esc the Dungeon (0, 0, D) a cursed -1 giant club (1, 0, D) an uncursed staff of earth (2, 0, D) a cursed -2 dire flail a +0 dire flail (3, 0, D) 2 large rocks {!d} (5, 0, D) a +0 giant club (6, 0, D) a cursed -2 ring of intelligence (8, 0, D) 15 arrows (10, 0, D) the ring "Wuthrusm" {rElec rPois MR++ Str-5 Int+5} [ring of poison resistance] It affects your strength (-5). It affects your intelligence (+5). It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (11, 0, D) a lantern of shadows (12, 0, D) a +0 hunting sling (16, 0, D) an uncursed staff of earth (17, 0, D) a Necronomicon (18, 0, D) 15 sling bullets (-34, 1, D) a fire dragon hide {rF++, rC-} (0, 1, D) the Catalogue of the Escort Spells Type Level a - Summon Small Mammal Summoning 1 b - Abjuration Summoning 3 c - Monstrous Menagerie Summoning 6 d - Dragon's Call Summoning 9 (1, 1, D) a +0 giant club the cursed -2 robe of Gherial {rElec rPois} It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (2, 1, D) 3 large rocks {!d} (3, 1, D) a +0 giant club a manual of Axes {!d} (4, 1, D) a +0 giant club (5, 1, D) a +0 dire flail a +0 great mace (6, 1, D) a sack of spiders an uncursed ring of protection from magic {MR+, !d} an uncursed staff of death {rN+} an uncursed staff of conjuration {!a} an uncursed staff of fire {rF+} (7, 1, D) a +0 giant club (8, 1, D) 5 large rocks {!d} (10, 1, D) 4 large rocks {!d} the +6 rapier of Revolt {pierce, rC+ MR+ Str+2 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+4). It protects you from cold. It affects your resistance to hostile enchantments. (11, 1, D) a cursed ring of protection from fire {rF+, !d} (12, 1, D) an uncursed staff of cold {rC+} (14, 1, D) a +0 dagger (16, 1, D) a +2 arbalest of evasion (17, 1, D) a box of beasts (18, 1, D) an uncursed staff of summoning (-31, 2, D) a +4 executioner's axe of pain a +2 morningstar of draining 6 scrolls of amnesia (0, 2, D) a +0 ring mail (1, 2, D) a +0 hand axe (2, 2, D) 5 large rocks {!d} (3, 2, D) a +0 dire flail a +0 dire flail (4, 2, D) a +0 giant spiked club a +0 dire flail a +0 dire flail a +2 battleaxe of freezing 3 large rocks {!d} (5, 2, D) 5 large rocks {!d} (6, 2, D) 14 stones (7, 2, D) 4 large rocks {!d} a book of Unlife (9, 2, D) a +0 giant spiked club (10, 2, D) 4 large rocks {!d} (11, 2, D) a +0 giant club a +0 arbalest (15, 2, D) a +1 ring mail of poison resistance (16, 2, D) a +4 plate armour of magic resistance (-37, 3, D) a bolt (-31, 3, D) a shadow dragon hide {Stlth++++} a +0 rapier a +0 rapier a +0 leather armour (-18, 3, D) a +1 pair of gloves of archery (-16, 3, D) a +0 hand axe (2, 3, D) 3 large rocks {!d} (3, 3, D) 6 large rocks {!d} a +2 great sword of flaming a +2 battleaxe of freezing (4, 3, D) a +2 great sword of flaming a +1 battleaxe of freezing a +2 battleaxe of freezing 4 large rocks {!d} an uncursed amulet of guardian spirit {Spirit} (5, 3, D) a +0 great sword of flaming an uncursed staff of air {rElec} (8, 3, D) a +1 ring of protection (9, 3, D) a +0 dire flail a +0 dire flail a +0 leather armour of cold resistance (10, 3, D) a +0 leather armour (11, 3, D) a +0 giant club (12, 3, D) a +0 large shield (13, 3, D) an uncursed staff of summoning {!a} (14, 3, D) a +2 flail of holy wrath (15, 3, D) a plain deck of escape (16, 3, D) a wand of hasting (0) a wand of frost (7) a +1 ring of evasion (17, 3, D) a box of beasts (18, 3, D) 12 stones (-41, 4, D) a +0 dire flail a cursed -1 