esc the Dungeon (0, 0, D) a cursed +0 spear (-4, 7, D) a cursed +0 whip (-4, 15, D) an adder skeleton (-4, 16, D) a water moccasin corpse (-4, 26, D) a yak skeleton (-4, 35, D) a giant leech corpse (0, 37, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of chopping a +3 war axe of freezing a +2 rapier of electrocution (0, 42, D) a +0 pair of boots a +0 scale mail a +0 flail (0, 44, D) a +0 trident a +0 leather armour (0, 51, D) a +0 giant club