erthbison Level 1 of the Dungeon [Shop] Uckeor's Distillery a potion of enlightenment (unknown) (60 gold) a potion of invisibility (unknown) (96 gold) a potion of brilliance (unknown) (48 gold) 2 potions of mutation (unknown) (192 gold) a potion of attraction (unknown) (36 gold) a potion of resistance (unknown) (120 gold) a potion of might (48 gold) a potion of curing (unknown) (36 gold) [Shop] Sugigh's Antique Weapon Emporium a +3 arbalest of draining (627 gold) a +0 trident of venom (155 gold) a +0 sling (37 gold) a +0 club (25 gold) a +0 dagger (50 gold) a +0 flail (87 gold) a +0 spear (75 gold) a +0 whip (62 gold) [Shop] Xoum's Distillery a potion of curing (unknown) (30 gold) a potion of brilliance (unknown) (40 gold) a potion of heal wounds (50 gold) a potion of might (40 gold) a potion of resistance (unknown) (100 gold) a potion of haste (100 gold) a potion of invisibility (unknown) (80 gold) a potion of brilliance (unknown) (40 gold) a potion of magic (unknown) (80 gold) [Shop] Upoi's Book Boutique a Young Poisoner's Handbook (220 gold) a book of Conjurations (220 gold) a book of Winter (308 gold) a book of Scorching (330 gold) a book of Battle (352 gold) a book of Spatial Translocations (198 gold) Great Wizards, Vol. VII (330 gold) the Codex of Geometric Tinctures (462 gold) Spells Type Level a - Apportation Translocation 1 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Disjunction Translocation 8 a Treatise on Traps (330 gold) a book of Winter (308 gold) a book of the Tundra (330 gold) [Shop] Qayn's Weapon Boutique a +0 dagger (24 gold) a +0 trident of venom (74 gold) a +0 shortbow of freezing (88 gold) a +5 partisan of venom (381 gold) the +2 long sword "Kisteon" {venom, *Noise rN+ rCorr Dex+3} (405 gold) *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). the +4 glaive "Litus" {pain, rC+ Str-3 Int+5 Stlth+} (686 gold) rC+: It protects you from cold. Str-3: It affects your strength (-3). Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. a +0 short sword (36 gold) a +0 mace (36 gold) (0, 0, D:1) a bat corpse (1, -2, D:1) a +0 dagger a goblin corpse (6, 15, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (7, -3, D:1) a +0 club a kobold skeleton (9, -13, D:1) a +0 whip (10, -12, D:1) a bat corpse (skeletalised by now) (12, -11, D:1) a quokka corpse (skeletalised by now) (19, 31, D:1) a +0 dagger (24, 9, D:1) a bat skeleton (26, 9, D:1) a +0 club a goblin skeleton (34, 16, D:1) a flux talisman (38, -7, D:1) a +0 club (42, 5, D:1) a +0 ring mail (45, 6, D:1) a +0 robe (47, 10, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 stones (12, -10, D:2) a +0 dagger a +0 club a +0 dagger a goblin corpse a goblin corpse (12, -9, D:2) a +0 club a hobgoblin corpse (12, -7, D:2) a +1 dagger of protection (still there?) a +0 dagger (still there?) a +0 club (still there?) (13, -12, D:2) a +0 dagger a goblin corpse