Dungeon Crawl Stone Soup version 0.17-a0-72-gd614ac0 (webtiles) character file. 24 esc the Changer (level 3, -1/26 HPs) Began as a Merfolk Transmuter on Mar 13, 2015. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (1712 turns). esc the Changer (Merfolk Transmuter) Turns: 1712, Time: 00:02:08 Health: -1/26 AC: 2 Str: 10 XL: 3 Next: 2% Magic: 5/6 EV: 13 Int: 17 God: Gold: 50 SH: 0 Dex: 15 Spells: 1 memorised, 5 levels left rFire + . . SeeInvis . - Unarmed rCold + . . Clarity . c - +0 robe rNeg . . . SustAb . (no shield) rPois + Gourm . (helmet restricted) rElec + Spirit . (no cloak) rCorr + Warding . (no gloves) rMut . Stasis . (no boots) MR ..... (no amulet) Stlth +......... (no ring) (no ring) @: brilliant, lethally poisoned (-1 -> -8), appendage, resistant, not resistant to hostile enchantments, very unstealthy A: change form in water, swift swim, horns 2 a: End Transformation You were on level 2 of the Dungeon. You were hungry. You had grown temporary horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 50 gold pieces. Inventory: Missiles b - 12 arrows Armour c - a +0 robe (worn) Scrolls e - a scroll of amnesia {unknown} f - 2 scrolls of identify {unknown} Potions g - 3 potions of agility {unknown} Books d - a book of Changes Comestibles a - 2 bread rations {@e1} Skills: - Level 1.1 Fighting + Level 3.3 Dodging + Level 3.6 Unarmed Combat - Level 2.0 Spellcasting + Level 3.6 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Beastly Appendage Trmt ###... 1% 1 #...... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You revert to your normal form in water. You are very nimble and swift while swimming. You have a pair of horns on your head. Message History A hobgoblin is nearby! You see here a club. The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin hits you but does no damage. You hit the hobgoblin! You kill the hobgoblin! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! No target in view! You start resting. Health restored: 21 You see here a club. A rat comes into view. A quokka comes into view. The rat barely misses you. You hit the rat. You kill the rat! Found a stone staircase leading down. You closely miss the quokka. The quokka closely misses you. You hit the quokka! You kill the quokka! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. You are feeling hungry. Health restored: 26; MP restored: 6 Eating one of 4 chunks of flesh {@w0}. You continue eating. x2 i - a bubbling amethyst potion j - an amethyst potion You now have 50 gold pieces (gained 9). You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. All of the chunks of flesh in your inventory have rotted away. There is a stone staircase leading up here. You open the door. There is a stone staircase leading up here. You see here a short sword. Found an escape hatch in the ceiling. You see here a dagger. An adder comes into view. Found a stone staircase leading down. The adder bites you. You are poisoned. The adder poisons you! You take 4 damage, and have 22/26 hp. You grow a pair of large bovine horns. You are feeling hungry. You feel sick. The adder bites you. The adder misses you. You feel sick. The adder bites you. You are more poisoned. The adder poisons you! You take 7 damage, and have 15/26 hp. MASSIVE DAMAGE!! You now have 5/6 mp. You miss the adder. You headbutt the adder. You feel sick. The adder bites you. You take 6 damage, and have 9/26 hp. MASSIVE DAMAGE!! You hit the adder! Your headbutt misses the adder. The adder completely misses you. You miss the adder. You feel sick. The adder misses you. The adder misses you. You take 1 damage, and have 8/26 hp. You completely miss the adder. Your headbutt misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You take 4 damage, and have 4/26 hp. You miss the adder. Your headbutt misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder barely misses you. You take 1 damage, and have 3/26 hp. Drink which item? (? for menu, Esc to quit) It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. You take 1 damage, and have 2/26 hp. Drink which item? (? for menu, Esc to quit) It was a potion of resistance. You feel protected. The adder bites you. You die... ......# #..## ......# #...# ......# #...# ####### #...# #.#.## #.#..# #.##.## #)##..# #.###@# #### #.# #S.)# ...#########.# ##..# .............# ..# ...########### ..# ...##### .># .......# ### .......# .....(.# You could see an adder. Vanquished Creatures A giant gecko (D:1) A ball python (D:2) 2 bats 3 giant cockroaches (D:2) 3 goblins 3 hobgoblins 2 kobolds A quokka (D:2) A giant newt (D:1) 4 rats 21 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | esc, the Merfolk Transmuter, began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 100 | D:1 | HP: 3/15 [giant gecko (2)] 102 | D:1 | Reached skill level 3 in Transmutations 482 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 825 | D:1 | Reached skill level 3 in Dodging 1375 | D:2 | Reached XP level 3. HP: 26/26 MP: 6/6 1709 | D:2 | HP: 4/26 [adder (3)] 1712 | D:2 | Slain by an adder Action || total -------------------------++------- Melee: Unarmed || 84 Cast: Beastly Appendage || 3 Use: Scroll || 1 Potion || 2 Eat: Chunk || 2 Vault maps used: D:1: dpeg_arrival_three_bigger_balls D:2: minmay_ruptured Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.3 | 3.7 | 9.5 | 163.0 Dungeon | 100.0 | 100.0 | 0.3 | 3.7 | 9.5 | 163.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | -nan | -nan | 100.0 | 17.5 Dungeon | 100.0 | 100.0 | -nan | -nan | 100.0 | 17.5 +-------+-------+-------+-------+-------+----------------------