esc the Dungeon [Shop] Wuyckusu's Antique Weapon Emporium a +2 glaive of flaming (149 gold) a +0 mace (69 gold) a +0 dagger (46 gold) the +10 short sword of Joughoj {drain, Int+4} (184 gold) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+4). the cursed +2 mace of the Radish {flame, rPois rF+ MR+ Str+5} (184 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). It protects you from fire. It protects you from poison. It affects your resistance to hostile enchantments. It has a curse placed upon it. a +0 hand axe (69 gold) a +3 war axe of flaming (80 gold) a +0 spear (69 gold) the +11 long sword of Defiance {freeze, Str-3 Dex+6} (195 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your dexterity (+6). a +0 dagger (46 gold) a +0 short sword (69 gold) [Shop] Ninelol's Gadget Shoppe a plain deck of summoning (182 gold) a wand of flame (28) (195 gold) a -3 rod of clouds (13/13) (975 gold) an ornate deck of summoning (260 gold) a phantom mirror (390 gold) a wand of frost (30) (208 gold) a stone of tremors (520 gold) a wand of frost (20) (143 gold) a plain deck of wonders (182 gold) a plain deck of summoning (182 gold) a +0 rod of inaccuracy (9/9) (910 gold) [Shop] Doliocik's Weapon Emporium a cursed +0 mace (24 gold) the +15 heavy crossbow "Sniper" {velocity, SInv} (1209 gold) Any bolt fired from it inflicts extra damage. It enhances your eyesight. a +0 club (12 gold) a +0 dagger (24 gold) 4 needles of sleeping (24 gold) a +0 whip (30 gold) a +3 greatsling of flaming (528 gold) a +0 dagger (24 gold) 11 arrows (26 gold) the +8 dagger "Ghid" {flame, Int+2} (657 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). a +1 short sword of flaming (148 gold) 17 arrows (40 gold) [Shop] Kauxza's Distillery a potion of ambrosia (96 gold) a potion of restore abilities (60 gold) a potion of degeneration (12 gold) (0, 0, D) a +0 club a +0 dagger a +0 dagger (8, 0, D) a tomahawk (8, 5, D) a +6 scimitar of slicing (0, 6, D) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 club (8, 6, D) a +0 club (20, 6, D) a +4 antimagic rapier (6, 8, D) a +4 dagger of chaos a +0 robe a -1 glaive a +0 animal skin (8, 8, D) a +1 short sword of electrocution a +0 chain mail (4, 9, D) a +0 flail (4, 10, D) a +0 club (8, 10, D) a +0 whip a +0 dagger a +0 scale mail (12, 10, D) a +0 triple crossbow (20, 10, D) a +0 war axe a +0 animal skin (8, 11, D) a +0 short sword a +0 chain mail (12, 11, D) a +3 dire flail (16, 11, D) a +0 trident (20, 11, D) a +0 great sword of flaming a +0 antimagic rapier a +0 animal skin a +3 antimagic halberd (8, 12, D) a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (12, 12, D) a +1 rapier of protection (16, 12, D) a +3 hunting sling of flaming (20, 12, D) an ice dragon hide {rC++, rF-} 2 arrows (8, 13, D) a +3 longbow of flaming (12, 13, D) a +1 battleaxe (16, 13, D) a +0 trident (20, 13, D) a troll hide {regen} a +0 battleaxe of freezing 3 arrows a +0 long sword a +0 giant club (8, 14, D) a +0 flail a +0 leather armour (12, 14, D) a +7 quarterstaff of speed (16, 14, D) a +0 trident (20, 14, D) a cursed -3 short sword a +0 shortbow 15 arrows (8, 15, D) a +0 short sword of protection (12, 15, D) the cursed -1 spear "Lorhenoh" {venom, rElec Dex+5} It poisons the flesh of those it strikes. It affects