Dungeon Sprint DCSS version 0.16-a0-4133-g472b14a (webtiles) character file. 17 esc the Magician (level 2, -5/15 HPs) Began as a Deep Elf Fire Elementalist on Mar 3, 2015. Slain by an ogre ... wielding a +0 giant club (20 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:47 (92 turns). esc the Magician (Deep Elf Fire Elementalist) Turns: 92, Time: 00:00:48 Health: -5/15 AC: 2 Str: 5 XL: 2 Next: 44% Magic: 8/10 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of brilliance {unknown} Books b - a book of Flames Comestibles c - a bread ration {@e1} j - 2 chunks of flesh {@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.7 Spellcasting + Level 3.2 Conjurations + Level 4.6 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, esc the Deep Elf Fire Elementalist. Found a staircase leading out of the dungeon. No target in view! You open the door. Ijyb the Twisted Goblin comes into view. Ijyb shouts! Aim: Ijyb The flame tongue hits Ijyb. You now have 4/5 mp. Aim: Ijyb (lightly wounded) You miscast Flame Tongue. You are very lightly contaminated with residual magic. Your skin tingles. Ijyb hits you but does no damage. You now have 3/5 mp. Aim: Ijyb (lightly wounded) The flame tongue hits Ijyb. Ijyb closely misses you. You now have 2/5 mp. Aim: Ijyb (moderately wounded) The flame tongue hits Ijyb. Ijyb hits you but does no damage. You now have 1/5 mp. Aim: Ijyb (moderately wounded) The flame tongue hits Ijyb. Ijyb hits you but does no damage. You now have 0/5 mp. Drink which item? (? for menu, Esc to quit) Really quaff h - a potion of berserk rage {!q}? A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb hits you. You now have 11/15 hp. You closely miss Ijyb. You punch Ijyb! Ijyb hits you but does no damage. You hit Ijyb. Ijyb barely misses you. You punch Ijyb! You kill Ijyb! Your Spellcasting skill increases to level 4! Your Conjurations skill gained 2 levels and is now at level 3! Your Fire Magic skill increases to level 4! You have reached level 2! You regained 5 hp, and now have 16/22 hp. h - a metallic white potion There is an open door here. You see here the goblin corpse of Ijyb. You butcher the goblin corpse of Ijyb. You enjoyed that. j - 2 chunks of flesh {@w0} There is an open door, spattered with blood here. You see here the goblin skeleton of Ijyb. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You now have 11/15 hp. You start resting. Your magical contamination has completely faded away. You start resting. You feel yourself speed up. You regained 2 mp, and now have 4/10 mp. You start resting. You feel less exhausted. You start resting. Health restored: 15; MP restored: 10 You open the door. An ogre comes into view. It is wielding a giant club. Aim: an ogre, wielding a giant club (resting) The flame tongue hits the ogre. The ogre shouts! You now have 9/10 mp. Aim: an ogre, wielding a giant club (moderately wounded) The flame tongue hits the ogre. The ogre appears unharmed. You now have 8/10 mp. There is an open door, spattered with blood here. You see here the goblin skeleton of Ijyb. There is a fountain of clear blue water here. Aim: an ogre, wielding a giant club (moderately wounded) The flame tongue hits the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ########## #<.#..'..# #..÷..#..+ #..#### +# #..# #..# #.O# #⌠@# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | esc, the Deep Elf Fire Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 5/5 1 | D | Noticed Ijyb 11 | D | Killed Ijyb 11 | D | Reached skill level 4 in Spellcasting 11 | D | Reached skill level 3 in Conjurations 11 | D | Reached skill level 4 in Fire Magic 11 | D | Reached XP level 2. HP: 15/15 MP: 0/10 82 | D | Noticed an ogre 92 | D | Slain by an ogre Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Flame Tongue || 7 Use: Potion || 1 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 15.6 | 0.0 | 32.0 Dungeon | 100.0 | 100.0 | 0.0 | 15.6 | 0.0 | 32.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.0 +-------+-------+-------+-------+-------+----------------------