Dungeon Sprint DCSS version 0.16-a0-4133-g472b14a (webtiles) character file. 0 esc the Firebug (level 1, -13/10 HPs) Began as a Deep Elf Fire Elementalist on Mar 3, 2015. Mangled by a siren ... wielding a +0 spear (15 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:38 (21 turns). esc the Firebug (Deep Elf Fire Elementalist) Turns: 21, Time: 00:00:39 Health: -13/10 AC: 2 Str: 5 XL: 1 Next: 0% Magic: 1/5 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: mesmerised, very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste h - a potion of berserk rage {!q} Books b - a book of Flames Comestibles c - a bread ration {@e1} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.2 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ##... 10% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History Welcome, esc the Deep Elf Fire Elementalist. Found a staircase leading out of the dungeon. You open the door. 2 boulder beetles come into view. You close the door. You open the door. A siren comes into view. It is wielding a spear. The siren shouts! Aim: a siren, wielding a spear The flame tongue hits the siren. The siren appears unharmed. The siren misses you. You now have 4/5 mp. Aim: a siren, wielding a spear The flame tongue hits the siren. The siren closely misses you. You now have 3/5 mp. Aim: a siren, wielding a spear (lightly wounded) You miscast Flame Tongue. You are very lightly contaminated with residual magic. Your skin tingles. The siren closely misses you. You now have 2/5 mp. Aim: a siren, wielding a spear (lightly wounded) The flame tongue misses the siren. The siren chants a haunting song. You resist with almost no effort. You now have 1/5 mp. Aim: a siren, wielding a spear (lightly wounded) The flame tongue hits the siren. The siren chants a haunting song. You are mesmerised by the siren! You now have 0/5 mp. Drink which item? (? for menu, Esc to quit) Magic courses through your body. The siren chants its luring song. MP restored: 5 Aim: a siren, wielding a spear (lightly wounded, mesmerising) You miscast Flame Tongue. Nothing appears to happen. The siren chants its luring song. You now have 4/5 mp. Aim: a siren, wielding a spear (lightly wounded, mesmerising) The flame tongue hits the siren. The siren chants its luring song. You now have 3/5 mp. Aim: a siren, wielding a spear (lightly wounded, mesmerising) You miscast Flame Tongue. Nothing appears to happen. The siren chants its luring song. You now have 2/5 mp. Aim: a siren, wielding a spear (lightly wounded, mesmerising) The flame tongue hits the siren. The siren chants its luring song. You now have 1/5 mp. Aim: a siren, wielding a spear (moderately wounded, mesmerising) The flame tongue hits the siren. The siren chants its luring song. You now have 0/5 mp. Drink which item? (? for menu, Esc to quit) Magic courses through your body. The siren closely misses you. MP restored: 5 Aim: a siren, wielding a spear (moderately wounded, mesmerising) The flame tongue hits the siren. The siren chants its luring song. You now have 4/5 mp. Aim: a siren, wielding a spear (heavily wounded, mesmerising) You miscast Flame Tongue. Your skin glows momentarily. The siren chants its luring song. Aim: a siren, wielding a spear (heavily wounded, mesmerising) The flame tongue hits the siren. The siren misses you. You now have 3/5 mp. Aim: a siren, wielding a spear (heavily wounded, mesmerising) The flame tongue hits the siren. The siren hits you from afar with a spear! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You take 8 damage, and have 2/10 hp. MASSIVE DAMAGE!! You now have 2/5 mp. Aim: a siren, wielding a spear (heavily wounded, mesmerising) The flame tongue hits the siren. The siren hits you from afar with a spear! Ouch! That really hurt! You die... ## ## ##. .## ..#.. # .m. ##. #'# #.B.##@## #+.<.+ #.B$##.## ##. #+# # You could see a siren. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | esc, the Deep Elf Fire Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 5/5 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 4 | D | Noticed a siren 20 | D | HP: 2/10 [siren/spear (8)] 21 | D | Mangled by a siren Action || total -------------------------++------- Cast: Flame Tongue || 11 Use: Potion || 2 Vault maps used: D: the_violet_keep_of_menkaure Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 22.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 22.0 +-------+-------+-------+-------+-------+----------------------