eskilway Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (5, 6, D:1) a +0 ring mail (10, -19, D:1) 17 stones (12, -3, D:1) 24 stones (12, 0, D:1) a +0 whip (28, -1, D:1) a +0 ring mail (32, -5, D:1) a +0 animal skin (50, 17, D:1) 20 stones (53, -9, D:1) a +0 ring mail (60, 11, D:1) 21 stones (63, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 whip (1, 1, D:2) a +0 dagger (25, -8, D:2) a +0 hand axe (27, -16, D:2) 12 stones (28, 2, D:2) a +0 dagger (30, -7, D:2) a cursed -3 club (36, -1, D:2) a +0 club (37, -4, D:2) 24 stones (39, -2, D:2) a +0 hand axe Level 3 of the Dungeon (0, 1, D:3) a +0 club (27, -1, D:3) a +0 club a +0 club a +0 club a +0 club (29, 21, D:3) a +0 robe (29, 23, D:3) a +0 rapier of venom (32, 8, D:3) a stone (33, 3, D:3) a stone (33, 5, D:3) a stone (33, 6, D:3) a stone (43, 9, D:3) a +0 leather armour (43, 11, D:3) a +0 dagger a +0 robe (44, -11, D:3) a +0 ring mail (44, 11, D:3) a +0 leather armour (62, -1, D:3) a +0 dagger a +0 robe a +0 whip a +0 flail a +0 flail a +0 hand axe a +0 leather armour (64, -11, D:3) 11 sling bullets Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour a +0 hand axe (2, 5, D:4) a +0 robe (4, 21, D:4) a +0 leather armour (13, -4, D:4) 16 stones (21, 1, D:4) a +0 ring mail (29, 11, D:4) a +0 dagger a +0 chain mail (29, 13, D:4) a +0 halberd (29, 14, D:4) a +0 spear a throwing net (29, 15, D:4) a +0 flail (29, 16, D:4) a +0 whip (36, -4, D:4) a +0 leather armour (45, 7, D:4) a +0 giant club (50, 13, D:4) 21 stones (54, 16, D:4) a +0 pair of gloves Level 5 of the Dungeon (0, 0, D:5) 17 stones (1, 19, D:5) a +0 great mace (5, -6, D:5) the cursed +1 hunting sling "Qewuol" {freeze, +Fly rC+ Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from cold. It lets you fly. It has a curse placed upon it. (7, -3, D:5) a +0 mace of protection (8, 7, D:5) a +0 hand axe a +0 chain mail (8, 9, D:5) a +0 falchion a +0 ring mail a +0 giant club (9, 9, D:5) a +0 giant club (23, 29, D:5) a +0 leather armour (27, -2, D:5) a +0 giant club (31, 14, D:5) a +0 mace a +0 scale mail a cursed -3 club a +0 ring mail (31, 15, D:5) a +3 dagger of draining a cursed +0 robe (31, 16, D:5) a +0 dagger a +0 robe (41, -6, D:5) 17 arrows (42, -5, D:5) a +0 ring mail (45, 4, D:5) a +0 flail (46, -5, D:5) 18 arrows (48, -14, D:5) a potion of invisibility Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (7, -1, D:6) a +0 short sword a +0 leather armour (7, 9, D:6) a +0 plate armour an uncursed ring of teleportation a -1 war axe a +0 chain mail (8, 0, D:6) a +0 club a +0 leather armour a +0 dagger a +0 robe (10, 0, D:6) a +0 trident a +0 club a +0 club (10, 1, D:6) a +0 hand axe a +0 plate armour (11, 1, D:6) a +0 club (12, 15, D:6) a +0 chain mail (16, 0, D:6) 23 arrows (26, -21, D:6) a +0 chain mail (27, 5, D:6) 2 arrows (27, 7, D:6) a +0 shortbow 12 arrows (28, 4, D:6) 2 arrows (33, -21, D:6) 13 stones (40, -20, D:6) a +0 club (40, -19, D:6) a +0 leather armour (42, -20, D:6) a +0 whip a +0 ring