erthbison Level 1 of the Dungeon [Shop] Isut's Distillery a potion of degeneration (12 gold) a potion of heal wounds (60 gold) a potion of magic (96 gold) a potion of cancellation (96 gold) a potion of mutation (96 gold) a potion of might (48 gold) a potion of lignification (36 gold) a potion of degeneration (12 gold) a potion of heal wounds (60 gold) a potion of lignification (36 gold) a potion of curing (36 gold) [Shop] Lievvil's Antique Weapon Boutique a +0 hunting sling (30 gold) a +0 scimitar of holy wrath (184 gold) the +9 glaive of Noon {flame, rF+} (1414 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. a +0 whip (50 gold) the +7 lajatang of Order {silver, rMut} (1252 gold) It inflicts extra damage upon those it strikes, and deals substantially increased damage to chaotic, mutated and magically transformed beings. rMut: It protects you from mutation. a +0 long sword (70 gold) a +0 hand axe (60 gold) the +8 mace of Demonkind {vorpal, rF+ Dex+6} (1422 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+6). rF: It protects you from fire. a +0 vorpal great mace (234 gold) the +8 autumn katana {vorpal, manifold assault} (1010 gold) It sometimes launches melee attacks against multiple visible enemies. [Shop] Lus Ogoeg's Antique Weapon Shoppe a +0 flail (73 gold) a +0 fustibalus (315 gold) a +0 hunting sling (31 gold) a +2 short sword of venom (327 gold) a +0 great sword (136 gold) a +0 hunting sling (31 gold) a +0 mace of protection (117 gold) a +0 quarterstaff (84 gold) the +7 great mace "Firestarter" {inner flame, rF++} (1495 gold) It burns those it strikes, dealing additional fire damage. It fills those it strikes with an explosive inner flame. It grants immunity to clouds of flame. rF: It greatly protects you from fire. a +0 hand axe (63 gold) the +6 hand axe of the Shining Light {speed, Int+2} (1054 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+2). (0, 0, D:1) a +0 dagger (8, -14, D:1) 22 stones (23, -14, D:1) a +0 short sword (39, -18, D:1) a +0 club (41, -10, D:1) a staff of cold (46, 21, D:1) a +0 whip Level 2 of the Dungeon [Shop] Nogicedd's Armour Shoppe a +0 leather armour (22 gold) a +2 hat (176 gold) a +0 scale mail (44 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 leather armour (22 gold) a +0 ring mail (44 gold) (0, 0, D:2) an orb of energy (8, -17, D:2) 14 stones (8, 3, D:2) a +0 dagger (13, -20, D:2) a +0 dagger a +0 robe (19, 3, D:2) 13 arrows (25, -22, D:2) a +0 club (29, -11, D:2) a +0 hunting sling (31, -28, D:2) a +0 hand axe (32, 20, D:2) a +0 spear (37, -10, D:2) 21 sling bullets (40, -3, D:2) a +0 mace (48, -8, D:2) a +0 club (54, -29, D:2) a +0 mace (55, -26, D:2) a +3 quarterstaff of chaos Level 3 of the Dungeon [Shop] Cez Nim's Distillery a potion of heal wounds (65 gold) a potion of attraction (39 gold) a potion of degeneration (13 gold) a potion of berserk rage (65 gold) a potion of degeneration (13 gold) a potion of cancellation (104 gold) a potion of degeneration (13 gold) a potion of attraction (39 gold) a potion of curing (39 gold) a potion of degeneration (13 gold) [Shop] Laklu's Magic Scroll Shop a scroll of fog (24 gold) a scroll of blinking (90 gold) a scroll of holy word (90 gold) a scroll of magic mapping (42 gold) a scroll of identify (24 gold) a scroll of enchant weapon (90 gold) a scroll of enchant weapon (90 gold) a scroll of enchant armour (90 gold) a scroll of blinking (90 gold) a scroll of teleportation (36 gold) a scroll of summoning (114 gold) (0, 0, D:3) a +0 robe (2, -1, D:3) a +0 leather armour (2, 8, D:3) a +0 cloak (5, 17, D:3) a +0 dagger (5, 18, D:3) a +0 dagger a +0 hunting sling 16 stones (8, -2, D:3) a +0 hunting sling a +0 club 22 stones (11, 5, D:3) a +0 short sword (21, -9, D:3) 19 sling bullets (23, 17, D:3) a +0 dagger (24, -1, D:3) a +0 scale mail (37, 11, D:3) a +0 whip a +0 dagger a +0 leather armour (38, 11, D:3) a +0 dagger a stone (39, -4, D:3) 16 arrows Level 4 of the Dungeon (0, 0, D:4) 16 arrows (9, 3, D:4) a +0 club (9, 19, D:4) a +0 war axe (18, 24, D:4) 15 bolts (24, -20, D:4) a +0 club (still there?) a +0 flail (still there?) a gnoll corpse (still there?) (25, 6, D:4) a +0 ring mail (34, 25, D:4) a +0 flail