Dungeon Sprint DCSS version 0.17-a0-18-gc25b939 (webtiles) character file. 5 esc the Changer (level 1, 3/15 HPs) Began as a Merfolk Transmuter on Mar 9, 2015. Was an Initiate of Okawaru. Quit the game in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:34 (70 turns). esc the Changer (Merfolk Transmuter) Turns: 70, Time: 00:00:35 Health: 3/15 AC: 2 Str: 10 XL: 1 Next: 80% Magic: 2/3 EV: 13 Int: 12 God: Okawaru [......] Gold: 0 SH: 0 Dex: 14 Spells: 1 memorised, 3 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Clarity . c - +0 robe rNeg . . . SustAb . (no shield) rPois . Gourm . (helmet restricted) rElec . Spirit . (no cloak) rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: lethally poisoned (3 -> -7), appendage, not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim, horns 2 a: End Transformation, Renounce Religion You were in the Dungeon. You worshipped Okawaru. Okawaru was noncommittal. You were not hungry. You had grown temporary horns. You visited 1 branch Inventory: Missiles b - 12 arrows Armour c - a +0 robe (worn) Magical staves r - an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} (You found it in the Dungeon) Scrolls j - a scroll of blinking {!r} n - 3 scrolls of remove curse o - 5 scrolls of amnesia p - a scroll of summoning q - 2 scrolls of vulnerability {!r!r} Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - 4 potions of magic i - 3 potions of berserk rage {!q} m - 2 potions of invisibility Books d - a book of Changes Comestibles a - 8 bread rations {@e1} k - 40 fruits l - 7 meat rations {@e2} Skills: - Level 1.1 Fighting - Level 2.6 Dodging + Level 4.2 Unarmed Combat - Level 2.0 Spellcasting + Level 4.2 Transmutations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt ##.... 6% 1 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You have a pair of horns on your head. Message History Welcome, esc the Merfolk Transmuter. Found a staircase leading out of the dungeon. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the door. A giant eyeball comes into view. You miscast Beastly Appendage. You are very lightly contaminated with residual magic. Waves of light ripple over your body. You now have 2/3 mp. There is an open door to the Storerooms (Easy) here. The helpless giant eyeball fails to defend itself. You hit the giant eyeball. You hit the giant eyeball but do no damage. The giant eyeball gazes at you. You suddenly lose the ability to move! The giant eyeball gazes at you. You shrug off the repeated paralysis! You can move again. You hit the giant eyeball. You hit the giant eyeball. You kill the giant eyeball! Your Unarmed Combat skill increases to level 4! Your Transmutations skill gained 2 levels and is now at level 4! No target in view! MP restored: 3 You open the door. There is an open door here. You open the door. There is an open door here. You open the door. Your magical contamination has completely faded away. There is an open door here. k - 40 fruits; l - 7 meat rations {@e2}; a - 8 bread rations {@e1} (gained 7) h - 4 potions of magic (gained 2) i - 3 potions of berserk rage {!q} (gained 2) m - 2 potions of invisibility n - 3 scrolls of remove curse; o - 5 scrolls of amnesia p - a scroll of summoning You see here 2 scrolls of vulnerability {!r!r}. q - 2 scrolls of vulnerability {!r!r} r - an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} You see here 10 stones. There is an open door here. You open the door. Found eight altars. Found twelve altars. There is an open door to the Temple (Safe) here. There is a shadowy altar of Dithmenos here. There is a bloodstained altar of Trog here. There is a white marble altar of Elyvilon here. Found a stormy altar of Qazlal. There is a viscous altar of Jiyva here. Found an opulent altar of Gozag. There is a roughly hewn altar of Beogh here. There is an iron altar of Okawaru here. You kneel at the altar of Okawaru. Okawaru welcomes you! There is a blossoming altar of Fedhas here. There is a snail-covered altar of Cheibriados here. There is a white marble altar of Elyvilon here. There is a bloodstained altar of Trog here. There is a shadowy altar of Dithmenos here. There is an open door to the Temple (Safe) here. There is an open door here. You grow a pair of large bovine horns. You now have 2/3 mp. You open the door. 2 adders come into view. There is an open door here. The adder bites you but does no damage. The adder barely misses you. You hit the adder. The adder closely misses you. The adder closely misses you. The adder barely misses you. You miss the adder. The adder bites you but does no damage. The adder barely misses you. You hit the adder. Your headbutt misses the adder. The adder bites you. The adder bites you. You are poisoned. The adder poisons you! You take 8 damage, and have 7/15 hp. MASSIVE DAMAGE!! You hit the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! The adder closely misses you. You take 4 damage, and have 3/15 hp. MASSIVE DAMAGE!! You are too injured to fight recklessly! #__________# #__________# #.#####'############## #_#)))'.'..##.......... #_#)))#.#.(##......#..# #######'#####.......... #...........'.......... #+#####'#####......#..# #..S@.# #.......... #..S..# ####'#####+ ###+### #.......# #.......# #.......# #...<...# #.......# #.......# #.......# You could see 2 adders. Vanquished Creatures A giant eyeball (D) 1 creature vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | esc, the Merfolk Transmuter, began the quest for the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 3/3 14 | D | Paralysed by a giant eyeball for 4 turns 20 | D | Reached skill level 4 in Unarmed Combat 20 | D | Reached skill level 4 in Transmutations 43 | D | Found a sacrificial altar of Ru. 43 | D | Found a shadowy altar of Dithmenos. 43 | D | Found a bloodstained altar of Trog. 43 | D | Found a deep blue altar of Sif Muna. 43 | D | Found a shimmering altar of Xom. 43 | D | Found a sparkling altar of Nemelex Xobeh. 43 | D | Found a corrupted altar of Lugonu. 43 | D | Found a viscous altar of Jiyva. 44 | D | Found a basalt altar of Yredelemnul. 44 | D | Found a glowing golden altar of the Shining One. 44 | D | Found a shattered altar of Ashenzari. 44 | D | Found a white marble altar of Elyvilon. 44 | D | Found a snail-covered altar of Cheibriados. 44 | D | Found a blossoming altar of Fedhas. 44 | D | Found a radiant altar of Vehumet. 44 | D | Found a burning altar of Makhleb. 44 | D | Found an ancient bone altar of Kikubaaqudgha. 44 | D | Found a glowing silver altar of Zin. 44 | D | Found a roughly hewn altar of Beogh. 44 | D | Found an iron altar of Okawaru. 48 | D | Found a stormy altar of Qazlal. 49 | D | Found an opulent altar of Gozag. 51 | D | Became a worshipper of Warmaster Okawaru 69 | D | HP: 3/15 [adder (3)] 70 | D | Quit the game Action || total -------------------------++------- Melee: Unarmed || 8 Cast: Beastly Appendage || 1 Stab: Sleeping || 1 Vault maps used: D: pitsprint Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 65.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 65.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------