erzklaus Level 1 of the Dungeon (0, 0, D:1) a +0 club (3, -7, D:1) a +0 robe (18, 7, D:1) a +0 club (25, 38, D:1) a +0 dagger (26, -2, D:1) a +0 dagger (32, 34, D:1) 6 boomerangs of dispersal (35, -3, D:1) a +0 chain mail (39, -3, D:1) a +0 dagger Level 2 of the Dungeon (4, -14, D:2) a +0 flail (12, -41, D:2) a +0 quarterstaff a +0 dagger (14, -46, D:2) a +0 spear (17, 0, D:2) a +0 club (25, -11, D:2) a +0 robe (28, -14, D:2) a +0 leather armour a +0 robe (28, 0, D:2) a +0 dagger (35, -38, D:2) a +0 trident (38, -27, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 buckler (1, 23, D:3) a +0 club (4, -2, D:3) a +0 whip (10, 4, D:3) a +0 club (11, 1, D:3) a cursed -3 flail (12, 1, D:3) a +0 club a cursed ring of teleportation (13, 12, D:3) a +0 hand axe (24, -5, D:3) a +0 leather armour (24, 34, D:3) a +0 club (25, 33, D:3) a +0 halberd (36, 23, D:3) a +0 hand axe (38, 11, D:3) a +0 falchion (39, 28, D:3) a +0 mace (42, 19, D:3) a +0 robe (42, 23, D:3) a +0 spear (44, -4, D:3) a +0 spear (44, 0, D:3) a +0 dagger (47, 15, D:3) a +0 dagger (48, 28, D:3) a +0 flail (51, 21, D:3) a +0 scale mail (54, 4, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 war axe (27, 17, D:4) a +0 mace (38, 40, D:4) a +0 giant club (51, 0, D:4) a +0 flail a +0 leather armour (56, 37, D:4) a +0 flail a +0 spear (57, 37, D:4) a +0 spear a +0 whip (59, 45, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Mypoangu's Antique Weapon Shop a +0 arbalest (130 gold) a cursed +0 dagger (2 gold) a +0 morningstar (116 gold) the +3 mace of Floods {freeze, +Blink rElec rN+} (1322 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. It lets you blink. a +0 hunting sling (43 gold) a +0 quarterstaff (116 gold) a +0 whip (72 gold) a cursed -1 dagger (2 gold) a +0 hand axe (87 gold) (16, -44, D:5) a +0 ring mail (19, -22, D:5) a +0 robe (35, -35, D:5) a +0 giant club (49, -50, D:5) a +0 hand axe a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 spear (2, -23, D:6) a +0 dagger a +0 robe (18, 23, D:6) a +0 dagger (19, -27, D:6) a +0 club a +0 leather armour a +0 halberd a +0 chain mail (20, 19, D:6) a +0 falchion a +0 leather armour a +0 war axe of flaming (30, -20, D:6) a +0 short sword (32, -18, D:6) a +0 club a +0 leather armour (52, 10, D:6) a +0 giant spiked club (54, 14, D:6) a +0 halberd a +0 chain mail (67, -18, D:6) a cursed -1 giant club Level 7 of the Dungeon (9, 20, D:7) a +0 chain mail a cursed -3 short sword (10, 19, D:7) a cursed -1 giant spiked club (19, 25, D:7) a +0 robe a cursed +1 spear (20, 25, D:7) a +0 robe (34, 34, D:7) a +0 robe a +3 dire flail a +0 robe a cursed +0 halberd a +0 robe a +0 dagger (36, 22, D:7) a +0 short sword (45, -19, D:7) a +0 spear (47, -19, D:7) a +0 spear (56, 28, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 club a +2 vampiric hand axe (0, 1, D:8) a +0 war axe a +0 leather armour (1, 0, D:8) a +0 leather armour (21, 0, D:8) a ration (22, 3, D:8) 7 gold pieces (unseen) (22, 5, D:8) 34 gold pieces (unseen) (24, 4, D:8) an uncursed staff of power (unseen) (26, 12, D:8) a cursed +0 giant club (29, -7, D:8) a +0 dagger a +0 robe (29, -6, D:8) a +0 mace a +0 scale mail (30, -6, D:8) a +0 dagger a +0 robe (33, 2, D:8) a +0 flail (40, -14, D:8) a +0 dagger (41, 1, D:8) a +0 giant club (42, 0, D:8) a +3 dagger of chaos a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +3 falchion of protection (0, 1, D:9) a +0 ring mail a +0 short sword (14, 1, D:9) a +0 spear a +0 hunting sling a +0 hunting sling (17, -2, D:9) a +0 battleaxe (31, -11, D:9) a +0 ring mail a +0 whip (38, -38, D:9) a +0 plate armour (44, -34, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Kukar's Weapon Boutique the +3 dagger "Beastslayer" {pain, +Blink Int+2} (534 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It lets you blink. a +0 whip (35 gold) 27 stones (37 gold) the cursed +2 flail of Mayhem {crush, rN++} (415 gold) It inflicts extra damage upon your enemies. It greatly protects you from negative energy. It has a curse placed upon it. 21 stones (29 gold) a +1 shortbow of freezing (173 gold) a +0 mace (42 gold) a +1 flail of holy wrath (186 gold) a cursed -1 hand crossbow (1 gold) a +2 arbalest of velocity (261 gold) a +0 shortbow (42 gold) (0, 0, D:10) an arrow (1, 2, D:10) a +0 shortbow 19 arrows (1, 4, D:10) a cursed +0 battleaxe (7, -36, D:10) a +3 ring of evasion a +3 ring of protection a -5 ring of evasion (14, -30, D:10) a +0 shortbow (14, -29, D:10) 169 arrows (18, -11, D:10) a +0 plate armour (18, 3, D:10) a +0 leather armour (20, 12, D:10) a +0 spear (22, -25, D:10) a +0 robe (22, 3, D:10) 2 arrows (23, 1, D:10) a +0 short sword a +0 shortbow 24 arrows (32, 1, D:10) a +0 halberd (33, 2, D:10) a +0 flail Level 11 of the Dungeon (0, 0, D:11) a potion of magic (2, -5, D:11) a +0 whip a +0 mace a +0 short sword a +0 plate armour an orc skeleton (2, -4, D:11) a +0 dagger an orc skeleton (2, -1, D:11) a ration (3, -3, D:11) a +0 flail 4 boomerangs a poisoned dart (3, -2, D:11) a poisoned dart (10, 20, D:11) 9 gold pieces (14, 17, D:11) the +6 dagger "Qemn" {distort, rC+ MR+++ Str-5 Dex-5} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your strength (-5). It affects your dexterity (-5). It protects you from cold. It affects your resistance to hostile enchantments. (16, -13, D:11) a wyvern skeleton the Ecumenical Temple