Dungeon Sprint DCSS version 0.16-a0-4133-g472b14a (webtiles) character file. 2 esc the Ducker (level 1, 0/15 HPs) Began as a Merfolk Ice Elementalist on Mar 3, 2015. Slain by a hobgoblin (2 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:28 (17 turns). esc the Ducker (Merfolk Ice Elementalist) Turns: 17, Time: 00:00:29 Health: 0/15 AC: 2 Str: 8 XL: 1 Next: 30% Magic: 0/3 EV: 13 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic h - a potion of berserk rage {!q} Books b - a book of Frost Comestibles c - a bread ration {@e1} Skills: + Level 1.5 Fighting + Level 3.6 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting Level 0.7 Conjurations - Level 3.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, esc the Merfolk Ice Elementalist. Found a staircase leading out of the dungeon. You open the door. A bat, a goblin, 2 hobgoblins and a kobold come into view. The hobgoblin shouts! The goblin shouts! The kobold shouts! The hobgoblin shouts! You barely miss the kobold. Okay, then. Aim: a kobold, wielding a short sword You freeze the kobold. The kobold hits you with a short sword. You take 6 damage, and have 7/13 hp. MASSIVE DAMAGE!! You now have 2/3 mp. Aim: a kobold, wielding a short sword (heavily wounded) You freeze the kobold. You kill the kobold! Your Fighting skill increases to level 1! Your Dodging skill increases to level 3! You now have 1/3 mp. Aim: a goblin, wielding a dagger You freeze the goblin. The goblin closely misses you. You now have 0/3 mp. You hit the goblin. You kill the goblin! You hit the hobgoblin but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 4/15 hp. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the hobgoblin but do no damage. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 3/15 hp. You hit the hobgoblin. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You take 1 damage, and have 2/15 hp. You barely miss the hobgoblin. The hobgoblin closely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. The hobgoblin hits you. You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓ +...bgg@...<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see 2 hobgoblins and a bat. Vanquished Creatures A kobold (D) A goblin (D) 2 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | esc, the Merfolk Ice Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 7 | D | Reached skill level 1 in Fighting 7 | D | Reached skill level 3 in Dodging 13 | D | HP: 3/15 [hobgoblin (1)] 17 | D | Slain by a hobgoblin Action || total -------------------------++------- Melee: Unarmed || 10 Cast: Freeze || 3 Vault maps used: D: linesprint Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 21.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 21.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------