dire flail (4, 4, D) a +0 giant club a +0 great sword of flaming a +0 dire flail a +1 dire flail of protection a +1 battleaxe of freezing a +0 giant club a +1 battleaxe of freezing a +1 great sword of flaming a +0 great sword of flaming a +3 battleaxe of freezing a +0 giant club a +2 battleaxe of freezing 6 large rocks {!d} a +0 battleaxe of freezing a +2 dire flail of venom a +0 great mace a +1 battleaxe of freezing an uncursed ring of flight {+Fly, !d} (-39, 5, D) a +3 scythe of protection (-32, 5, D) a +0 arbalest 15 bolts (4, 5, D) a +0 battleaxe of freezing a +0 dire flail a +0 dire flail a +0 dire flail a +0 dire flail a +2 battleaxe of freezing 8 large rocks {!d} (5, 5, D) a +1 great sword of flaming a large rock {!d} (-32, 7, D) a bolt (-32, 8, D) a bolt (20, 9, D) a +0 plate armour a +4 great sword (-32, 10, D) a bolt a troll hide {regen} (13, 10, D) a +3 large shield of reflection (14, 10, D) a +11 demon blade of flaming (15, 10, D) the ring "Pirgh" {+cTele rN+} [ring of teleport control] It can be evoked for teleport control. It protects you from negative energy. (16, 10, D) a +6 naga barding (-29, 11, D) a +2 battleaxe of freezing (-28, 11, D) a +2 mace of crushing (12, 11, D) the ring of the Median {rN+ EV+3} [ring of evasion] It affects your evasion (+3). It protects you from negative energy. (13, 11, D) a +2 pair of boots (14, 11, D) a +8 chain mail (15, 11, D) a +9 giant spiked club (16, 11, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (17, 11, D) the ring "Cheju" {Ice Contam +Fly rElec Int+5 Stlth-} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+5). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It lets you fly. It causes magical contamination when unequipped. It makes you less stealthy. (12, 12, D) the ring "Ejycruc" {Str+6 Int+3} [ring of intelligence] It affects your strength (+6). It affects your intelligence (+3). (13, 12, D) the +7 triple sword "Ehyddiubu" {slice, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (15, 12, D) the ring "Zohyg" {rPois rF+ rC- Dex+4} [ring of protection from fire] It affects your dexterity (+4). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. (16, 12, D) the ring of the Echidna {rF+ Str+2 Int+4} [ring of intelligence] It affects your strength (+2). It affects your intelligence (+4). It protects you from fire. (17, 12, D) the +9 demon blade "Correej" {venom, Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). (12, 13, D) a +2 pair of gloves (13, 13, D) the +5 triple sword "Bexkoarymit" {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. (14, 13, D) a +6 chain mail of cold resistance (15, 13, D) the amulet of Shrokaix {Ward -Tele rN+ MP+9 Int+3} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your intelligence (+3). It protects you from negative energy. It affects your magic capacity (+9). It prevents most forms of teleportation. (16, 13, D) the +7 great sword "Poasm" {venom, MR+} It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. (17, 13, D) the ring "Uchiog" {rN+ Dex-5} [ring of dexterity] It affects your dexterity (-5). It protects you from negative energy. (13, 14, D) the +7 demon trident "Luniro" {pierce, +Blink Str+5 Int-4} It inflicts extra damage upon your enemies. It affects your strength (+5). It affects your intelligence (-4). It lets you blink. (14, 14, D) the +9 demon blade of the Blowfly {flame, +Blink MR- MP+9 Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+2). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you blink. (15, 14, D) the ring "Vaprew" {rPois Int-5 Stlth+} [ring of intelligence] It affects your intelligence (-5). It protects you from poison. It makes you more stealthy. (16, 14, D) the +7 glaive of Gravity {distort, rElec rF- MR+} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It makes you vulnerable to fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (20, 14, D) a +0 short sword a +0 leather armour a +0 short sword (8, 15, D) the horn of Geryon (-12, 16, D) the -4 large shield of the Bagpipe {Contam rElec rC+ Dex-5 SInv} It affects your dexterity (-5). It protects you from cold. It insulates you from electricity. It enhances your eyesight. It causes magical contamination when unequipped. a potion of magic a +3 scimitar of holy wrath (-55, 17, D) a +6 ring of intelligence (-54, 17, D) a +6 ring of protection (-53, 17, D) an uncursed ring of invisibility (-50, 17, D) an uncursed staff of wizardry {wiz+, !a} (-49, 17, D) a +3 storm dragon armour {rElec} a potion of mutation {!q} a lantern of shadows (-47, 17, D) the Guide on Boosting Transmutation Spells Type Level a - Song of Slaying Charms 2 b - Spider Form Transmutation/Poison 3 c - Passwall Transmutation/Earth 3 d - Blade Hands Transmutation 5 e - Haste Charms 6 (-11, 17, D) a +2 great sword of flaming (-10, 17, D) a troll hide {regen} a +2 demon whip of draining (-55, 18, D) a +6 ring of dexterity (-54, 18, D) a +6 ring of intelligence (-53, 18, D) an uncursed amulet of regeneration {+regen, !d} (-49, 18, D) a cursed staff of energy {@w1+MP, hungerless spells, !d!a} (16, 18, D) a +0 long sword (-54, 19, D) a +7 chain mail (-53, 19, D) the +27 Lear's hauberk (-52, 19, D) a +4 robe (-55, 20, D) a +2 helmet (-54, 20, D) a +5 mottled dragon armour {rSticky} (-53, 20, D) a +0 large shield of positive energy (-52, 20, D) a +3 vampiric demon blade {!w} (-46, 20, D) a +0 buckler a +0 robe a +1 rapier of venom (-55, 21, D) a +3 bardiche (-54, 21, D) a +9 broad axe (-53, 21, D) a +6 giant spiked club a +0 shield of poison resistance (-52, 21, D) a +6 glaive (-55, 22, D) a +0 triple crossbow of evasion (-54, 22, D) a +6 double sword (-29, 22, D) a +0 giant club (-17, 22, D) a +0 dagger a +0 robe (-33, 23, D) a +0 mace (-31, 23, D) a +0 long sword (-29, 23, D) a +0 club a +0 battleaxe of freezing (20, 23, D) a troll hide {regen} (-32, 24, D) a +0 plate armour a +0 halberd (-31, 24, D) a +0 giant club a +0 giant club (-30, 24, D) a +0 plate armour a +0 trident a +0 ring mail a cursed -1 flail (-28, 24, D) a +0 robe a +2 whip of holy wrath an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} an uncursed staff of poison {rPois} an uncursed staff of power {MP+17, !a} an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} (-27, 24, D) a +0 chain mail a +0 war axe a +0 robe (-17, 24, D) a +0 short sword a +0 short sword a +0 leather armour (-16, 24, D) a +0 cloak a +4 demon trident of flaming a +0 chain mail (20, 24, D) a +0 scimitar (-34, 25, D) 13 bolts a +0 arbalest (-27, 25, D) a cursed +0 cloak a +4 falchion of protection (-26, 25, D) a +0 trident a +2 greatsling of freezing (-17, 25, D) a +4 demon whip a +0 chain mail (-16, 25, D) a +0 mottled dragon armour {rSticky} a +5 halberd a +0 plate armour (20, 25, D) a +0 battleaxe (-15, 26, D) a +1 whip (-9, 26, D) a +8 mottled dragon armour (-8, 26, D) a +9 swamp dragon armour (-7, 26, D) the +7 double sword of Bodily Harmony {vamp, rElec rF+ Str-3 Dex+7 SInv} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (-3). It affects your dexterity (+7). It protects you from fire. It insulates you from electricity. It enhances your eyesight. (-6, 26, D) the +9 demon trident of the Eternal Warrior {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (9, 26, D) a cursed -2 dagger (17, 26, D) a +2 dagger of venom (20, 26, D) a +0 plate armour a +0 demon trident of electrocution (-50, 27, D) a +2 dagger of protection (-26, 27, D) a +0 robe a +0 glaive a poisoned arrow (-25, 27, D) a +0 large shield a +2 chain mail of magic resistance a +0 mace (-24, 27, D) 2 poisoned arrows (-9, 27, D) a +12 shadow dragon armour {Stlth++++} (-8, 27, D) a +12 plate armour (-7, 27, D) the +11 broad axe of Irrepressible Laughter {elec, Int+7} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+7). (-6, 27, D) a +11 broad axe of distortion {!w} (-49, 28, D) a book of Clouds (-25, 28, D) a +0 giant club (-23, 28, D) a poisoned arrow (-9, 28, D) a +12 plate armour (-8, 28, D) a +2 cloak (-7, 28, D) a +11 demon blade of electrocution (-6, 28, D) the +7 triple sword "Traim" {venom, Int+9} It poisons the flesh of those it strikes. It affects your intelligence (+9). (11, 28, D) a +0 cloak a +0 rapier (14, 28, D) a +0 robe a +0 dagger (-49, 29, D) a +0 long sword (-48, 29, D) a +0 club (-47, 29, D) a +0 robe (-24, 29, D) a +0 robe a +1 longbow of flaming 28 poisoned arrows a +0 centaur barding a +0 robe (-23, 29, D) a poisoned arrow (12, 29, D) a +0 robe a +0 dagger (-21, 30, D) a +0 giant club a +0 giant club a +2 great sword of flaming (-21, 31, D) a +0 robe a +0 lajatang (6, 31, D) a +0 dire flail (10, 31, D) a +0 robe a +0 dagger (-52, 32, D) a +0 dagger (-50, 32, D) a +0 hand axe (-49, 32, D) 12 arrows (-46, 32, D) 3 javelins (-4, 32, D) a cursed -1 hand axe (-50, 33, D) an uncursed staff of fire (-49, 33, D) a +0 club (-48, 33, D) 15 arrows (-47, 33, D) 21 bolts (-13, 33, D) a cursed +0 chain mail a +0 war axe (-5, 33, D) a fire dragon hide {rF++, rC-} a +0 chain mail a +5 war axe of draining a +0 chain mail a +3 demon trident of flaming a +0 plate armour a +4 great sword of flaming a +0 chain mail a +1 demon whip of flaming (-51, 34, D) 28 bolts (-50, 34, D) a +0 long sword a +1 demon trident of distortion {!w} a +1 sacred scourge of holy wrath a scroll of immolation {!r} (-49, 34, D) a +0 robe an uncursed ring of see invisible {sInv, !d} (-48, 34, D) an uncursed amulet of guardian spirit (-42, 34, D) a +0 rapier of venom a +0 leather armour a +2 antimagic great mace a +0 chain mail (-13, 34, D) a +0 robe (-12, 34, D) a +0 scimitar (11, 34, D) the ring "Klokyra" {Wiz +Blink rElec rC+ Int+4} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+4). It protects you from cold. It insulates you from electricity. It lets you blink. (-48, 35, D) the +0 demon whip of Pride {elec, rElec MR+ Dex-4} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. a +0 robe a potion of might (-47, 35, D) a +0 robe (-33, 35, D) a +1 flail of holy wrath (-12, 35, D) a +0 leather armour 17 arrows a +0 longbow (-11, 35, D) a +0 long sword (-8, 35, D) a cursed +0 large shield (10, 35, D) the amulet of Zar Nek {Stasis MR+} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your resistance to hostile enchantments. (11, 35, D) the ring "Pallec" {MP+9 Str+2} [ring of magical power] It