erthbison Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 34, D:1) a +0 mace (6, 27, D:1) a +0 scale mail (10, -1, D:1) a +0 short sword 3 stones (17, 9, D:1) 3 stones a +0 short sword (32, 28, D:1) 15 arrows (38, 14, D:1) 23 arrows (42, 17, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Natouxink's Assorted Antiques a +0 flail (77 gold) the +5 halberd of the Pit {antimagic, rC+} (1122 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. rC: It protects you from cold. the +11 plutonium sword {Contam Stlth-} (2200 gold) It occasionally inflicts wild transmutation effects on those it strikes, inflicting malmutation or extra damage, or polymorphing them into a new form. Contam: It causes magical contamination when unequipped. Stlth: It makes you less stealthy. a scroll of identify (44 gold) a +0 spear (66 gold) a potion of ambrosia (176 gold) a +0 scale mail (88 gold) a potion of ambrosia (176 gold) (0, 0, D:2) 11 stones (19, -17, D:2) a +0 short sword (19, -16, D:2) a stone a +2 dagger of speed (26, -12, D:2) a +0 ring mail (29, -18, D:2) a +0 dagger a +0 dagger a +0 flail a +0 spear (33, -22, D:2) a +0 whip (33, -20, D:2) a +0 club (34, -21, D:2) 17 arrows (44, -12, D:2) 3 stones a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (1, -6, D:3) a +0 club a +0 hunting sling 17 stones (1, 2, D:3) a +0 club (1, 11, D:3) a +0 leather armour (4, 19, D:3) a +0 club (5, -14, D:3) a +0 rapier (7, -15, D:3) 17 stones (17, 8, D:3) 12 gold pieces (17, 9, D:3) 13 bolts (17, 10, D:3) 18 gold pieces (36, -21, D:3) 21 stones (38, 17, D:3) a +0 leather armour (43, 23, D:3) a +0 club Level 4 of the Dungeon (2, 18, D:4) a +0 dagger (4, 19, D:4) 9 stones (5, 15, D:4) a +0 dagger (7, 32, D:4) a hound corpse (19, 32, D:4) 18 sling bullets (19, 35, D:4) a +0 ring mail (24, 29, D:4) a ball python corpse