eskilway Level 1 of the Dungeon (0, 0, D:1) a +0 whip (8, 24, D:1) 25 stones (10, 24, D:1) a +0 ring mail (13, -1, D:1) a +0 club (19, -10, D:1) a cursed -1 club (22, -29, D:1) a +0 dagger (22, -14, D:1) 8 arrows (25, -26, D:1) a +0 dagger (27, 5, D:1) a +0 club (33, -25, D:1) a +0 helmet (54, -3, D:1) 20 stones (55, -11, D:1) a +0 short sword Level 2 of the Dungeon (8, 16, D:2) 18 stones (17, 23, D:2) 20 stones (18, 33, D:2) 13 arrows (28, 17, D:2) a +0 club (28, 19, D:2) 26 stones (28, 25, D:2) a stone (31, 23, D:2) 3 stones a +0 hand axe (31, 24, D:2) a +0 club (38, 29, D:2) a +0 club (39, -4, D:2) 19 bolts (39, 12, D:2) a +0 crystal plate armour (45, 22, D:2) a stone (46, 22, D:2) 3 stones (48, 24, D:2) a +0 club (48, 26, D:2) a stone (49, 28, D:2) 14 stones Level 3 of the Dungeon (1, -2, D:3) a +0 leather armour of fire resistance (4, 24, D:3) a +0 club a +0 leather armour (6, 7, D:3) a +0 rapier (6, 18, D:3) a +0 trident (13, 22, D:3) a +0 club (14, 22, D:3) a +0 club (15, 7, D:3) 7 gold pieces (16, 7, D:3) 15 gold pieces (17, 15, D:3) a stone (17, 32, D:3) a +0 mace (21, 11, D:3) 21 stones (21, 15, D:3) a +0 short sword (22, -5, D:3) 2 stones (22, -4, D:3) a stone (24, 0, D:3) 23 stones (24, 15, D:3) a +0 hunting sling 20 stones (25, 19, D:3) a +0 robe (35, 34, D:3) a +0 chain mail (37, 28, D:3) a +0 dagger (37, 34, D:3) 22 bolts (42, 5, D:3) 4 curare-tipped needles (43, 0, D:3) a +0 short sword (44, -2, D:3) a +0 hand axe (46, 11, D:3) 18 sling bullets (46, 13, D:3) a stone (46, 17, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 trident (6, 6, D:4) a cursed +0 buckler (9, -38, D:4) a +0 club a +0 ring mail (14, -19, D:4) a +0 giant spiked club (21, -7, D:4) a +0 mace (21, -6, D:4) a cursed -2 mace (21, -5, D:4) a +0 mace (21, -4, D:4) a +0 mace (21, 6, D:4) a +0 mace (22, -6, D:4) a +0 mace (22, -5, D:4) a +0 mace (22, -3, D:4) a +0 mace (22, 3, D:4) a +3 quarterstaff of chaos (22, 5, D:4) the +7 mace of the Boar {freeze, Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you more stealthy. (23, -7, D:4) a +0 mace (23, -5, D:4) a +0 mace (23, -4, D:4) a +0 mace (23, -3, D:4) a +0 mace (24, -6, D:4) a +0 mace (24, -5, D:4) a +0 mace (35, -14, D:4) a +0 mace (37, -8, D:4) a +0 robe (38, 1, D:4) a +0 chain mail (38, 3, D:4) 30 stones (42, -6, D:4) a +0 rapier (45, -12, D:4) a +0 dagger (51, -17, D:4) a +0 scimitar Level 5 of the Dungeon [Shop] Cuesupap's Book Shoppe a book of Air (525 gold) a book of Frost (525 gold) a book of Air (525 gold) a book of Summonings (1050 gold) a book of Death (1050 gold) a book of Clouds (675 gold) a book of Debilitation (600 gold) a book of Changes (375 gold) a book of Conjurations (450 gold) a book of the Sky (975 gold) a book of Minor Magic (300 gold) a book of Necromancy (450 gold) (0, 0, D:5) a +0 morningstar of protection a +0 ring mail (1, 1, D:5) a +0 hand axe of freezing a +0 short sword (5, 13, D:5) a cursed -2 ring mail (13, 4, D:5) 2 poisoned needles (14, -17, D:5) a +0 pair of gloves (14, -16, D:5) a +0 short sword (14, 1, D:5) a +2 short sword of draining (16, 5, D:5) 15 stones (17, 3, D:5) a stone (17, 4, D:5) 3 poisoned needles (18, -8, D:5) 3 arrows (18, -6, D:5) a +0 halberd (18, -5, D:5) a +0 flail (18, 4, D:5) a +0 short sword a +0 trident (18, 5, D:5) 9 stones (19, -10, D:5) a +0 hand axe a +0 chain mail (19, -9, D:5) a +0 hand axe a +0 short sword (19, 3, D:5) a +0 dire flail a +0 chain mail a cursed -1 club a +0 leather armour a +0 falchion (19, 4, D:5) a +0 blowgun 2 poisoned needles (20, -1, D:5) a stone (20, 0, D:5) a stone (20, 1, D:5) a poisoned needle (21, -11, D:5) an arrow (21, -1, D:5) a stone (21, 1, D:5) a +0 dagger (23, -13, D:5) an arrow (25, -15, D:5) a +0 flail a throwing net a +2 shortbow of flaming 9 arrows (28, 2, D:5) 20 arrows (29, -6, D:5) a +0 flail (31, 3, D:5) 20 arrows (39, -18, D:5) a +0 short sword (42, -16, D:5) 13 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 robe (0, 15, D:6) a +0 long sword (4, 17, D:6) a +0 hand axe (4, 18, D:6) a +0 short sword 2 tomahawks (6, -3, D:6) 23 bolts (6, 18, D:6) a tomahawk (11, 20, D:6) a tomahawk (16, 25, D:6) a +0 quarterstaff (21, 26, D:6) a +0 hand axe (22, 6, D:6) 22 arrows (22, 15, D:6) a +0 leather armour (28, 10, D:6) a +0 mace (33, 20, D:6) 22 sling bullets (40, 24, D:6) the +2 leather armour of Anarchy {rC- Str+4 Int+4 Dex+2} It affects your strength (+4). It affects your intelligence (+4). It affects your dexterity (+2). It makes you vulnerable to cold. Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow 15 arrows (3, -1, D:7) 23 stones (6, 0, D:7) an arrow (6, 33, D:7) a +0 spear (8, 33, D:7) a +0 spear (11, 33, D:7) 18 sling bullets (12, 20, D:7) a +0 shortbow 10 arrows (16, 31, D:7) a +0 chain mail (17, 1, D:7) a +0 ring mail (19, 17, D:7) a +0 blowgun (20, 20, D:7) 2 tomahawks (32, 8, D:7) a +0 short sword a +0 chain mail (34, 7, D:7) a +0 flail an orc skeleton (36, 34, D:7) a +0 robe (41, 9, D:7) a +0 club (42, 9, D:7) a +0 spear (47, -8, D:7) a stone (47, -4, D:7) a +4 spear of piercing 20 stones a +0 ring mail (48, -8, D:7) a stone (54, 6, D:7) a +0 short sword a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a scroll of noise (2, -4, D:8) 20 gold pieces (3, -6, D:8) a wand of flame (15) (3, -2, D:8) a hound corpse (10, 6, D:8) 22 stones (16, -10, D:8) a hound skeleton (16, -8, D:8) a +0 dagger a +0 ring mail (16, -7, D:8) a +0 robe a cursed -2 dagger (20, -7, D:8) a +0 dire flail a +0 giant spiked club (33, 5, D:8) a +0 scale mail a +0 trident an orc skeleton (33, 6, D:8) a +0 robe a +0 dagger a +0 mace an orc skeleton (34, 3, D:8) a +0 giant spiked club a +0 dire flail (34, 6, D:8) a +2 trident of venom the Ecumenical Temple