affects your strength (+2). It affects your magic capacity (+9). (20, 35, D) a gold dragon hide {rC+, rF+, rPois} (-52, 36, D) a +1 halberd of chopping 15 stones a +0 scale mail (-49, 36, D) a +0 robe (-46, 36, D) a +0 dagger (-40, 36, D) a cursed -2 mace a +0 flail a cursed -1 long sword a +0 buckler (-34, 36, D) a +0 pair of boots (-18, 36, D) a +2 ring of intelligence (-16, 36, D) a +0 chain mail a cursed -1 great mace an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} a +0 great mace (-11, 36, D) a fire dragon hide {rF++, rC-} (-10, 36, D) a fire dragon hide {rF++, rC-} (-9, 36, D) a +0 rapier a +0 short sword (9, 36, D) the ring "Inacla" {+Fly rPois SInv} [ring of flight] It protects you from poison. It enhances your eyesight. It lets you fly. (10, 36, D) the ring "Cisuafor" {EV+2 Str-4 Int+4 Dex+5} [ring of evasion] It affects your evasion (+2). It affects your strength (-4). It affects your intelligence (+4). It affects your dexterity (+5). (11, 36, D) the ring of Culiul {rF+ MP+9 Str+6 Int+2} [ring of strength] It affects your strength (+6). It affects your intelligence (+2). It protects you from fire. It affects your magic capacity (+9). (-52, 37, D) a +0 flail (-51, 37, D) a +0 mace a book of Cantrips (-50, 37, D) a +0 battleaxe a +3 ring of strength (-48, 37, D) a +0 great mace a +0 chain mail (-47, 37, D) the ring "Qucab" {Ice Int+6} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+6). It makes you vulnerable to fire. It protects you from cold. (-46, 37, D) a wand of enslavement (16) (-35, 37, D) the Tome of Self-Improvement and Lightness Spells Type Level a - Flight Charms/Air 3 b - Warp Weapon Charms/Translocation 5 c - Deflect Missiles Charms/Air 6 (-33, 37, D) a +1 pair of gloves a +0 buckler of cold resistance (-31, 37, D) 12 arrows (-27, 37, D) a cursed staff of cold {rC+} (-53, 38, D) a +0 battleaxe a -1 rod of inaccuracy (12/12) {!a} 20 stones a +0 robe (-52, 38, D) 39 stones (-49, 38, D) a +0 war axe (-48, 38, D) a +0 long sword of slicing (-47, 38, D) a +0 mace an uncursed amulet of stasis {Stasis, !d} (-40, 38, D) a +0 mace a +0 flail a +0 mace (-34, 38, D) the Guide on Aid and Summoning Spells Type Level a - Control Teleport Charms/Translocation 4 b - Shadow Creatures Summoning 5 c - Summon Forest Summoning/Translocation 5 d - Deflect Missiles Charms/Air 6 (-32, 38, D) an uncursed staff of air {rElec} (-12, 38, D) a +2 demon whip (-52, 39, D) a +0 hand axe (-51, 39, D) a +0 scimitar a +0 short sword (-50, 39, D) an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} (-48, 39, D) a +0 trident a +0 ring mail (-47, 39, D) 32 arrows (-33, 39, D) a +0 ring mail (1, 39, D) a +0 chain mail a +0 great sword (-12, 40, D) a +0 plate armour a +0 dire flail (-11, 40, D) a +0 plate armour a +0 great sword a +0 plate armour a +0 war axe a +0 plate armour a +0 glaive a +0 rapier (-10, 40, D) a +0 plate armour a +0 war axe (-1, 40, D) a +0 plate armour a +0 long sword (1, 40, D) a +0 plate armour a +0 dire flail a +0 chain mail a +0 great sword (3, 40, D) a +2 mace of protection (-18, 41, D) a cursed +0 robe a +0 long sword (-17, 41, D) a +0 long sword (-12, 41, D) a +0 chain mail a +0 chain mail a +0 battleaxe a +0 chain mail a +0 great sword a +0 chain mail a +0 battleaxe a +0 great mace (-10, 42, D) a +3 glaive (-9, 42, D) a +3 battleaxe (-8, 42, D) a swamp dragon hide {rPois} a steam dragon hide {rSteam} a +3 great mace a +0 flail (-6, 42, D) a +3 arbalest of flaming (-4, 42, D) 50 arrows (11, 42, D) 50 bolts (13, 42, D) a +1 scale mail of positive energy (15, 42, D) a +1 large shield (16, 42, D) a +5 plate armour (17, 42, D) a +6 chain mail (20, 42, D) a +0 dagger (-18, 43, D) a +0 robe a +0 quarterstaff (-10, 43, D) a +3 demon whip of pain (-8, 43, D) a +3 mace of draining (-6, 43, D) the +1 hand crossbow of Rubbish {freeze, rElec rC- MP+9} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It makes you vulnerable to cold. It insulates you from electricity. It affects your magic capacity (+9). (-4, 43, D) 50 arrows (11, 43, D) 50 bolts (13, 43, D) a quicksilver dragon armour {MR+} (15, 43, D) a +4 ice dragon armour {rC++, rF-} (17, 43, D) a +1 pair of boots (-19, 44, D) a +0 robe Brifoexoe's Almanac of Damaging Feathers Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Airstrike Air 4 d - Lightning Bolt Conjuration/Air 5 e - Poisonous Cloud Conjuration/Poison/Air 6 a +0 quarterstaff Bluof's Grimoire of Curses Spells Type Level a - Sure Blade Hexes/Charms 2 b - Confusing Touch Hexes 2 c - Inner Flame Hexes/Fire 3 d - Fulminant Prism Conjuration/Hexes 4 e - Gell's Gravitas Hexes/Translocation 5 (-10, 44, D) the +6 hand axe "Vyveunid" {venom, Str+3} It poisons the flesh of those it strikes. It affects your strength (+3). (-9, 44, D) a +5 broad axe (-8, 44, D) a +1 falchion of holy wrath (-6, 44, D) the +1 falchion "Waneagh" {drain, rElec MR++ Str-3 Dex+3 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-3). It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It enhances your eyesight. (-4, 44, D) 50 arrows (11, 44, D) 50 bolts (13, 44, D) a +2 robe of cold resistance (15, 44, D) a +1 cloak (16, 44, D) a +2 leather armour of cold resistance (-53, 45, D) a +2 trident (-52, 45, D) a +2 quarterstaff (-51, 45, D) a +2 mace (-6, 45, D) a +3 double sword of holy wrath (-4, 45, D) 50 arrows (5, 45, D) a +0 robe a +0 dagger (11, 45, D) 50 bolts (13, 45, D) a +2 robe of magic resistance (-53, 46, D) a +2 hand axe (-52, 46, D) a +2 dagger (-51, 46, D) a +2 falchion (-46, 46, D) 10 stones (-10, 46, D) a +0 quarterstaff of crushing (-9, 46, D) a +3 great sword (6, 46, D) a +0 flail a +1 battleaxe of freezing (15, 46, D) a +1 helmet (17, 46, D) a +4 fire dragon armour {rF++, rC-} (-10, 47, D) a +0 hunting sling of flaming (-8, 47, D) a +3 double sword (4, 47, D) a +0 plate armour a +0 battleaxe (5, 47, D) a +0 shield a +0 chain mail a +0 battleaxe (15, 47, D) a +4 chain mail a +1 large shield a +0 shield (-10, 48, D) a +1 vampiric rapier {!w} (-9, 48, D) a +3 longbow (-8, 48, D) a +3 battleaxe (15, 48, D) a +0 pair of gloves a +0 pair of boots (17, 48, D) a +4 ice dragon armour {rC++, rF-} (19, 48, D) a +0 war axe of venom (-49, 49, D) a +0 spear (-13, 49, D) 6 large rocks (-4, 49, D) 25 bolts a +0 arbalest (19, 49, D) a +0 robe a +0 dagger (15, 50, D) a +0 chain mail a cursed -2 battleaxe (17, 50, D) the +7 Sceptre of Asmodeus a +0 robe (19, 50, D) a +0 robe (20, 50, D) a +0 ring mail a +0 long sword (-47, 51, D) a +2 quarterstaff of speed (-46, 51, D) a +3 dagger of draining (19, 51, D) a +0 robe a +0 flail (-47, 52, D) a +0 mace of crushing (-46, 52, D) a +2 hand axe of freezing (19, 52, D) a +0 robe a +4 flail (20, 52, D) a +0 scale mail a +0 long sword (-47, 53, D) a +1 trident of piercing (-46, 53, D) a +0 long sword of flaming (-21, 53, D) a cursed -1 broad axe a +0 chain mail (19, 53, D) a +0 robe a +0 robe (-33, 54, D) a +0 giant club (-32, 54, D) a +0 great mace a +0 great mace (5, 54, D) the amulet "Trorheap" {rCorr rElec Int+2 Slay-5} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It insulates you from electricity. the amulet "Dacayre" {Stasis rElec rF+ rC- rN+ Dex+5} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your dexterity (+5). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. the amulet of Panentheism {Gourm -Cast rPois rC+ MP+9 Dex+3} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (+3). It protects you from cold. It protects you from poison. It affects your magic capacity (+9). It prevents spellcasting. the amulet "Soaph" {rCorr -Tele rElec rPois rF+ MP-9} [amulet of resist corrosion] It protects you from acid and corrosion. It protects you from fire. It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). It prevents most forms of teleportation. the amulet "Oclonid" {+Rage rPois MP-9 Str+2} [amulet of rage] It affects your strength (+2). It protects you from poison. It affects your magic capacity (-9). It lets you go berserk. (16, 54, D) a +0 robe (-17, 55, D) a +0 giant club a +0 long sword a +0 shortbow 22 arrows (3, 55, D) the amulet "Ynonta" {rCorr rN+} [amulet of resist corrosion] It protects you from acid and corrosion. It protects you from negative energy. the amulet of Strau {rMut rN+ Stlth+} [amulet of resist mutation] It protects you from mutation. It protects you from negative energy. It makes you more stealthy. the amulet "Qealal" {Faith MP-9 Int+8 Dex+4} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+8). It affects your dexterity (+4). It affects your magic capacity (-9). the amulet "Demim" {Gourm MR- Str+2 Int+3 SInv} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+2). It affects your intelligence (+3). It affects your resistance to hostile enchantments. It enhances your eyesight. (20, 55, D) a book of Summonings (3, 56, D) the amulet of Caelluc {rF+ rC+ Regen+ Int-5} [amulet of regeneration] It affects your intelligence (-5). It protects you from fire. It protects you from cold. It increases your rate of regeneration. the amulet "Iperegys" {rCorr -Cast rN+ MP-9 Int+5 Dex+4} [amulet of resist corrosion] It protects you from acid and corrosion. It affects your intelligence (+5). It affects your dexterity (+4). It protects you from negative energy. It affects your magic capacity (-9). It prevents spellcasting. (6, 56, D) a +5 ring of slaying a +3 ring of protection a +3 ring of evasion (-8, 57, D) a cursed -1 hunting sling a +0 quarterstaff of distortion {!w} a +0 leather armour 37 sling bullets (19, 57, D) a +0 robe (20, 57, D) a book of Flames (19, 58, D) a +0 short sword a cursed -3 dagger (20, 58, D) a manual of Slings {!d} (-20, 59, D) a +0 battleaxe a +0 chain mail (-19, 59, D) a +0 battleaxe a +0 plate armour (-15, 59, D) a +0 trident (2, 59, D) an uncursed staff of power {MP+17, !a} (17, 59, D) a +0 cloak (20, 59, D) the Incunabulum of Arcane Weapons and Air Spells Type Level a - Sting Conjuration/Poison 1 b - Static Discharge Conjuration/Air 3 c - Summon Lightning Spire Summoning/Air 4 d - Freezing Cloud Conjuration/Ice/Air 6 e - Bolt of Cold Conjuration/Ice 6 (-4, 60, D) a +0 robe (20, 60, D) a book of Changes (-38, 61, D) a +0 helmet (-32, 61, D) a +0 giant club (-15, 61, D) a +0 dagger a +2 robe of magic resistance (-4, 61, D) an uncursed staff of power {MP+17, !a} (-2, 61, D) 8 arrows (6, 61, D) a +0 robe a +0 spear (7, 61, D) a +0 robe a +0 longbow 30 arrows a +1 falchion of flaming (-47, 62, D) 15 arrows a cursed -1 shortbow a +0 club (3, 62, D) the ring of the Tempest {rElec rPois rF+ MP-9 Int+3} [ring of poison resistance] It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). the ring "Nocheu Lale" {Ice Str+2} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+2). It makes you vulnerable to fire. It protects you from cold. the ring of Gra Moag {rPois rF- MR+ Str+6 Int+3 SInv} [ring of strength] It affects your strength (+6). It affects your intelligence (+3). It makes you vulnerable to fire. It protects you from poison. It affects your resistance to hostile enchantments. It enhances your eyesight. (6, 62, D) a +0 leather armour a +0 longbow 41 arrows (7, 62, D) a +2 robe of fire resistance a +0 dagger (8, 62, D) a +0 dire flail a +0 dire flail (-38, 63, D) a +2 dire flail of protection (-37, 63, D) a +2 scimitar of flaming (-2, 63, D) a +0 flail (7, 63, D) 2 arrows (20, 63, D) a book of Envenomations (-38, 64, D) a +2 rapier of venom (-37, 64, D) the +4 quarterstaff of Superiority {holy, rPois rC++ rN+ Dex-3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (-3). It greatly protects you from cold. It protects you from poison. It protects you from negative energy. a +3 ring mail a +0 scale mail a +3 chain mail (3, 64, D) the ring "Zubre" {Fire MR+ Int+2 Dex+3 Stlth+} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+2). It affects your dexterity (+3). It protects you from fire. It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It makes you more stealthy. the ring "Thranunky" {rPois Dex+5} [ring of poison resistance] It affects your dexterity (+5). It protects you from poison. the ring "Leejeidi" {Ice Contam rElec Str-5 Dex+2 Stlth+} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (-5). It affects your dexterity (+2). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It causes magical contamination when unequipped. It makes you more stealthy. the ring of Mirth {rF+ Dex+2 Stlth+} [ring of protection from fire] It affects your dexterity (+2). It protects you from fire. It makes you more stealthy. the ring "Heobreen" {+Blink rF- rN+ Str+6 Int+4 Stlth-} [ring of strength] It affects your strength (+6). It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from negative energy. It lets you blink. It makes you less stealthy. an uncursed ring of fire {rF+, rC-} an uncursed ring of positive energy {rN+} (8, 64, D) an arrow (13, 64, D) a +0 mace (-38, 65, D) the +2 halberd "Xenk" {flame, +Rage MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your resistance to hostile enchantments. It lets you go berserk. (-37, 65, D) a +2 war axe of pain (-1, 65, D) a +0 dagger of protection (9, 65, D) an arrow a book of Battle (10, 65, D) a book of Changes a manual of Summonings {!d} an arrow a manual of Fighting {!d} (12, 65, D) Xyucy's Collected Works on the Birds and Conjuration Spells Type Level a - Static Discharge Conjuration/Air 3 b - Summon Lightning Spire Summoning/Air 4 c - Conjure Ball Lightning Conjuration/Air 6 (14, 65, D) a book of Dreams (16, 65, D) a book of Alchemy (17, 65, D) Innauz's Grimoire of Confrontation Spells Type Level a - Magic Dart Conjuration 1 b - Force Lance Conjuration/Translocation 4 c - Spellforged Servitor Conjuration/Summoning 7 d - Orb of Destruction Conjuration 7