Dungeon Sprint DCSS version 0.16-a0-4133-g472b14a (webtiles) character file. 5 esc the Ducker (level 1, -4/17 HPs) Began as a Merfolk Ice Elementalist on Mar 3, 2015. Slain by an ogre ... wielding a +0 giant club (21 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:49 (144 turns). esc the Ducker (Merfolk Ice Elementalist) Turns: 144, Time: 00:01:49 Health: -4/17 AC: 2 Str: 8 XL: 1 Next: 80% Magic: 0/3 EV: 14 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . j - +0 short sword rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: change form in water, swift swim a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons j - a +0 short sword (weapon) (You took it off a kobold in the Dungeon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking {!r} Potions f - a potion of haste g - 2 potions of magic h - a potion of berserk rage {!q} Books b - a book of Frost Comestibles c - a bread ration {@e1} d - a chunk of flesh {@w0} Skills: + Level 2.4 Fighting + Level 4.1 Dodging - Level 2.1 Stealth - Level 2.0 Spellcasting Level 0.7 Conjurations - Level 3.2 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Freeze Ice ##.. 10% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You now have 1/3 mp. You hit the goblin but do no damage. The goblin barely misses you. You hit the goblin but do no damage. The goblin closely misses you. You closely miss the goblin. The goblin closely misses you. You hit the goblin. You kill the goblin! Your Fighting skill increases to level 1! Your Dodging skill increases to level 3! You hit the goblin but do no damage. The goblin hits you with a dagger. You take 2 damage, and have 11/15 hp. Welcome back, esc the Merfolk Ice Elementalist. Welcome back, esc the Merfolk Ice Elementalist. Aim: a goblin, wielding a dagger You freeze the goblin. You kill the goblin! You now have 0/3 mp. There is a staircase leading out of the dungeon here. Aim: a kobold, wielding a short sword You freeze the kobold. You kill the kobold! Your Fighting skill increases to level 2! The kobold throws a stone. The stone closely misses you. You now have 0/3 mp. The kobold throws a stone. The stone hits you but does no damage. Things that are here: a stone; a short sword Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. j - a short sword Wield which item (- for none, * to show all)? (? for menu, Esc to quit) j - a +0 short sword (weapon) You barely miss the kobold. The kobold closely misses you. You barely miss the kobold. The kobold hits you with a dagger. You take 5 damage, and have 6/16 hp. MASSIVE DAMAGE!! There is a staircase leading out of the dungeon here. You see here a stone. You closely miss the kobold. The kobold closely misses you. You closely miss the kobold. The kobold hits you with a dagger. * * * LOW HITPOINT WARNING * * * You take 3 damage, and have 3/16 hp. Drink which item? (? for menu, Esc to quit) You feel better. The kobold hits you but does no damage. You regained 8 hp, and now have 11/16 hp. You completely miss the kobold. The kobold closely misses you. The kobold barely misses you. You hit the kobold but do no damage. The kobold barely misses you. You hit the kobold. You kill the kobold! Your Dodging skill increases to level 4! The giant cockroach misses you. Aim: a giant cockroach (clinging) You freeze the giant cockroach. You kill the giant cockroach! You now have 0/3 mp. Things that are here: a dagger; 4 stones; a kobold corpse There is an open door to the Dungeon here. Things that are here: a dagger; a goblin corpse You butcher the goblin corpse. d - a chunk of flesh {@w0} Things that are here: a dagger; a goblin skeleton You start resting. Health restored: 17; MP restored: 3 You open the door. An adder, a goblin, an orc wizard and 2 ogres come into view. The goblin shouts! The orc wizard shouts! The ogre shouts! The ogre shouts! You aren't carrying any items that can be evoked. Drink which item? (? for menu, Esc to quit) Okay, then. Aim: an ogre, wielding a giant club You freeze the ogre. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You now have 2/3 mp. Aim: an ogre, wielding a giant club (lightly wounded) You freeze the ogre. The ogre misses you. You now have 1/3 mp. Aim: an ogre, wielding a giant club (moderately wounded) You freeze the ogre. The ogre completely misses you. You now have 0/3 mp. You hit the ogre but do no damage. The ogre closely misses you. You hit the ogre. You hit the ogre but do no damage. The ogre barely misses you. You hit the ogre but do no damage. The ogre misses you. You hit the ogre. The ogre hits you with a giant club! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 13 damage, and have 4/17 hp. MASSIVE DAMAGE!! Drink which item? (? for menu, Esc to quit) You feel much better. The ogre barely misses you. Health restored: 17 You hit the ogre. You hit the ogre. The ogre hits you with a giant club!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓'▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓O▓ ▓g▓ ▓.▓ ▓O▓ ▓S▓ ▓.▓ ▓+▓ You could see 2 ogres, an adder and a goblin. Vanquished Creatures 2 goblins (D) 2 kobolds (D) A giant cockroach (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | esc, the Merfolk Ice Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 11 | D | Reached skill level 1 in Fighting 11 | D | Reached skill level 3 in Dodging 19 | D | Reached skill level 2 in Fighting 27 | D | HP: 3/16 [kobold/dagger (3)] 31 | D | Reached skill level 4 in Dodging 133 | D | Noticed an ogre 133 | D | Noticed an orc wizard 133 | D | Noticed an ogre 141 | D | HP: 4/17 [ogre/giant club (13)] 144 | D | Slain by an ogre Action || total -------------------------++------- Melee: Short sword || 14 Unarmed || 5 Cast: Freeze || 8 Use: Potion || 2 Vault maps used: D: linesprint Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 3.2 | 0.0 | 62.0 Dungeon | 100.0 | 100.0 | 0.0 | 3.2 | 0.0 | 62.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------