erzklaus Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, 6, D:1) a +0 spear (18, 11, D:1) a +0 club (19, 2, D:1) a +0 whip (41, -16, D:1) a +0 dagger (45, -19, D:1) a +0 dagger (47, -19, D:1) a +0 club (50, 8, D:1) a +0 whip (51, -9, D:1) a cursed -3 club (60, 2, D:1) a +0 club Level 2 of the Dungeon (2, 6, D:2) a +0 robe (3, 8, D:2) a +0 club (5, -2, D:2) a +0 robe (6, -12, D:2) a +0 club (19, -9, D:2) a +0 whip (29, -24, D:2) a +0 hand axe (29, -17, D:2) a +0 whip (29, -8, D:2) a +0 spear (36, -18, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (0, 15, D:3) a +0 whip (11, 7, D:3) a +0 short sword (16, 32, D:3) a +0 ring mail (19, 30, D:3) a +0 ring mail a +0 short sword a +0 flail a +0 flail (20, 33, D:3) a +0 long sword a +0 chain mail (22, 17, D:3) a +0 spear (22, 30, D:3) a cursed +0 dagger (23, 24, D:3) a +0 dagger (23, 25, D:3) a +0 club a +0 hunting sling a +0 whip (23, 32, D:3) a +0 flail (23, 34, D:3) a +0 club an uncursed amulet of guardian spirit (24, 30, D:3) a +0 falchion a +0 flail (25, 15, D:3) a +0 dagger (28, 16, D:3) a +0 spear (30, 16, D:3) a +0 whip (40, 17, D:3) a +0 spear (40, 32, D:3) a +0 hunting sling (44, 22, D:3) a +0 halberd (44, 25, D:3) a +0 halberd (44, 27, D:3) an uncursed amulet of guardian spirit (45, 17, D:3) a +0 ring mail (45, 22, D:3) a +0 club (48, 29, D:3) a cursed +0 short sword (49, 31, D:3) a +0 whip (49, 32, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (7, -32, D:4) a +0 flail (7, -31, D:4) a +0 flail (8, -32, D:4) a cursed +0 ring mail a +0 hand axe (17, -28, D:4) a +0 whip (18, 8, D:4) a +0 flail (25, 12, D:4) a +0 leather armour (36, -7, D:4) a +0 robe (46, 11, D:4) a +0 plate armour Level 5 of the Dungeon [Shop] Tunnido's Antique Weapon Boutique a +1 whip of distortion (396 gold) a +0 spear (90 gold) a +0 trident (105 gold) the +11 war axe of Vinul {flame, rElec MR+++ SInv Stlth-} (2679 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. It makes you less stealthy. a +0 rapier (120 gold) a +1 hunting sling of velocity (276 gold) a +0 quarterstaff (120 gold) a +0 spear (90 gold) a +0 dagger (60 gold) a +0 flail (105 gold) (1, 10, D:5) a +0 scale mail (12, -4, D:5) a +0 short sword (18, 34, D:5) a +0 naga barding (21, 14, D:5) a cursed -1 falchion a +0 leather armour (26, 32, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a cursed -1 flail (6, 15, D:6) a cursed +0 leather armour (19, -23, D:6) a +0 hand axe a +0 ring mail (32, -18, D:6) a scroll of noise (37, -13, D:6) a +2 dagger (45, -33, D:6) a +0 chain mail a +0 hand axe (47, -34, D:6) a +0 leather armour a cursed -1 robe a +0 dagger a +0 flail Level 7 of the Dungeon (2, -1, D:7) a +0 trident (4, 18, D:7) a +0 robe (5, -3, D:7) a +0 battleaxe a +0 robe (6, 21, D:7) a +0 robe a cursed +0 spear (7, 3, D:7) a cursed -2 chain mail a +0 battleaxe (7, 21, D:7) a +0 robe a +0 trident (9, 7, D:7) a +0 chain mail a +0 mace (14, 7, D:7) a +0 dagger (21, 6, D:7) a +0 robe (24, -3, D:7) a +0 plate armour (24, -2, D:7) a +0 club (27, 31, D:7) a +0 leather armour a cursed -3 hand axe (28, 1, D:7) a +0 hand axe (32, 14, D:7) a +0 robe a +0 dagger (32, 15, D:7) a +0 club (32, 16, D:7) a +0 leather armour (39, 19, D:7) a +0 battleaxe (39, 36, D:7) a +0 robe Level 8 of the Dungeon [Shop] Syvaufof's Gadget Shoppe a wand of iceblast (8) (144 gold) a fan of gales (480 gold) a wand of disintegration (20) (288 gold) a fan of gales (480 gold) a wand of acid (4) (192 gold) a crystal ball of energy (240 gold) a phantom mirror (360 gold) a phial of floods (480 gold) a phial of floods (480 gold) a wand of random effects (19) (126 gold) a phantom mirror (360 gold) a wand of flame (15) (102 gold) a wand of scattershot (4) (288 gold) (0, 0, D:8) a +0 war axe (6, 4, D:8) a +0 spear (8, 5, D:8) a +0 trident (11, -9, D:8) 14 stones (11, -8, D:8) 16 gold pieces (11, -7, D:8) 28 gold pieces (11, 5, D:8) a +0 ring mail a +0 hand axe (12, -9, D:8) 5 gold pieces (12, -8, D:8) an uncursed staff of poison (12, -7, D:8) 13 gold pieces (13, -9, D:8) a +0 great sword (13, -8, D:8) 14 gold pieces (13, -7, D:8) a potion of cancellation (15, -27, D:8) a +0 shortbow (25, 7, D:8) a cursed +2 halberd a +0 robe (28, 21, D:8) a +0 short sword a +0 dagger (28, 22, D:8) a +0 dagger (29, 21, D:8) a +0 short sword (30, 11, D:8) 2 potions of heal wounds (37, -7, D:8) a +0 long sword of freezing a +0 robe (38, -7, D:8) a cursed +0 dagger (39, -8, D:8) a +0 short sword (39, -7, D:8) a +0 club (40, -8, D:8) a +0 short sword a +0 ring mail (40, -7, D:8) a +0 battleaxe a +0 robe (40, -6, D:8) a +0 robe (40, 2, D:8) a +0 short sword a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (40, 3, D:8) a cursed +0 war axe a +0 robe (40, 4, D:8) a +0 dagger a +0 leather armour (41, 3, D:8) a +0 trident (41, 4, D:8) a +0 club (50, -8, D:8) a +1 mace of protection the Ecumenical Temple