_split, infiniplex_forest_end_double, infiniplex_forest_straight_4, minmay_misc_feat_nine_boxes, nicolae_figureground_sparkle D:2: layout_loops_cross, chequers_serial_rivers_marsh Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.4 Spellcasting | 2 | 2.3 Conjurations | 4 | 4.3 Stealth | | 1.7 Action || total ---------------------------++------- Melee: Dagger || 7 Cast: Magic Dart || 61 Armour: Robe || 18 Dodge: Dodged || 11