eskilway Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, 8, D:1) 12 sling bullets (8, -4, D:1) 10 stones (12, 9, D:1) 21 sling bullets (16, -15, D:1) a +0 hunting sling (19, 24, D:1) 23 stones (20, 0, D:1) a +0 club (22, -29, D:1) a +0 dagger (24, 3, D:1) a cursed -2 club (25, -4, D:1) a +0 hand axe (26, -25, D:1) 7 tomahawks (26, -3, D:1) a throwing net (27, -34, D:1) 3 tomahawks (40, -12, D:1) a +0 club (43, -9, D:1) a +0 club (45, 6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (15, -8, D:2) a +0 dagger 4 stones (32, -37, D:2) a +0 club (37, -24, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 spear (5, -12, D:3) a +0 long sword (6, 4, D:3) a +0 club (9, -15, D:3) a +0 trident of protection (10, -11, D:3) a +0 war axe a +0 scale mail (12, -12, D:3) a +0 dagger (12, 2, D:3) 26 stones (15, 1, D:3) a +0 scythe a +0 robe (19, -14, D:3) a +0 ring mail (22, -22, D:3) a +0 scale mail (29, -21, D:3) a +0 club (29, -19, D:3) a +0 hand axe (37, -21, D:3) a +0 short sword (46, -9, D:3) 7 tomahawks (48, 3, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 15 stones (7, -24, D:4) 16 stones (11, -4, D:4) 3 needles of paralysis (17, 11, D:4) a +0 leather armour (21, 1, D:4) a +0 pair of gloves (28, -18, D:4) 6 stones the +5 mace of Wom Rymo {antimagic, +Inv rC+ SInv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from cold. It lets you see invisible. It lets you turn invisible. (30, 1, D:4) a +1 dagger of venom a +0 war axe a +0 dagger an orc skeleton an orc skeleton (31, 1, D:4) a +0 club