esc Level 1 of the Dungeon (0, 0, D:1) 16 bolts (-1, 1, D:1) a +0 ring mail (14, 6, D:1) a +0 ring mail (4, 9, D:1) a +0 club (32, 9, D:1) 16 stones (37, 9, D:1) a cursed -1 dagger (44, 10, D:1) 25 arrows (14, 14, D:1) a cursed +0 club (45, 25, D:1) a +0 hunting sling (36, 29, D:1) a +0 robe (-13, 35, D:1) a +0 short sword a stone (-13, 38, D:1) a stone (-13, 39, D:1) a stone (23, 41, D:1) a +0 dagger (29, 41, D:1) a +0 dagger (47, 41, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, 2, D:2) a +0 short sword (-14, 6, D:2) a +0 robe (3, 7, D:2) a +0 dagger a +0 leather armour (1, 14, D:2) a +0 robe (-6, 15, D:2) a +0 leather armour (-6, 20, D:2) 20 arrows (5, 20, D:2) a +0 dagger (6, 26, D:2) a sling bullet (6, 27, D:2) a sling bullet (-1, 28, D:2) 21 bolts (7, 28, D:2) a sling bullet (8, 29, D:2) a sling bullet (9, 30, D:2) a sling bullet (10, 32, D:2) 15 sling bullets a +0 hunting sling (-12, 33, D:2) a +0 club (-16, 35, D:2) a stone (-20, 37, D:2) a +0 dagger 2 stones (-22, 39, D:2) a stone (-21, 39, D:2) a stone (-6, 39, D:2) a sling bullet (-6, 40, D:2) a sling bullet (-7, 41, D:2) a sling bullet (-25, 42, D:2) a +0 dagger (-7, 43, D:2) 2 sling bullets Level 3 of the Dungeon (0, 0, D:3) a +0 robe (13, 0, D:3) a +0 club (5, 1, D:3) a +0 spear (-8, 5, D:3) a +0 club (18, 5, D:3) a cursed +0 buckler (33, 5, D:3) 18 arrows (-6, 8, D:3) 18 arrows of frost (28, 8, D:3) a +0 club (26, 9, D:3) 22 stones (-4, 10, D:3) 10 stones (37, 11, D:3) 5 large rocks (-11, 12, D:3) a +0 blowgun a +0 robe (34, 12, D:3) a +0 club (1, 13, D:3) a stone a +0 club (19, 24, D:3) a +0 club (10, 29, D:3) 25 stones (25, 30, D:3) a stone (26, 30, D:3) a stone a +0 short sword (25, 33, D:3) a +0 dagger a +0 hunting sling 21 stones (21, 39, D:3) a +0 club a +0 blowgun Level 4 of the Dungeon (-6, 2, D:4) a +0 plate armour (-2, 2, D:4) a scroll of identify (4, 3, D:4) the +2 quarterstaff "Twufaaj" {crush, *Rage rF+ Str+4 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+3). It protects you from fire. It may make you go berserk in combat. (-7, 5, D:4) a +0 rapier a +0 leather armour (-2, 5, D:4) a +0 giant club (-11, 14, D:4) 25 bolts (-10, 18, D:4) a +0 dagger (3, 35, D:4) a +0 club (3, 37, D:4) a +0 club a +0 club a +0 short sword a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 club a +0 club Level 5 of the Dungeon (0, 0, D:5) 2 poisonous chunks of flesh {@w0} (16, 20, D:5) a +0 club