your dexterity (+5). It insulates you from electricity. It has a curse placed upon it. (20, 15, D) a +0 shortbow 15 arrows (8, 16, D) a +0 club (12, 16, D) a +1 glaive (12, 17, D) a +1 giant spiked club (16, 17, D) a +0 spear (12, 18, D) a large rock {!d} (8, 19, D) a +0 hunting sling of velocity a +2 longbow of evasion (12, 19, D) a +1 pair of boots (16, 19, D) a +2 whip of electrocution a +0 shield (20, 19, D) 3 large rocks {!d} (12, 20, D) a +2 robe a +1 chain mail a +0 animal skin (16, 20, D) a +0 dagger of venom a +0 robe a +3 dagger of venom a +0 robe (20, 20, D) a chunk of flesh (still there?) a large rock (still there?) (8, 21, D) a +3 short sword of venom (20, 21, D) 3 chunks of flesh (8, 22, D) a +0 dire flail a +0 plate armour a +0 flail a +0 plate armour a +0 battleaxe a +0 chain mail (12, 22, D) the +27 Lear's hauberk (20, 22, D) a +0 dagger (unseen) (8, 23, D) a +0 war axe a +0 plate armour a +0 glaive a +0 plate armour a +0 scimitar a +0 plate armour a +0 dagger a +0 halberd a +0 ring mail (8, 24, D) a +0 short sword a +0 ring mail a +0 dagger a +0 robe a +0 short sword a +0 chain mail (12, 24, D) a +1 leather armour of cold resistance (4, 25, D) a +3 greatsling of flaming a +4 hunting sling of freezing (8, 25, D) a +2 dire flail of protection a +0 chain mail (12, 25, D) a +0 scale mail (12, 26, D) a +0 shadow dragon armour {Stlth++++} (8, 30, D) a +1 hunting sling of flaming (16, 30, D) 3 steel tomahawks a +0 mace (16, 31, D) a +2 plate armour a +0 helmet a +5 longbow of flaming (8, 35, D) a +0 dagger a +0 robe a +0 battleaxe a +0 leather armour (0, 36, D) 2 scrolls of amnesia (8, 36, D) a +5 antimagic glaive a +0 dagger a +0 robe a +0 long sword a +0 plate armour (0, 37, D) an arrow an uncursed staff of energy {@w1+MP, hungerless spells, !d!a} (4, 37, D) a +4 glaive of protection (8, 37, D) a +0 dagger a +0 chain mail (12, 37, D) a large rock {!d} (0, 38, D) the +2 scimitar of the Unspeakable One {flame, rF+ rC+ Str-3 Int+2 SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It affects your intelligence (+2). It protects you from fire. It protects you from cold. It enhances your eyesight. a +4 quarterstaff of speed a +2 halberd of protection a +3 war axe of freezing a +2 rapier of draining (8, 38, D) a +0 war axe a +0 trident a +3 dagger of speed (12, 38, D) a +0 longbow 8 arrows a +0 arbalest 18 bolts (0, 39, D) a +0 pair of boots (12, 39, D) a large rock {!d} (16, 39, D) a +1 bardiche of venom (12, 40, D) a +4 antimagic triple sword a +0 shortbow 25 arrows (16, 40, D) a +0 quarterstaff a +0 robe (8, 41, D) a +0 dire flail a +0 plate armour (12, 41, D) a +2 great sword of flaming (8, 42, D) a +0 long sword of slicing a +0 chain mail (12, 42, D) a large rock {!d} a +0 shortbow 8 arrows (8, 43, D) a +0 battleaxe of chopping (12, 43, D) a large rock {!d} (0, 45, D) a +0 dire flail a +0 giant club a +0 shortbow 7 arrows (0, 46, D) a +0 rapier a cursed +0 spear a +0 robe a +0 dagger a +0 robe (12, 46, D) a large rock {!d} (4, 47, D) a +0 dagger (8, 50, D) a +0 halberd a +0 ring mail (4, 54, D) the +4 rapier of Peace {freeze, rPois SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It enhances your eyesight. a +0 helmet 2 potions of berserk rage {!q} a +0 cloak (4, 55, D) a +0 pair of boots