esc the Dungeon [Shop] Qeopn's Magic Scroll Emporium a scroll of immolation (45 gold) a scroll of amnesia (45 gold) a scroll of random uselessness (13 gold) [Shop] Seimaah's Magic Scroll Shoppe a scroll of amnesia (42 gold) [Shop] Aroskootu's Book Emporium a book of Necromancy (330 gold) a Grand Grimoire (1214 gold) a book of Dreams (825 gold) a book of the Tempests (770 gold) a book of Cantrips (220 gold) a book of Summonings (770 gold) a book of Conjurations (330 gold) a book of Minor Magic (220 gold) a book of Control (715 gold) a book of Cantrips (220 gold) a book of Alchemy (825 gold) a book of Party Tricks (550 gold) [Shop] Edidd's Book Shoppe a book of Power (585 gold) a manual of Bows (1435 gold) a book of Geomancy (455 gold) a book of Party Tricks (650 gold) a book of Alchemy (975 gold) a book of Air (455 gold) a Grand Grimoire (1435 gold) a book of the Dragon (1170 gold) a book of Ice (845 gold) a book of Death (910 gold) a book of the Tempests (910 gold) a book of Necromancy (390 gold) (0, 0, D) a stone (0, 2, D) a +0 dagger 4 stones (0, 4, D) a +0 spear (-16, 6, D) an arrow (-4, 9, D) a +0 ring mail (-16, 10, D) 2 arrows (-8, 10, D) a +0 dagger a +1 robe of positive energy a +1 dagger of electrocution a +0 robe (-4, 10, D) a +0 hunting sling (-16, 11, D) 2 arrows a +0 mace a +0 robe (-12, 11, D) a +1 vampiric demon blade {!w} (-8, 11, D) a +0 halberd a +0 chain mail (-20, 12, D) a +0 club a +0 robe an ogre skeleton (-16, 12, D) an arrow (-12, 12, D) a +1 double sword (-8, 12, D) a +0 club a +0 dagger (-20, 13, D) a large rock {!d} a +0 dire flail a cursed -1 dire flail (-16, 13, D) 2 arrows a +0 halberd a +0 robe (-12, 13, D) a +1 glaive (-8, 13, D) a +0 dagger a +0 robe (-20, 14, D) a +1 battleaxe of freezing a +0 great sword of flaming a +0 rapier a +0 animal skin a +8 quick blade a +0 robe a +0 buckler a +1 war axe of freezing a +0 chain mail a +0 giant club a +0 dire flail a +0 dire flail (-16, 14, D) a +0 battleaxe a +0 shortbow a +0 dire flail 19 arrows (-12, 14, D) a +0 vampiric trident {!w} (-8, 14, D) a +0 mace a +0 dagger a +0 robe (-20, 15, D) a stone giant skeleton (-16, 15, D) a +0 hand axe (-12, 15, D) the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (-8, 15, D) a +0 war axe a +0 chain mail a +0 dagger a cursed -2 leather armour (-20, 16, D) a +0 robe (-12, 16, D) the +6 dire flail "Twazicu" {freeze, *Rage +Blink +Fly} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It lets you fly. It lets you blink. It may make you go berserk in combat. (-8, 16, D) a +0 short sword (-12, 17, D) a +1 glaive (-10, 17, D) a +0 rapier a +0 leather armour (-8, 17, D) a +0 flail a +0 dagger a +0 robe (-12, 18, D) a +3 dire flail (-12, 20, D) a +0 shadow dragon armour {Stlth++++} (-16, 21, D) an arrow (-12, 21, D) a +1 ice dragon armour {rC++, rF-} (-16, 22, D) a +0 longbow a +0 quarterstaff 13 arrows (-20, 23, D) 2 large rocks {!d} (-12, 23, D) a +0 fire dragon armour {rF++, rC-} (-8, 23, D) a +0 battleaxe a +0 chain mail a +0 short sword a cursed +0 plate armour a +0 dire flail a +0 plate armour a +0 broad axe a +0 chain mail (-20, 24, D) an ugly thing corpse (-16, 24, D) a +0 spear (-8, 24, D) a +0 battleaxe a +0 plate armour a +0 hand axe a +0 chain mail a +0 battleaxe a +0 chain mail a +0 long sword a +0 plate armour a +0 glaive a +0 chain mail (-20, 25, D) 2 large rocks (-16, 25, D) a +0 trident (-12, 25, D) a +1 ice dragon armour {rC++, rF-} (-8, 25, D) a +0 halberd a +0 plate armour (-6, 25, D) a +0 giant club a +0 robe (-12, 26, D) a +2 scale mail of poison resistance (-8, 26, D) a +0 dagger a +0 glaive a +0 plate armour (-16, 27, D) a +2 spear of venom a +0 leather armour (-12, 27, D) the cursed -3 chain mail "Raklid" {+Blink rElec rPois rC- MR-} It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. It lets you blink. It has a curse placed upon it. (-10, 28, D) a +2 dagger of venom a cursed +0 cloak (-16, 34, D) a +0 quarterstaff a +0 robe (-8, 35, D) a cursed +0 halberd a +0 plate armour (-8, 36, D) a +0 whip a +0 dagger a +0 robe a +0 dagger a +0 robe (-16, 37, D) a spiny frog corpse (skeletalised by now) (-12, 37, D) a +0 pair of gloves (-8, 37, D) a +0 club a +3 whip a +0 dagger a +1 robe of cold resistance a +0 arbalest 31 bolts (-12, 38, D) a +0 great mace a +0 flail a +0 giant club (-8, 38, D) a +0 dagger a +2 robe of magic resistance (-16, 39, D) a swamp drake corpse (skeletalised by now) (-12, 39, D) a +0 robe a +0 giant spiked club (0, 39, D) a +2 scimitar of flaming a +0 lajatang a +2 halberd of venom a +1 broad axe of freezing a +2 rapier of protection (-16, 40, D) a +2 spear of piercing (-12, 40, D) an ice dragon hide {rC++, rF-} (0, 40, D) a +0 naga barding (-12, 41, D) a large rock {!d} a cursed +0 whip a +0 robe (-12, 43, D) a +1 great sword of flaming a large rock {!d} (-14, 44, D) a +1 spear a cursed -2 animal skin (0, 44, D) an arrow a +0 scale mail (0, 46, D) a +0 shortbow 20 arrows (-8, 48, D) a +0 dagger a +0 robe (-4, 48, D) a +0 dagger (-8, 49, D) a +0 dagger a +0 robe a +0 dagger of draining a +0 robe (-8, 50, D) a +0 glaive a +0 leather armour (0, 51, D) an arrow (0, 53, D) a +0 longbow 25 arrows (-4, 54, D) a +0 pair of gloves (-4, 56, D) a +0 pair of gloves