erthbison Level 1 of the Dungeon [Shop] Elucala's Antique Weapon Emporium a +0 whip (75 gold) a +0 quarterstaff (120 gold) a +0 mace (90 gold) the +5 battleaxe "Orb Guardian's Bane" {spect, Will++ SInv} (1824 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. SInv: It lets you see invisible. Will: It greatly increases your willpower. a +0 dagger (60 gold) a +0 mace (90 gold) a +2 vorpal great sword (651 gold) [Shop] Getomos's Magic Scroll Boutique a scroll of identify (24 gold) a scroll of noise (12 gold) a scroll of teleportation (36 gold) a scroll of identify (24 gold) a scroll of immolation (42 gold) a scroll of magic mapping (42 gold) a scroll of magic mapping (42 gold) a scroll of fear (42 gold) a scroll of brand weapon (240 gold) a scroll of identify (24 gold) [Shop] Xoboph's Distillery a potion of might (52 gold) a potion of degeneration (13 gold) 2 potions of attraction (78 gold) a potion of curing (39 gold) a potion of curing (39 gold) a potion of attraction (39 gold) a potion of degeneration (13 gold) a potion of mutation (104 gold) a potion of flight (39 gold) [Shop] Qiuret's Weapon Shoppe a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 hunting sling (21 gold) a +0 whip (35 gold) 5 atropa-tipped darts (42 gold) a +0 spear (42 gold) a +2 hand axe of flaming (243 gold) a +0 spear (42 gold) (3, 3, D:1) a +0 robe (8, -31, D:1) 20 stones (8, -24, D:1) 18 arrows (10, -10, D:1) a +0 club (15, -28, D:1) a +0 short sword (unseen) (34, -16, D:1) 25 arrows (56, 0, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 3 stones a +0 short sword (1, 8, D:2) a +1 short sword of draining (3, -1, D:2) a +0 dagger (3, 12, D:2) a +0 dagger (8, 10, D:2) a +0 robe a +0 dagger (11, 25, D:2) 24 stones (14, 20, D:2) a +0 robe (23, 5, D:2) a +0 mace (23, 7, D:2) a +0 mace (24, 5, D:2) a +0 mace (24, 6, D:2) a +0 mace (24, 7, D:2) a +0 mace (25, 5, D:2) a +0 mace (25, 6, D:2) a +0 mace (25, 7, D:2) a +0 mace (25, 22, D:2) a +0 dagger (26, 22, D:2) a +0 club a +0 club a +0 club a +0 club a +0 club a +0 club a +0 dagger (27, 6, D:2) a +0 mace (27, 21, D:2) a +0 helmet a +0 animal skin a +0 mace (28, 7, D:2) a +0 mace (29, 7, D:2) a +0 mace (29, 22, D:2) a +0 club a +0 club (31, 7, D:2) a +0 mace (32, 8, D:2) a +0 mace (39, 35, D:2) a +0 hand axe (40, 24, D:2) a +0 whip (42, 14, D:2) 22 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 hunting sling 10 stones (6, -16, D:3) 21 arrows (27, -18, D:3) a +0 flail (32, -35, D:3) a +0 club (37, -2, D:3) a +0 falchion (38, -4, D:3) a +2 scale mail of poison resistance a +0 scale mail a +0 flail a +0 club (42, 3, D:3) a +0 spear (48, -19, D:3) a +0 chain mail Level 4 of the Dungeon [Shop] Ostrebux's Book Shop the Volume of Blows and Bruises and Snow (418 gold) Spells Type Level Known a - Hailstorm Conjuration/Ice 4 no b - Fireball Conjuration/Fire 5 no c - Spellforged Servitor Conjuration/Summoning 7 no a book of Callings (220 gold) a book of Changes (198 gold) a book of Changes (198 gold) a book of Sloth (396 gold) the Volume of the Birds (528 gold) Spells Type Level Known a - Shock Conjuration/Air 1 no b - Corpse Rot Necromancy/Air 2 no c - Swiftness Air 3 no d - Lightning Bolt Conjuration/Air 5 no e - Maxwell's Capacitive Coupling Air 8 no (10, 16, D:4) 16 arrows (11, 27, D:4) a -1 mace (12, 27, D:4) a -2 mace of venom (13, 29, D:4) a -1 war axe a -2 long sword a -3 short sword a -1 eveningstar (17, 24, D:4) a -1 mace (21, -3, D:4) a +0 dagger (23, 16, D:4) 26 stones (31, -5, D:4) a +2 short sword of flaming 2 stones a +0 club (33, 32, D:4) 23 stones (37, 31, D:4) a +0 rapier Level 5 of the Dungeon (0, 4, D:5) 22 stones (5, -11, D:5) a +0 mace (7, -8, D:5) a +0 leather armour (14, -9, D:5) a +0 ring mail (14, 22, D:5) a +0 ring mail (18, 19, D:5) 26 stones (19, -1, D:5) a +0 hunting sling (19, 18, D:5) a +0 club (22, -8, D:5) a +0 leather armour (23, 15, D:5) a +0 ring mail (24, 10, D:5) a +0 war axe (26, -6, D:5) the +4 dagger "Morg" {pain, Will+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+5). Will: It increases your willpower. (37, -12, D:5) 21 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (3, 2, D:6) a +0 rapier (8, -4, D:6) 11 gold pieces (9, 5, D:6) 18 sling bullets (10, 7, D:6) 24 stones (27, -2, D:6) a +0 dagger the Ecumenical Temple