mail a +0 hand axe (42, -18, D:6) a +0 leather armour a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 falchion a +0 robe a cursed +0 robe (1, -1, D:7) 5 tomahawks (1, 2, D:7) a +4 falchion a +0 robe (13, 7, D:7) a +0 giant club (19, -14, D:7) a +0 club (19, 6, D:7) 6 needles of frenzy (19, 8, D:7) a +0 giant club (30, -16, D:7) a +0 trident (31, 0, D:7) 4 large rocks (33, -9, D:7) a +0 dagger a +0 robe (33, 5, D:7) a +0 giant club (35, 30, D:7) a +0 trident (49, 16, D:7) a +0 leather armour (62, 0, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 robe a cursed +0 trident (0, 1, D:8) a +0 robe a cursed +0 great sword (1, 2, D:8) a +0 robe (4, -3, D:8) a +0 robe a +0 great sword (4, -1, D:8) a +0 robe a cursed +1 halberd (4, 8, D:8) a +0 ring mail (6, 5, D:8) a +3 hand axe a +0 pair of gloves (10, 15, D:8) a +0 shortbow 17 arrows (11, -18, D:8) a +0 dagger (12, 16, D:8) 2 arrows (13, 16, D:8) an arrow (16, 2, D:8) a +0 robe (16, 4, D:8) 21 stones (38, 16, D:8) a +0 robe (39, -13, D:8) 12 arrows (41, 17, D:8) a cursed -2 flail (44, 13, D:8) a +0 dagger a +0 robe (45, 13, D:8) a +0 dagger a +0 robe (46, -8, D:8) a +0 great sword a +0 robe (46, 13, D:8) a +0 whip a +0 dagger a +0 robe (47, -7, D:8) a +0 robe a cursed +0 giant spiked club (47, 13, D:8) a +0 short sword (50, 2, D:8) 23 stones (58, 24, D:8) a +4 rapier (58, 25, D:8) a +0 shortbow 11 arrows (58, 26, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 mace a +0 leather armour (1, 2, D:9) a +0 dagger a +0 robe (2, 1, D:9) a +0 dagger a +0 chain mail (2, 2, D:9) a +0 hand axe (4, 1, D:9) a tomahawk a +0 dagger a +0 chain mail (5, 1, D:9) 2 tomahawks (11, 13, D:9) a cursed -3 dagger a +0 shortbow 17 arrows (15, 26, D:9) a +2 leather armour of cold resistance (19, 10, D:9) the cursed +1 quarterstaff of Boolon {crush, *Drain rElec Int+5 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+5). It insulates you from electricity. It lets you see invisible. It causes draining when unequipped. It has a curse placed upon it. (22, 20, D:9) a +0 hat (25, 9, D:9) a +0 spear (30, 26, D:9) a +0 halberd (31, 25, D:9) a +0 hand axe a +0 spear a +0 scale mail (32, 25, D:9) a cursed +0 chain mail a +0 scimitar (33, 25, D:9) a +0 leather armour a +0 mace a +0 giant spiked club (34, 24, D:9) a +0 trident (34, 25, D:9) a +0 ring mail a +0 scale mail a +0 club a +0 club (34, 30, D:9) 3 tomahawks (36, 39, D:9) a +0 giant spiked club (39, 1, D:9) a +0 long sword (43, 31, D:9) a tomahawk (45, 32, D:9) a tomahawk (45, 33, D:9) a tomahawk (48, -2, D:9) 12 sling bullets (48, 35, D:9) a tomahawk a +0 flail (49, 35, D:9) a cursed +0 flail a +0 leather armour a +0 flail a +0 ring mail (49, 36, D:9) a +0 flail a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (3, -13, D:10) 18 sling bullets (5, -16, D:10) an uncursed staff of conjuration (14, -16, D:10) a +0 battleaxe a +0 plate armour (14, -15, D:10) a +0 mace a +0 scale mail (14, -14, D:10) a +0 giant spiked club (15, -16, D:10) a +0 leather armour (15, -10, D:10) a cursed +0 leather armour (16, -15, D:10) a +0 giant club a +0 chain mail a +0 battleaxe (16, -14, D:10) a +0 giant club a +0 robe a +0 dagger (17, -15, D:10) a +0 plate armour a +0 dire flail a +0 giant club (20, -17, D:10) a cursed -2 dagger (20, -4, D:10) a +0 arbalest (22, -17, D:10) a +0 leather armour (23, -19, D:10) a +0 robe a +0 dagger (24, -38, D:10) 22 stones (24, -25, D:10) a +0 dagger a cursed +0 robe a +0 ring mail (24, -21, D:10) a +0 whip a +0 ring mail a +0 dagger 3 poisoned tomahawks a +1 leather armour of fire resistance a +0 flail (24, -20, D:10) a +0 club (25, -23, D:10) a +0 flail a +0 trident a +0 chain mail (25, -22, D:10) a poisoned tomahawk a +0 flail a +0 short sword a +0 leather armour (25, -21, D:10) a +0 leather armour a +0 whip a +0 club a +0 club (25, -20, D:10) a +0 leather armour a +0 whip (35, -29, D:10) 22 stones (37, -5, D:10) the cursed +1 robe "Tapn" {*Slow rElec Int+10 Dex-4} It affects your intelligence (+10). It affects your dexterity (-4). It insulates you from electricity. It may slow you when you take damage. It has a curse placed upon it. (42, -7, D:10) a +0 ring mail (46, -2, D:10) a +0 giant club (47, -7, D:10) a +0 ring mail (53, 0, D:10) a +0 scale mail (61, -33, D:10) 2 large rocks Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 battleaxe of freezing a +1 battleaxe of freezing (1, 0, Orc:1) a -3 ring of slaying a -3 dire flail (1, 8, Orc:1) a +0 giant club (2, 0, Orc:1) a +1 cloak of cold resistance (2, 8, Orc:1) a +0 plate armour a +0 short sword (3, 0, Orc:1) a +0 battleaxe a +3 hand axe a +0 whip of holy wrath (3, 3, Orc:1) a +0 robe a +0 dagger (3, 4, Orc:1) a +1 whip of electrocution (3, 7, Orc:1) a +0 plate armour a +0 scimitar (3, 8, Orc:1) a +0 giant club (3, 10, Orc:1) a +0 plate armour a +0 glaive (4, 5, Orc:1) a +0 mace (4, 6, Orc:1) a +0 leather armour a +0 whip (4, 8, Orc:1) a +0 plate armour a +0 short sword (4, 10, Orc:1) a +0 chain mail a +0 dire flail a +0 flail a +0 chain mail a +0 ring mail a +0 flail a +0 scale mail (4, 12, Orc:1) a +0 leather armour (5, 10, Orc:1) a +0 dagger (5, 12, Orc:1) a +0 chain mail a +0 glaive (54, 35, Orc:1) a +0 club a +0 leather armour (55, 37, Orc:1) a +0 hand axe (57, 37, Orc:1) a +0 hand axe a +0 falchion a +0 leather armour (57, 38, Orc:1) a +0 plate armour a +0 trident (58, 37, Orc:1) a +0 club a +0 ring mail a +1 morningstar of protection a +0 leather armour a +0 robe a +0 dagger a +0 dire flail (58, 39, Orc:1) a +0 leather armour a +0 short sword (59, 37, Orc:1) a +0 scale mail a +0 flail (59, 38, Orc:1) a +0 mace (59, 39, Orc:1) a +0 flail a +0 leather armour a +0 hand axe Level 2 of the Orcish Mines [Shop] Nyreuw's Assorted Antiques the +9 war axe of the Pill Bug {chop, +Fly rF++ MR+ Str-4} (2146 gold) It inflicts extra damage upon your enemies. It affects your strength (-4). It greatly protects you from fire. It affects your resistance to hostile enchantments. It lets