esc Level 1 of the Dungeon (0, 0, D:1) 15 stones (6, 2, D:1) 15 stones (39, 4, D:1) a +0 ring mail (26, 13, D:1) a +0 ring mail (-2, 21, D:1) 16 stones (26, 22, D:1) a +0 dagger (25, 23, D:1) a +0 club (-14, 26, D:1) a +0 club (-4, 27, D:1) a +0 hunting sling (0, 31, D:1) a +0 club (16, 33, D:1) a +0 mace (29, 33, D:1) a +0 dagger (24, 44, D:1) 24 bolts (13, 48, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 23 stones (8, 5, D:2) 4 stones (22, 5, D:2) a +0 ring mail a +0 mace (-16, 7, D:2) a +0 club (-6, 10, D:2) a +0 club (-13, 11, D:2) a cursed +0 robe (-6, 16, D:2) a +0 hunting sling (11, 26, D:2) a +0 dagger (3, 35, D:2) a +0 club (12, 35, D:2) a +0 club (-5, 38, D:2) a +0 club (-11, 44, D:2) a +0 mace (-10, 44, D:2) a cursed -3 mace (-9, 44, D:2) a +0 mace (-13, 45, D:2) a +0 mace (-12, 45, D:2) a +0 mace (-11, 45, D:2) a +2 quarterstaff of chaos a +0 cloak a +0 mace (-10, 45, D:2) a +0 mace (-18, 46, D:2) a +0 mace of crushing (-17, 46, D:2) a +0 mace (-15, 46, D:2) a +0 mace (-14, 46, D:2) a +0 mace (-11, 46, D:2) a cursed -1 mace (-10, 46, D:2) a +0 club (-9, 46, D:2) a +0 mace (-18, 47, D:2) a +0 mace (-16, 47, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) 13 stones (38, 5, D:3) a +0 robe a +0 scythe (20, 8, D:3) a stone (3, 11, D:3) 13 stones (17, 13, D:3) a stone (9, 15, D:3) a stone (14, 17, D:3) a stone (39, 19, D:3) a +0 buckler (40, 19, D:3) a +0 mace a +0 club (29, 23, D:3) a +0 club a +0 hunting sling 16 stones (30, 27, D:3) a stone (30, 28, D:3) a stone (31, 30, D:3) a stone (32, 30, D:3) a stone (37, 31, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 7 gold pieces (12, 8, D:4) a +0 pair of gloves (17, 24, D:4) a +0 ring mail (8, 37, D:4) 19 stones Level 5 of the Dungeon [Shop] Edidghua's Assorted Antiques a +0 helmet (117 gold) a +0 trident (91 gold) a potion of curing (78 gold) a wand of frost (23) (104 gold) a scroll of remove curse (78 gold) a scroll of teleportation (78 gold) an uncursed ring of see invisible (390 gold) a +0 war axe (91 gold) (0, 0, D:5) 21 stones (-6, 8, D:5) a +0 robe a +0 scimitar (28, 14, D:5) a +0 robe (-5, 17, D:5) 18 stones (32, 18, D:5) a +0 animal skin (9, 20, D:5) a +1 whip of freezing a +0 robe (0, 21, D:5) the +1 leather armour of Sorcery {Str+4 Stlth+} It affects your strength (+4). It makes you more stealthy. (-12, 24, D:5) a +0 mace a +0 ring mail (-8, 30, D:5) a +0 robe (29, 31, D:5) a cursed -3 giant club (10, 33, D:5) a +0 shortbow (-4, 34, D:5) a +0 hunting sling (-11, 36, D:5) a +0 robe (5, 37, D:5) a +0 robe a +0 great sword (6, 37, D:5) a +0 ring mail a cursed +0 battleaxe (28, 38, D:5) a +0 war axe Level 6 of the Dungeon (14, 1, D:6) a +0 hand axe (1, 4, D:6) an arrow (still there?) a tomahawk (still there?) (22, 4, D:6) 21 gold pieces (2, 5, D:6) 2 arrows 3 tomahawks (20, 5, D:6) 14 gold pieces (22, 6, D:6) a scroll of magic mapping (20, 10, D:6) 12 gold pieces (22, 13, D:6) a +0 pair of gloves (36, 14, D:6) 10 gold pieces (35, 15, D:6) a scroll of identify (32, 19, D:6) 18 gold pieces (-1, 28, D:6) a +0 hunting sling (36, 30, D:6) 15 stones (41, 35, D:6) 24 stones Level 7 of the Dungeon (0, 0, D:7) 4 tomahawks (-1, 6, D:7) 25 stones (19, 13, D:7) a +0 flail a +0 morningstar (-2, 14, D:7) 14 stones (19, 15, D:7) 2 tomahawks (33, 16, D:7) 17 stones (44, 16, D:7) a +0 giant spiked club (19, 17, D:7) a tomahawk (31, 17, D:7) a +0 giant spiked club (22, 23, D:7) a +0 halberd a +0 plate armour (13, 30, D:7) 26 stones (31, 34, D:7) a stone (11, 39, D:7) a +0 long sword (31, 39, D:7) a stone (24, 40, D:7) a +0 robe (31, 40, D:7) a +0 hand axe 5 stones a +0 short sword a +0 club a +0 giant club (52, 40, D:7) a +0 giant club (31, 41, D:7) a +0 dagger 2 stones (13, 42, D:7) a +0 ring mail (32, 42, D:7) a +0 short sword (44, 43, D:7) a +0 dagger (23, 44, D:7) a +0 short sword a +0 leather armour a +0 short sword a +0 scale mail a +0 flail a +0 war axe a +0 leather armour (32, 46, D:7) 13 sling bullets of frost Level 8 of the Dungeon [Shop] Ello's Book Boutique a book of the Sky (845 gold) a book of Transfigurations (715 gold) a book of the Warp (1170 gold) a book of Alchemy (975 gold) a book of Spatial Translocations (845 gold) a Necronomicon (1435 gold) a book of Beasts (715 gold) a book of Party Tricks (650 gold) a book of Summonings (910 gold) a book of Envenomations (1170 gold) a book of Geomancy (455 gold) (0, 0, D:8) a +0 giant spiked club (0, 4, D:8) 19 gold pieces (4, 4, D:8) 15 gold pieces (1, 5, D:8) the +8 flail of Havoc {vamp, rN+ MR++ MP+9} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (13, 8, D:8) 24 bolts the Ecumenical Temple