Dungeon Sprint DCSS version 0.16-a0-4133-g472b14a (webtiles) character file. 7 esc the Ducker (level 1, -3/12 HPs) Began as a Deep Elf Fire Elementalist on Mar 3, 2015. Splashed by a jelly's acid (13 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:53 (148 turns). esc the Ducker (Deep Elf Fire Elementalist) Turns: 148, Time: 00:00:53 Health: -3/12 AC: 2 Str: 5 XL: 1 Next: 91% Magic: 3/5 EV: 14 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . j - +0 dagger rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons j - a +0 dagger (weapon) (You took it off a kobold in the Dungeon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage {!q} Books b - a book of Flames Comestibles c - a bread ration {@e1} k - 3 chunks of flesh {@w0} Skills: + Level 2.0 Fighting + Level 4.0 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 1.1 Conjurations - Level 3.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, esc the Deep Elf Fire Elementalist. Found a staircase leading out of the dungeon. You open the door. A giant newt, a ball python, a rat, a jackal and a kobold come into view. The jackal barks! Aim: a kobold, wielding a dagger The flame tongue hits the kobold. You kill the kobold! Your Fighting skill increases to level 1! Your Dodging skill increases to level 3! You now have 4/5 mp. Aim: a jackal The flame tongue hits the jackal. The jackal bites you. You take 2 damage, and have 8/12 hp. You now have 3/5 mp. Aim: a jackal (severely wounded) The flame tongue hits the jackal. You kill the jackal! You now have 2/5 mp. Aim: a ball python The flame tongue hits the ball python. You kill the ball python! You now have 1/5 mp. Aim: a rat The flame tongue hits the rat. You kill the rat! You now have 0/5 mp. There is a staircase leading out of the dungeon here. You hit the giant newt but do no damage. The giant newt bites you. You take 1 damage, and have 7/12 hp. You miss the giant newt. The giant newt completely misses you. Aim: a giant newt The flame tongue hits the giant newt. You kill the giant newt! You now have 0/5 mp. j - a dagger There is an open door to the Dungeon here. You see here a jackal corpse. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 dagger (weapon) You butcher the jackal corpse. k - 2 chunks of flesh {@w0} There is an open door to the Dungeon here. You see here a rat corpse. You butcher the rat corpse. k - 3 chunks of flesh {@w0} (gained 1) You start resting. You regained 4 hp, and now have 11/12 hp. MP restored: 5 You start resting. Health restored: 12 You open the door. A giant newt, a rat, a jelly and 2 goblins come into view. The hobgoblin shouts! The jelly quivers. Aim: a hobgoblin The flame tongue hits the hobgoblin. You kill the hobgoblin! You now have 4/5 mp. You barely miss the rat. The rat bites you but does no damage. You barely miss the rat. The rat closely misses you. You closely miss the rat. The rat bites you but does no damage. You hit the rat. You kill the rat! Your Fighting skill increases to level 2! Your Dodging skill increases to level 4! You hear a slurping noise. There is an open door to the Dungeon here. MP restored: 5 Aim: a jelly The flame tongue hits the jelly. The jelly closely misses you. You now have 4/5 mp. Aim: a jelly (moderately wounded) The flame tongue hits the jelly. The jelly hits you. You are splashed with acid! The acid burns! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +.....'...glJ@...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a jelly, a goblin and a giant newt. Vanquished Creatures A ball python (D) A hobgoblin (D) A jackal (D) A kobold (D) A giant newt (D) 2 rats (D) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | esc, the Deep Elf Fire Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 5/5 5 | D | Reached skill level 1 in Fighting 5 | D | Reached skill level 3 in Dodging 135 | D | Noticed a jelly 140 | D | Reached skill level 2 in Fighting 140 | D | Reached skill level 4 in Dodging 148 | D | Splashed by a jelly's acid Action || total -------------------------++------- Melee: Dagger || 4 Unarmed || 2 Cast: Flame Tongue || 9 Vault maps used: D: linesprint Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 6.1 | 0.0 | 49.0 Dungeon | 100.0 | 100.0 | 0.0 | 6.1 | 0.0 | 49.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 11.0 +-------+-------+-------+-------+-------+----------------------