you fly. the cursed +0 hand axe "Earthworm" {venom, Int+2} (342 gold) It poisons the flesh of those it strikes. It affects your intelligence (+2). It has a curse placed upon it. a book of Misfortune (580 gold) a lightning rod (4/4) (1160 gold) a +0 long sword (101 gold) a scroll of remove curse (87 gold) a +0 eveningstar (435 gold) a +0 rapier of freezing (266 gold) a scroll of noise (29 gold) a scroll of identify (58 gold) [Shop] Zoampum's Distillery a potion of lignification (39 gold) 2 potions of flight (78 gold) a potion of lignification (39 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of cancellation (104 gold) a potion of heal wounds (65 gold) a potion of curing (39 gold) a potion of lignification (39 gold) a potion of invisibility (104 gold) 2 potions of lignification (78 gold) [Shop] Atirph's Book Emporium a book of Geomancy (560 gold) a book of Callings (480 gold) a book of Ice (1040 gold) a manual of Axes (1766 gold) a book of Cantrips (320 gold) a Young Poisoner's Handbook (640 gold) a book of Power (720 gold) a book of Burglary (1200 gold) a book of Necromancy (480 gold) a book of Summonings (1120 gold) A Thorough Guide to Thaumaturgy (1684 gold) Spells Type Level a - Ignition Fire 8 b - Discord Hexes 8 Trog disapproves of the use of such an item. Sif Muna's Guide on the Noxious Traveller (971 gold) Spells Type Level a - Apportation Translocation 1 b - Blink Translocation 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Lesser Beckoning Translocation 3 e - Teleport Other Translocation 3 f - Olgreb's Toxic Radiance Poison 4 g - Passage of Golubria Translocation 4 Trog disapproves of the use of such an item. a book of Maledictions (400 gold) a book of Enchantments (800 gold) [Shop] Zej Zuh's Distillery a potion of cancellation (112 gold) a potion of lignification (42 gold) a potion of lignification (42 gold) a potion of curing (42 gold) a potion of ambrosia (112 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of might (56 gold) a potion of berserk rage (70 gold) a potion of flight (42 gold) [Shop] Cuskek's Antique Weapon Shoppe a +3 spear (540 gold) a +0 hunting sling of velocity (113 gold) a +4 dagger of venom (658 gold) a +3 long sword of holy wrath (629 gold) a +0 club (27 gold) a +0 rapier (108 gold) a +0 mace (81 gold) a +0 halberd (108 gold) a +0 short sword (81 gold) (0, 0, Orc:2) a +0 flail a +0 chain mail (1, 0, Orc:2) a +0 flail (2, -1, Orc:2) a +0 flail a +0 chain mail (3, 1, Orc:2) a +0 dagger a cursed +0 robe (8, 27, Orc:2) a +1 battleaxe of freezing the +1 hand axe "Jotzusum" {chop, Int+4 Dex+2} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+2). (14, 36, Orc:2) a +0 club a cursed +0 leather armour a +0 halberd a cursed +0 chain mail (15, 35, Orc:2) a +2 dagger of draining a +0 robe (15, 36, Orc:2) a +0 war axe a +0 plate armour (16, 23, Orc:2) a cursed +0 leather armour (16, 24, Orc:2) a +0 dagger a +0 leather armour (16, 35, Orc:2) a +0 club a +0 ring mail (16, 36, Orc:2) a +0 hand axe a +0 leather armour a +0 dagger a +2 mace of holy wrath a cursed +0 leather armour (17, 23, Orc:2) a +0 hand axe (17, 24, Orc:2) a +0 mace a +0 plate armour (17, 35, Orc:2) a +0 short sword (17, 36, Orc:2) a +0 glaive a +0 chain mail (18, 24, Orc:2) a +0 scale mail (19, 25, Orc:2) a large rock (19, 26, Orc:2) 5 large rocks (21, -1, Orc:2) a +0 hand axe a tomahawk a +0 leather armour (22, -3, Orc:2) a +0 ring mail (23, -3, Orc:2) a tomahawk a tomahawk of returning a +0 leather armour of magic resistance a +1 hand axe of electrocution a +0 war axe a +0 plate armour (23, -2, Orc:2) a +1 dagger of draining a +0 robe a +0 club (24, -3, Orc:2) a +0 flail a tomahawk 2 tomahawks of returning a +0 leather armour (25, 23, Orc:2) a +0 hand axe (28, -5, Orc:2) a tomahawk (30, 27, Orc:2) a +0 dagger a +0 robe (32, 23, Orc:2) a +0 club a +0 leather armour (32, 24, Orc:2) a +0 dagger a +0 robe (32, 26, Orc:2) a cursed -3 dagger a +2 robe (33, 24, Orc:2) a +1 dagger of draining a +0 robe (33, 25, Orc:2) a +0 dagger of speed a +2 robe (33, 26, Orc:2) a +0 leather armour (33, 28, Orc:2) a cursed -1 dagger a +0 robe (37, -1, Orc:2) a +0 robe a +0 dagger (37, 0, Orc:2) a +0 ring mail a +2 dagger of venom a +0 robe a +0 dagger a +0 robe a +0 dagger (37, 1, Orc:2) a +0 chain mail a +0 hand axe (37, 13, Orc:2) a cursed -2 dagger a +2 leather armour of cold resistance a +0 dagger a +2 robe of resistance (39, 13, Orc:2) a +0 dagger a +0 leather armour (39, 19, Orc:2) a +0 dagger a +0 robe (39, 20, Orc:2) a +0 dagger a +0 robe (40, 12, Orc:2) a +0 dagger a +0 robe (40, 13, Orc:2) a +0 giant club (40, 19, Orc:2) a +0 mace (40, 20, Orc:2) a +0 dagger a +0 robe of magic resistance (40, 22, Orc:2) a +0 dagger a cursed +0 robe (41, 19, Orc:2) a +0 dagger a +2 robe of resistance (41, 31, Orc:2) a +0 spear a +0 robe a +0 dagger a +0 robe a +0 robe (43, 26, Orc:2) a +0 dagger a +0 robe (44, 23, Orc:2) a +0 dagger a +0 robe (45, 23, Orc:2) a +0 dagger a +0 robe (46, 23, Orc:2) a +0 dagger a +0 robe (47, 22, Orc:2) a +0 dagger a +0 robe (47, 23, Orc:2) a +0 falchion a +0 dagger of venom a +0 robe (48, 20, Orc:2) a +0 dagger a +0 robe (49, 24, Orc:2) a +0 dagger a +0 robe (51, 25, Orc:2) a +0 dagger a cursed +0 robe (53, 25, Orc:2) a +0 dagger a +0 robe (56, -2, Orc:2) a +0 chain mail a +0 robe a +0 flail a +0 dagger (57, -2, Orc:2) a +0 leather armour a +0 flail a +0 dagger a +0 leather armour (62, -8, Orc:2) a +0 club (62, -7, Orc:2) a +0 plate armour a +0 mace a cursed +0 robe a +0 dagger (62, -6, Orc:2) a +0 chain mail a +0 hand axe (63, -8, Orc:2) a +0 chain mail a +0 short sword (63, -6, Orc:2) a +0 plate armour a cursed -3 long sword a +0 robe a cursed +0 dagger (64, -8, Orc:2) a +0 chain mail a cursed +0 long sword a +0 robe a +0 dagger (64, -6, Orc:2) a +0 plate armour a +0 battleaxe Level 1 of the Elven Halls (0, 0, Elf:1) a +0 fustibalus (3, 1, Elf:1) 11 sling bullets (5, -2, Elf:1) a fan of gales (6, 3, Elf:1) a +0 short sword (unseen)