Dungeon Sprint DCSS version 0.17-a0-15-g0155121 (webtiles) character file. 17 esc the Magician (level 2, -2/15 HPs) Began as a Deep Elf Fire Elementalist on Mar 5, 2015. Slain by an ogre ... wielding a +0 giant club (17 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:02:12 (304 turns). esc the Magician (Deep Elf Fire Elementalist) Turns: 304, Time: 00:02:12 Health: -2/15 AC: 2 Str: 5 XL: 2 Next: 44% Magic: 4/10 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 9 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, hasted, very quick, not resistant to hostile enchantments, unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons h - a +0 club (You took it off Ijyb in the Dungeon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds g - 2 potions of magic j - a potion of lignification {unknown} Books b - a book of Flames Comestibles c - a bread ration {@e1} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.8 Spellcasting + Level 3.2 Conjurations + Level 4.5 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 2% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You don't have any such object. Drink which item? (? for menu, Esc to quit) You don't have any such object. Drink which item? (? for menu, Esc to quit) You don't have any such object. Drink which item? (? for menu, Esc to quit) You don't have any such object. Drink which item? (? for menu, Esc to quit) Really quaff h - a potion of berserk rage {!q}? A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! Ijyb hits you but does no damage. You now have 6/15 hp. You closely miss Ijyb. You closely miss Ijyb. Ijyb hits you with a club. You take 1 damage, and have 5/15 hp. You closely miss Ijyb. Ijyb closely misses you. You hit Ijyb. You barely miss Ijyb. Ijyb hits you with a club. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 1/15 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You punch Ijyb! You barely miss Ijyb. Ijyb closely misses you. You closely miss Ijyb. Ijyb hits you but does no damage. You punch Ijyb! You kill Ijyb! Your Spellcasting skill increases to level 4! Your Conjurations skill gained 2 levels and is now at level 3! Your Fire Magic skill increases to level 4! You have reached level 2! You start resting. You feel a strong urge to attack something. You are no longer berserk. You are exhausted. You feel yourself slow down. You now have 1/15 hp. h - a club; j - a metallic purple potion There is an open door, spattered with blood here. You see here the goblin corpse of Ijyb. You butcher the goblin corpse of Ijyb. k - 2 chunks of flesh {@w0} There is an open door, spattered with blood here. You start resting. You feel yourself speed up. You regained 2 hp, and now have 3/15 hp. You regained 5 mp, and now have 6/10 mp. Okay, then. You start resting. You feel less exhausted. You start resting. You regained 5 hp, and now have 9/15 hp. MP restored: 10 You start resting. All of the chunks of flesh in your inventory have rotted away. You regained 5 hp, and now have 14/15 hp. You start resting. Health restored: 15 Okay, then. You open the door. An ogre comes into view. It is wielding a giant club. Aim: an ogre, wielding a giant club (resting) The flame tongue hits the ogre. You now have 9/10 mp. Drink which item? (? for menu, Esc to quit) You feel yourself speed up. You are very lightly contaminated with residual magic. There is an open door, spattered with blood here. Aim: an ogre, wielding a giant club (lightly wounded) The flame tongue hits the ogre. You now have 8/10 mp. Aim: an ogre, wielding a giant club (lightly wounded) The flame tongue hits the ogre. You now have 7/10 mp. Aim: an ogre, wielding a giant club (lightly wounded) The flame tongue hits the ogre. You now have 6/10 mp. There is a fountain of clear blue water here. Aim: an ogre, wielding a giant club (moderately wounded) The flame tongue hits the ogre. You now have 6/10 mp. The ogre closely misses you. There is an open door, spattered with blood here. Aim: an ogre, wielding a giant club (heavily wounded) The flame tongue hits the ogre. You now have 5/10 mp. Aim: an ogre, wielding a giant club (heavily wounded) The flame tongue misses the ogre. You now have 4/10 mp. There is an open door here. Aim: an ogre, wielding a giant club (heavily wounded) The flame tongue hits the ogre. You now have 4/10 mp. You open the door. The ogre hits you with a giant club! Ouch! That really hurt! You die... ########## #<.#..O..# #..'..#@.+ #..#####'# #..# $# #..# ## #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | esc, the Deep Elf Fire Elementalist, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 5/5 1 | D | Noticed Ijyb 12 | D | HP: 1/15 [Ijyb/club (4)] 16 | D | Killed Ijyb 16 | D | Reached skill level 4 in Spellcasting 16 | D | Reached skill level 3 in Conjurations 16 | D | Reached skill level 4 in Fire Magic 16 | D | Reached XP level 2. HP: 1/15 MP: 1/10 278 | D | Noticed an ogre 304 | D | Slain by an ogre Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Flame Tongue || 13 Use: Potion || 2 Vault maps used: D: dungeon_sprint_1 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 14.8 | 0.0 | 61.0 Dungeon | 100.0 | 100.0 | 0.0 | 14.8 | 0.0 | 61.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 25.0 +-------+-------+-------+-------+-------+----------------------