Dungeon Sprint DCSS version 0.16-a0-4133-g472b14a (webtiles) character file. 67 esc the Ducker (level 4, 0/39 HPs) Began as a Merfolk Ice Elementalist on Mar 3, 2015. Slain by an adder skeleton (3 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:55 (344 turns). esc the Ducker (Merfolk Ice Elementalist) Turns: 344, Time: 00:01:55 Health: 0/39 AC: 2 Str: 8 XL: 4 Next: 16% Magic: 0/7 EV: 16 Int: 15 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 6 levels left rFire . . . SeeInvis . l - +0 spear rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: lethally poisoned (0 -> -2), very slightly contaminated, not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons l - a +0 spear (weapon) (You took it off a gnoll in the Dungeon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage {!q} Books b - a book of Frost Comestibles c - a bread ration {@e1} Skills: + Level 5.0 Fighting + Level 4.8 Polearms + Level 7.0 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting Level 0.7 Conjurations - Level 3.2 Ice Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 8% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Drop what? 12/52 slots (_ for help) (? for menu, Esc to quit) You drop a club. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) l - a +0 spear (weapon) You start resting. All of the chunks of flesh in your inventory have rotted away. You regained 8 hp, and now have 20/24 hp. You start resting. Health restored: 24 You open the door. A giant gecko, a bat, a quokka, a scorpion and a skeleton come into view. The bat misses you. The bat hits you but does no damage. The quokka twitches its whiskers. You closely miss the bat. The bat misses you. The bat hits you but does no damage. You barely miss the bat. The bat hits you but does no damage. You hit the bat. The bat barely misses you. The bat closely misses you. You closely miss the bat. The bat closely misses you. The bat hits you but does no damage. The bat completely misses you. You hit the bat. You kill the bat! Your Polearms skill increases to level 1! You closely miss the quokka. The quokka bites you but does no damage. You hit the quokka but do no damage. The quokka bites you but does no damage. You hit the quokka. You kill the quokka! The giant gecko barely misses you. Aim: a giant gecko (clinging) You freeze the giant gecko. The giant gecko closely misses you. You now have 3/4 mp. You hit the giant gecko. You kill the giant gecko! Aim: a scorpion You freeze the scorpion. You now have 2/4 mp. Aim: a scorpion (moderately wounded) You freeze the scorpion. The scorpion stings you. You take 2 damage, and have 22/24 hp. You now have 1/4 mp. Aim: a scorpion (severely wounded) You freeze the scorpion. The scorpion stings you! You are poisoned. The scorpion poisons you! You take 7 damage, and have 15/24 hp. MASSIVE DAMAGE!! You now have 0/4 mp. You hit the scorpion but do no damage. You feel sick. The scorpion barely misses you. You take 1 damage, and have 14/24 hp. You hit the scorpion but do no damage. You feel sick. The scorpion stings you. You take 5 damage, and have 9/24 hp. MASSIVE DAMAGE!! You completely miss the scorpion. You feel sick. The scorpion misses you. You take 1 damage, and have 8/24 hp. You hit the scorpion. You kill the scorpion! Your Fighting skill gained 2 levels and is now at level 5! Your Polearms skill gained 3 levels and is now at level 4! Your Dodging skill gained 2 levels and is now at level 7! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. You have reached level 4! You feel sick. You feel sick. You take 1 damage, and have 8/39 hp. The adder skeleton barely misses you. You feel sick. You take 1 damage, and have 7/39 hp. Aim: an adder skeleton You freeze the adder skeleton. The adder skeleton completely resists. The adder skeleton barely misses you. You now have 0/7 mp. You feel sick. You see here a club. You feel sick. There is an open door to the Dungeon here. You take 1 damage, and have 6/39 hp. You feel sick. You take 1 damage, and have 5/39 hp. You see here a kobold skeleton. You feel sick. There is a staircase leading out of the dungeon, spattered with blood here. You take 1 damage, and have 4/39 hp. You hit the adder skeleton. The adder skeleton bites you but does no damage. Aim: an adder skeleton You miscast Freeze. You are very lightly contaminated with residual magic. Frost covers your body. The adder skeleton barely misses you. You now have 0/7 mp. You barely miss the adder skeleton. The adder skeleton bites you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 4/39 hp. You barely miss the adder skeleton. * * * LOW HITPOINT WARNING * * * You feel sick. The adder skeleton bites you. You die... ▓.▓ ▓.▓ ▓)▓ ▓'▓ ▓.▓ ▓.▓ ▓.▓ ▓Z▓ ▓@▓ ▓▓▓ You could see an adder skeleton. Vanquished Creatures A scorpion (D) A gnoll (D) A goblin (D) A kobold (D) A quokka (D) 2 bats (D) A giant cockroach (D) A giant gecko (D) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | esc, the Merfolk Ice Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 8 | D | Reached skill level 2 in Fighting 8 | D | Reached skill level 4 in Dodging 8 | D | Reached XP level 2. HP: 14/23 MP: 0/4 30 | D | Reached skill level 3 in Fighting 32 | D | Reached skill level 5 in Dodging 36 | D | HP: 6/24 [kobold (1)] 39 | D | HP: 2/24 [kobold (4)] 312 | D | Noticed a scorpion 317 | D | Reached skill level 1 in Polearms 329 | D | Killed a scorpion 329 | D | Reached skill level 5 in Fighting 329 | D | Reached skill level 4 in Polearms 329 | D | Reached skill level 7 in Dodging 329 | D | Reached XP level 3. HP: 9/33 MP: 0/6 329 | D | Reached XP level 4. HP: 10/39 MP: 0/7 329 | D | HP: 9/39 [poisoned by a scorpion] 334 | D | HP: 7/39 [poisoned by a scorpion] 340 | D | HP: 4/39 [poisoned by a scorpion] 344 | D | Slain by an adder skeleton Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 24 | || 24 Spear | 13 | 3 || 16 Cast: Freeze | 10 | 1 || 11 Vault maps used: D: linesprint Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 5.0 | 0.0 | 100.0 Dungeon | 100.0 | 100.0 | 0.0 | 5.0 | 0.0 | 100.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 96.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 96.0 +-------+-------+-------+-------+-------+----------------------