Dungeon Sprint DCSS version 0.17-a0-15-g0155121 (webtiles) character file. 14 esc the Magician (level 2, -7/22 HPs) Began as a Deep Elf Fire Elementalist on Mar 5, 2015. Mangled by a phantom (8 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:31 (232 turns). esc the Magician (Deep Elf Fire Elementalist) Turns: 232, Time: 00:01:32 Health: -7/22 AC: 2 Str: 10 XL: 2 Next: 31% Magic: 1/9 EV: 13 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 9 levels left rFire . . . SeeInvis . j - -2 club (curse) rCold . . . Clarity . a - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (no helmet) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth .......... (no ring) (no ring) @: berserking, very quick, not resistant to hostile enchantments, extremely unstealthy A: no striking features a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand weapons j - a cursed -2 club (weapon) (You took it off a hobgoblin in the Dungeon) l - a +0 club (You took it off a goblin in the Dungeon) Armour a - a +0 robe (worn) Scrolls i - a scroll of blinking {!r} Potions d - a potion of curing e - a potion of heal wounds f - a potion of haste g - 2 potions of magic Books b - a book of Flames Comestibles c - a bread ration {@e1} k - 5 chunks of flesh {@w0} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting + Level 3.2 Conjurations + Level 4.3 Fire Magic You had 9 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire ###.. 3% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History You take 1 damage, and have 5/10 hp. Aim: a hobgoblin (severely wounded) The flame tongue hits the hobgoblin. You kill the hobgoblin! You now have 0/5 mp. j - a club Things that are here: a hobgoblin corpse x2 There is an open door to the Dungeon here. You see here a bat corpse. You butcher the bat corpse. k - a chunk of flesh {@w0} l - a club You see here a bat corpse. There is an open door to the Dungeon here. Things that are here: a hobgoblin corpse x2 You butcher the hobgoblin corpse. k - 2 chunks of flesh {@w0} (gained 1) You see here a hobgoblin corpse. You butcher the hobgoblin corpse. k - 4 chunks of flesh {@w0} (gained 2) You see here a hobgoblin skeleton. There is an open door to the Dungeon here. You see here a bat corpse. You butcher the bat corpse. k - 5 chunks of flesh {@w0} (gained 1) Wield which item (- for none, * to show all)? (? for menu, Esc to quit) k - 5 chunks of flesh (in hand) {@w0} Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) It sticks to your hand! j - a cursed -2 club (weapon) You can't unwield your weapon to draw a new one! Read which item? (? for menu, Esc to quit) Okay, then. Okay, then. You start resting. You regained 3 hp, and now have 9/10 hp. MP restored: 5 You start resting. Health restored: 10 You open the door. A quokka, a jackal, a scorpion, a shadow imp and a phantom come into view. Aim: a shadow imp (resting) The flame tongue hits the shadow imp. The shadow imp shouts! The jackal barks! You now have 4/5 mp. Aim: a shadow imp (heavily wounded) The flame tongue hits the shadow imp. The shadow imp hits you but does no damage. You now have 3/5 mp. Aim: a shadow imp (almost dead) The flame tongue hits the shadow imp. The shadow imp appears unharmed. The shadow imp closely misses you. You now have 2/5 mp. Aim: a shadow imp (almost dead) The flame tongue hits the shadow imp. You kill the shadow imp! Your Spellcasting skill increases to level 4! Your Conjurations skill increases to level 3! Your Fire Magic skill increases to level 4! You have reached level 2! The jackal closely misses you. Health restored: 15 You now have 1/9 mp. Aim: a jackal The flame tongue hits the jackal. The jackal appears unharmed. The jackal bites you but does no damage. You now have 0/9 mp. The jackal bites you. You take 2 damage, and have 13/15 hp. The jackal barely misses you. There is an open door to the Dungeon here. The jackal misses you. Aim: a jackal The flame tongue hits the jackal. You kill the jackal! You now have 0/9 mp. The phantom blinks! Drink which item? (? for menu, Esc to quit) Really quaff h - a potion of berserk rage {!q}? A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The phantom hits you. The phantom blinks! You now have 14/22 hp. You barely miss the scorpion. The phantom barely misses you. You closely miss the scorpion. The scorpion stings you! The phantom barely misses you. You take 7 damage, and have 7/22 hp. MASSIVE DAMAGE!! You closely miss the scorpion. The scorpion barely misses you. You closely miss the scorpion. The phantom hits you. * * * LOW HITPOINT WARNING * * * The scorpion closely misses you. You take 6 damage, and have 1/22 hp. MASSIVE DAMAGE!! You sock the scorpion! The phantom hits you! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